Player Matchup

Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
PukePie
Tiamat
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 74L
1,563 Elo+
Solo
Hercules
Hercules
ShinobiRico010
Hercules
Level 157
God Stats
9W - 7L
1,500 SR
Queue Stats
471W - 499L
1,488 Elo+
Solo
Thanatos
Thanatos
Wìndranger
Thanatos
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,522 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,515 Elo+

VS

Team Averages
Level 157
1,622 SR
1,515 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AyahuascaApe
Izanami
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 150L
1,476 Elo+
Solo
Agni
Agni
SinOfPrid
Agni
Level 160
God Stats
9W - 5L
1,715 SR
Queue Stats
778W - 801L
1,502 Elo+
Solo
Mulan
Mulan
beothen
Mulan
Level 156
God Stats
29W - 23L
1,894 SR
Queue Stats
1,565W - 1,569L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 5 / 4
8,009
728
6,344
9,149
3,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
 
Chaac
13
1 / 5 / 0
7,562
687
10,989
14,482
13,814
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
PukePie
Tiamat
14
2 / 2 / 4
7,656
696
12,439
6,554
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
0 / 3 / 1
7,286
662
3,210
9,238
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Wìndranger
Thanatos
16
6 / 4 / 2
9,223
838
11,605
12,618
6,235
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 1 / 9
9,683
880
10,247
7,370
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
 
Thor
16
5 / 2 / 11
9,343
849
10,354
18,812
12,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
AyahuascaApe
Izanami
14
1 / 3 / 12
8,148
741
7,600
9,950
4,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
16
6 / 2 / 10
9,274
843
10,015
7,268
3,364
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
beothen
Mulan
14
1 / 3 / 12
8,377
762
7,382
12,147
14,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
10
Kills
19
19
Deaths
11
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
4
0.6
L
Chaac
 
Chaac
1
5
0
0.2
W
Kukulkan
 
Kukulkan
6
1
9
10.5
W
Thor
 
Thor
5
2
11
5.25
W
Izanami
AyahuascaApe
Izanami
1
3
12
2.33
L
Tiamat
PukePie
Tiamat
2
2
4
2
L
Hercules
0
3
1
0.17
W
Agni
6
2
10
5.5
L
Thanatos
Wìndranger
Thanatos
6
4
2
1.75
W
Mulan
beothen
Mulan
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,587
Damage
45,598
52,041
Taken
55,547
33,817
Mitigated
38,702
22,210
Healing
17,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,344
540
571
1,467
9,149
3,007
1,672
4,032
4,932
0
24,962
L
Chaac
 
Chaac
10,989
1,726
53
2,695
14,482
13,814
315
6,048
8,235
0
20,372
W
Kukulkan
 
Kukulkan
10,247
1,015
1,776
1,016
7,370
4,068
0
1,602
5,566
32,474
0
W
Thor
 
Thor
10,354
2,772
2,139
7,237
18,812
12,315
390
5,081
13,637
0
13,775
W
Izanami
AyahuascaApe
Izanami
7,600
4,722
0
1,765
9,950
4,062
2,299
2,475
7,243
0
20,761
L
Tiamat
PukePie
Tiamat
12,439
475
538
2,622
6,554
3,274
557
2,562
3,934
19,565
0
L
Hercules
3,210
413
848
3,623
9,238
7,487
0
3,394
5,681
0
7,358
W
Agni
10,015
887
75
377
7,268
3,364
303
1,497
5,733
19,601
0
L
Thanatos
Wìndranger
Thanatos
11,605
1,802
1,090
8,703
12,618
6,235
213
4,211
8,374
0
15,631
W
Mulan
beothen
Mulan
7,382
608
1,395
1,736
12,147
14,893
297
1,784
10,154
0
9,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,736
Gold Earned
44,825
104
Minions Killed
138
0
Camps Cleared
0
992,067
Distance Traveled
1,010,395
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,009
728
31
3
0
193,343
0
L
Chaac
7,562
687
22
2
0
190,716
0
W
Kukulkan
9,683
880
47
4
0
238,632
1
W
Thor
9,343
849
10
1
0
205,478
2
W
Izanami
8,148
741
39
4
0
190,503
0
L
Tiamat
7,656
696
23
2
0
227,192
2
L
Hercules
7,286
662
9
1
0
161,268
0
W
Agni
9,274
843
32
3
0
174,295
0
L
Thanatos
9,223
838
19
2
0
219,548
1
W
Mulan
8,377
762
10
1
0
201,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role