Player Matchup

Horus
Horus
ElDedotes92
Horus
Level 127
God Stats
4W - 3L
1,527 SR
Queue Stats
21W - 27L
1,458 Elo+
Solo
Ymir
Ymir
Kjam12321
Ymir
Level 47
God Stats
17W - 9L
1,677 SR
Queue Stats
103W - 108L
1,466 Elo+
Party 2
Nemesis
Nemesis
Rohnskituen4803
Nemesis
Level 26
God Stats
7W - 12L
1,366 SR
Queue Stats
86W - 153L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
Spooksiies
Ao Kuang
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 188L
1,486 Elo+
Party 2
Hel
Hel
VirginExtremist
Hel
Level 61
God Stats
1W - 1L
1,304 SR
Queue Stats
33W - 27L
1,385 Elo+
Solo
Team Averages
Level 72
1,475 SR
1,430 Elo+

VS

Team Averages
Level 64
1,575 SR
1,316 Elo+
Kukulkan
Kukulkan
Ares_68_iou_1
Kukulkan
Level 22
God Stats
16W - 11L
1,675 SR
Queue Stats
22W - 24L
1,468 Elo+
Solo
Shiva
Shiva
CortanaAlpha579
Shiva
Level 28
God Stats
7W - 8L
1,383 SR
Queue Stats
17W - 43L
1,193 Elo+
Party 1
Rama
Rama
TopshelfTurtz
Rama
Level 125
God Stats
1W - 3L
1,821 SR
Queue Stats
186W - 208L
1,449 Elo+
Solo
Chronos
Chronos
Veilofblood
Chronos
Level 26
God Stats
1W - 2L
1,495 SR
Queue Stats
13W - 40L
1,197 Elo+
Party 1
Ares
Ares
grizzlykilla1696
Ares
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 94L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 7
12,332
881
16,296
18,608
18,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
18
6 / 1 / 20
11,440
817
10,334
24,857
25,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 2 / 16
9,578
684
4,927
11,979
8,286
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Spooksiies
Ao Kuang
19
13 / 1 / 13
11,806
843
16,834
15,389
6,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 21
10,174
727
8,572
8,065
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ares_68_iou_1
Kukulkan
17
1 / 4 / 2
10,205
729
14,216
7,817
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 12 / 1
8,986
642
7,907
18,532
13,425
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 2
10,215
730
11,727
13,353
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Veilofblood
Chronos
14
0 / 9 / 1
8,637
617
9,650
13,936
4,542
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 9 / 2
9,280
663
9,151
21,765
16,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
12
38
Kills
4
4
Deaths
38
77
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ares_68_iou_1
Kukulkan
1
4
2
0.5
L
0
12
1
0.04
W
16
0
7
19.5
W
Ymir
6
1
20
16
W
0
2
16
4
W
Ao Kuang
Spooksiies
Ao Kuang
13
1
13
19.5
L
2
4
2
0.75
L
Chronos
Veilofblood
Chronos
0
9
1
0.06
W
3
0
21
13.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
52,651
78,898
Taken
75,403
62,107
Mitigated
41,412
41,813
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ares_68_iou_1
Kukulkan
14,216
310
0
0
7,817
2,508
0
4,319
3,355
44,820
0
L
7,907
2,521
225
340
18,532
13,425
432
8,629
9,587
0
26,891
W
16,296
7,143
2,449
7,892
18,608
18,444
894
5,883
12,725
0
38,034
W
Ymir
10,334
1,643
1,000
9,371
24,857
25,874
64
11,368
13,489
31,248
0
W
4,927
885
500
2,299
11,979
8,286
722
5,783
6,196
0
18,643
W
Ao Kuang
Spooksiies
Ao Kuang
16,834
7,637
0
6,592
15,389
6,187
3,586
6,410
8,979
37,267
0
L
11,727
9,201
510
4,150
13,353
4,397
619
4,720
8,378
0
41,839
L
Chronos
Veilofblood
Chronos
9,650
3,770
158
311
13,936
4,542
1,009
8,743
4,795
21,626
0
W
8,572
1,661
6,770
4,940
8,065
3,316
0
3,573
4,492
31,304
0
L
9,151
777
412
1,063
21,765
16,540
449
8,596
12,373
18,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
47,323
203
Minions Killed
213
0
Camps Cleared
0
1,426,150
Distance Traveled
1,216,618
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,205
729
76
5
0
288,063
5
L
Shiva
8,986
642
41
3
0
218,441
1
W
Horus
12,332
881
50
4
0
285,644
0
W
Ymir
11,440
817
46
3
0
268,543
1
W
Nemesis
9,578
684
28
2
0
296,451
0
W
Ao Kuang
11,806
843
42
3
0
301,033
1
L
Rama
10,215
730
46
3
0
236,489
1
L
Chronos
8,637
617
32
2
0
219,748
0
W
Hel
10,174
727
37
3
0
274,479
2
L
Ares
9,280
663
18
1
0
253,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role