Player Matchup

Chaac
Chaac
 
Chaac
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
B4K3R 99
Pele
Level 116
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 58L
1,541 Elo+
Solo
Ra
Ra
Diamond009
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
MonsterXxKilxX
Baron Samedi
Level 84
God Stats
149W - 141L
1,400 SR
Queue Stats
773W - 817L
1,590 Elo+
Solo
Neith
Neith
l3ermund
Neith
Level 13
God Stats
12W - 13L
1,435 SR
Queue Stats
32W - 44L
1,391 Elo+
Solo
Team Averages
Level 68
1,424 SR
1,501 Elo+

VS

Team Averages
Level 63
1,507 SR
1,441 Elo+
Nox
Nox
ASHRAEH
Nox
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,344 Elo+
Solo
Vulcan
Vulcan
Alysium49
Vulcan
Level 42
God Stats
1W - 1L
1,543 SR
Queue Stats
3W - 7L
1,317 Elo+
Solo
Chaac
Chaac
Jungle_Monkeys
Chaac
Level 129
God Stats
2W - 2L
1,706 SR
Queue Stats
89W - 109L
1,631 Elo+
Solo
Serqet
Serqet
Xreta
Serqet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
pulnake
Danzaburou
Level 69
God Stats
1W - 3L
1,285 SR
Queue Stats
263W - 275L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 9
9,138
831
10,689
12,908
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
18
8 / 3 / 2
10,489
954
8,795
13,440
8,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
3 / 3 / 6
8,777
798
6,637
8,961
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MonsterXxKilxX
Baron Samedi
16
6 / 3 / 8
9,171
834
15,014
10,197
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
l3ermund
Neith
14
1 / 4 / 9
8,148
741
4,110
9,359
3,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
2 / 5 / 3
7,520
684
6,953
7,143
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
Alysium49
Vulcan
15
4 / 3 / 5
8,410
765
9,205
9,012
3,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 4
8,015
729
6,989
18,682
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Xreta
Serqet
14
2 / 5 / 1
7,882
717
5,641
9,964
5,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
pulnake
Danzaburou
16
4 / 4 / 5
9,442
858
9,420
10,187
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
21
Kills
13
14
Deaths
22
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
9
7.5
L
Nox
2
5
3
0.7
L
Vulcan
Alysium49
Vulcan
4
3
5
2.17
W
Pele
8
3
2
3
W
3
3
6
2
L
1
5
4
0.6
W
Baron Samedi
MonsterXxKilxX
Baron Samedi
6
3
8
3.33
L
Serqet
Xreta
Serqet
2
5
1
0.5
W
Neith
l3ermund
Neith
1
4
9
1.38
L
Danzaburou
pulnake
Danzaburou
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,245
Damage
38,208
54,865
Taken
54,988
29,728
Mitigated
29,828
23,165
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,689
2,495
292
4,557
12,908
10,644
1,315
4,497
8,103
0
32,944
L
Nox
6,953
96
0
250
7,143
2,622
469
2,274
4,559
18,212
0
L
Vulcan
Alysium49
Vulcan
9,205
2,456
0
1,417
9,012
3,413
0
2,553
6,245
21,834
0
W
Pele
8,795
1,413
0
4,468
13,440
8,195
264
2,857
10,185
0
44,782
W
6,637
714
2,007
3,149
8,961
3,257
573
3,510
5,451
31,979
0
L
6,989
851
327
7,435
18,682
14,804
0
8,128
9,520
0
22,188
W
Baron Samedi
MonsterXxKilxX
Baron Samedi
15,014
1,531
2,218
4,315
10,197
4,454
487
2,846
7,009
28,306
0
L
Serqet
Xreta
Serqet
5,641
970
0
70
9,964
5,546
1,344
2,749
6,910
0
13,959
W
Neith
l3ermund
Neith
4,110
1,851
151
2,008
9,359
3,178
805
2,448
6,407
0
18,797
L
Danzaburou
pulnake
Danzaburou
9,420
3,407
0
2,483
10,187
3,443
0
4,352
5,409
0
39,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,723
Gold Earned
41,269
244
Minions Killed
182
0
Camps Cleared
0
1,126,747
Distance Traveled
1,084,795
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,138
831
46
4
0
260,170
1
L
Nox
7,520
684
19
2
0
220,964
1
L
Vulcan
8,410
765
27
2
0
207,645
0
W
Pele
10,489
954
88
8
0
247,947
0
W
Ra
8,777
798
62
6
0
218,454
0
L
Chaac
8,015
729
28
3
0
198,783
3
W
Baron Samedi
9,171
834
24
2
0
198,959
0
L
Serqet
7,882
717
33
3
0
229,851
0
W
Neith
8,148
741
24
2
0
201,217
1
L
Danzaburou
9,442
858
75
7
0
227,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role