Player Matchup

Odin
Odin
Co Chi Mane
Odin
Level 122
God Stats
3W - 1L
1,339 SR
Queue Stats
292W - 206L
1,679 Elo+
Party 1
Ah Puch
Ah Puch
FPS_KraberQueen
Ah Puch
Level 106
God Stats
8W - 6L
1,520 SR
Queue Stats
43W - 57L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
HHGenie
Gilgamesh
Level 28
God Stats
10W - 6L
1,551 SR
Queue Stats
104W - 52L
1,684 Elo+
Party 1
Team Averages
Level 85
1,470 SR
1,574 Elo+

VS

Team Averages
Level 98
1,557 SR
1,594 Elo+
Atlas
Atlas
EEffErvEscEncEE
Atlas
Level 153
God Stats
33W - 22L
1,575 SR
Queue Stats
182W - 186L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SDCED619
Ah Muzen Cab
Level 37
God Stats
22W - 19L
1,595 SR
Queue Stats
269W - 396L
1,578 Elo+
Solo
Sol
Sol
Vrael11
Sol
Level 104
God Stats
6W - 11L
1,500 SR
Queue Stats
67W - 107L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
8,716
623
8,939
12,081
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 1 / 6
10,121
723
15,409
8,184
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
HHGenie
Gilgamesh
15
6 / 1 / 5
9,757
697
12,392
16,190
7,314
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
9,288
663
10,106
17,686
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
SDCED619
Ah Muzen Cab
14
2 / 5 / 2
9,478
677
8,160
11,908
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
11
0 / 4 / 2
7,857
561
5,141
10,891
2,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
2
2
2
1.5
W
4
1
6
7
W
Gilgamesh
HHGenie
Gilgamesh
6
1
5
8.5
L
Ah Muzen Cab
SDCED619
Ah Muzen Cab
2
5
2
0.6
L
Sol
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
23,407
36,455
Taken
40,485
18,827
Mitigated
25,564
5,663
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,939
1,818
0
3,324
12,081
8,178
0
5,530
6,551
0
21,901
L
10,106
3,310
0
797
17,686
18,527
0
6,706
10,372
21,503
0
W
15,409
185
226
1,834
8,184
3,335
354
4,769
3,415
55,167
0
W
Gilgamesh
HHGenie
Gilgamesh
12,392
4,244
0
279
16,190
7,314
0
5,712
10,478
0
34,081
L
Ah Muzen Cab
SDCED619
Ah Muzen Cab
8,160
3,134
0
1,443
11,908
4,218
88
5,613
6,118
0
30,492
L
Sol
5,141
826
231
1,383
10,891
2,819
0
3,490
7,184
20,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,594
Gold Earned
26,623
179
Minions Killed
106
11
Camps Cleared
2
838,825
Distance Traveled
723,619
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,716
623
29
2
4
283,988
2
L
Atlas
9,288
663
13
1
1
253,695
3
W
Ah Puch
10,121
723
101
7
1
272,687
0
W
Gilgamesh
9,757
697
49
4
6
282,150
3
L
Ah Muzen Cab
9,478
677
61
4
1
235,880
2
L
Sol
7,857
561
32
2
0
234,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role