Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Bluoki
Vulcan
Level 125
God Stats
1W - 3L
1,699 SR
Queue Stats
67W - 83L
1,486 Elo+
Solo
Artio
Artio
ITHEBIGMACI
Artio
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
65W - 70L
1,612 Elo+
Solo
Chiron
Chiron
Katriot
Chiron
Level 142
God Stats
1W - 2L
1,255 SR
Queue Stats
25W - 41L
1,553 Elo+
Solo
Team Averages
Level 140
1,491 SR
1,530 Elo+

VS

Team Averages
Level 131
1,642 SR
1,636 Elo+
Shiva
Shiva
DamDawg
Shiva
Level 128
God Stats
14W - 5L
1,703 SR
Queue Stats
180W - 125L
1,672 Elo+
Party 1
Skadi
Skadi
KingDrado
Skadi
Level 148
God Stats
5W - 0L
1,937 SR
Queue Stats
170W - 122L
1,670 Elo+
Party 1
Merlin
Merlin
ReddFoxx1810
Merlin
Level 108
God Stats
43W - 34L
1,596 SR
Queue Stats
280W - 281L
1,572 Elo+
Solo
Nu Wa
Nu Wa
devilmayz
Nu Wa
Level 124
God Stats
5W - 5L
1,475 SR
Queue Stats
67W - 72L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
ĐồngCổ
Tsukuyomi
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 61L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 1
6,690
669
4,946
13,845
13,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
 
Bacchus
11
0 / 5 / 0
6,280
628
4,694
10,160
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Bluoki
Vulcan
14
0 / 2 / 0
7,120
712
2,313
6,629
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 5 / 1
6,687
669
4,352
13,458
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Katriot
Chiron
13
1 / 4 / 0
6,884
688
5,014
10,887
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DamDawg
Shiva
14
3 / 0 / 9
7,915
792
10,949
8,249
4,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
KingDrado
Skadi
16
10 / 0 / 6
9,145
915
15,176
5,695
2,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
15
4 / 0 / 10
8,252
825
10,579
5,033
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
devilmayz
Nu Wa
14
0 / 1 / 8
7,330
733
6,218
4,025
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ĐồngCổ
Tsukuyomi
13
2 / 1 / 11
7,287
729
6,314
7,424
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
19
19
Deaths
2
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
L
Bacchus
 
Bacchus
0
5
0
0
L
Vulcan
Bluoki
Vulcan
0
2
0
0
W
Shiva
DamDawg
Shiva
3
0
9
7.5
L
0
5
1
0.1
L
Chiron
Katriot
Chiron
1
4
0
0.25
W
Skadi
KingDrado
Skadi
10
0
6
13
W
Merlin
4
0
10
9
W
Nu Wa
devilmayz
Nu Wa
0
1
8
4
W
Tsukuyomi
ĐồngCổ
Tsukuyomi
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,319
Damage
49,236
54,979
Taken
30,426
38,374
Mitigated
13,919
16,020
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,946
1,138
0
5,834
13,845
13,422
0
4,678
9,036
0
14,264
L
Bacchus
 
Bacchus
4,694
210
0
1,023
10,160
4,935
0
1,817
8,290
12,890
0
L
Vulcan
Bluoki
Vulcan
2,313
1,093
0
886
6,629
2,195
0
1,857
4,684
30,887
0
W
Shiva
DamDawg
Shiva
10,949
1,139
302
1,030
8,249
4,652
242
3,489
4,486
1,352
23,142
L
4,352
366
866
2,884
13,458
11,961
0
6,160
7,183
10,402
0
L
Chiron
Katriot
Chiron
5,014
829
1,173
3,354
10,887
5,861
0
2,851
7,865
0
26,020
W
Skadi
KingDrado
Skadi
15,176
7,426
0
0
5,695
2,171
1,132
2,285
3,155
0
38,677
W
Merlin
10,579
704
192
855
5,033
2,056
318
1,642
3,307
35,950
0
W
Nu Wa
devilmayz
Nu Wa
6,218
1,714
0
177
4,025
1,502
1,655
1,039
2,913
21,591
0
W
Tsukuyomi
ĐồngCổ
Tsukuyomi
6,314
846
0
2,228
7,424
3,538
384
2,409
4,825
0
16,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
39,929
170
Minions Killed
221
0
Camps Cleared
0
931,825
Distance Traveled
1,056,612
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,690
669
27
3
0
178,229
3
L
Bacchus
6,280
628
18
2
0
188,925
0
L
Vulcan
7,120
712
61
6
0
213,442
3
W
Shiva
7,915
792
27
3
0
226,744
0
L
Artio
6,687
669
18
2
0
187,552
0
L
Chiron
6,884
688
46
5
0
163,677
3
W
Skadi
9,145
915
70
7
0
206,128
0
W
Merlin
8,252
825
55
6
0
197,625
0
W
Nu Wa
7,330
733
42
4
0
183,570
0
W
Tsukuyomi
7,287
729
27
3
0
242,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role