Player Matchup

Hel
Hel
AcePuchi
Hel
Level 106
God Stats
0W - 6L
1,144 SR
Queue Stats
865W - 895L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
Aqtrix
Danzaburou
Level 45
God Stats
16W - 17L
1,130 SR
Queue Stats
615W - 657L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
HlaTFW
Nu Wa
Level 69
God Stats
3W - 3L
1,785 SR
Queue Stats
26W - 22L
1,567 Elo+
Party 3
Shiva
Shiva
KillerGodTFW
Shiva
Level 47
God Stats
1W - 5L
1,311 SR
Queue Stats
17W - 32L
1,229 Elo+
Party 3
Cliodhna
Cliodhna
NarutoTFW
Cliodhna
Level 104
God Stats
1W - 2L
1,311 SR
Queue Stats
24W - 26L
1,443 Elo+
Party 3
Team Averages
Level 74
1,336 SR
1,420 Elo+

VS

Team Averages
Level 62
1,824 SR
1,835 Elo+
Sylvanus
Sylvanus
LayLay202
Sylvanus
Level 29
God Stats
6W - 0L
1,943 SR
Queue Stats
12W - 0L
2,019 Elo+
Party 1
Ao Kuang
Ao Kuang
Lªzy
Ao Kuang
Level 57
God Stats
2W - 0L
2,076 SR
Queue Stats
54W - 13L
2,121 Elo+
Party 1
Thanatos
Thanatos
NoeWayOut
Thanatos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,466 Elo+
Solo
Charybdis
Charybdis
Sensatiοnal
Charybdis
Level 29
God Stats
1W - 0L
2,112 SR
Queue Stats
28W - 1L
2,121 Elo+
Party 1
Artemis
Artemis
iNFiNiTEFire24
Artemis
Level 129
God Stats
28W - 26L
1,490 SR
Queue Stats
213W - 237L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
9,286
310
2,400
15,094
9,976
Danzaburou
Aqtrix
Danzaburou
16
0 / 12 / 2
10,442
348
4,376
18,120
4,012
Nu Wa
HlaTFW
Nu Wa
20
4 / 8 / 12
13,808
460
16,293
15,435
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 9 / 9
14,491
483
17,440
31,340
18,446
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
NarutoTFW
Cliodhna
20
9 / 13 / 8
15,098
503
31,495
34,577
11,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LayLay202
Sylvanus
20
4 / 6 / 11
17,383
579
16,314
30,524
33,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
Lªzy
Ao Kuang
20
17 / 4 / 2
22,859
762
31,423
38,300
17,079
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
NoeWayOut
Thanatos
20
5 / 4 / 7
17,439
581
9,121
20,770
11,582
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Sensatiοnal
Charybdis
20
20 / 3 / 2
23,398
780
22,048
28,940
11,475
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 5 / 10
16,259
542
16,095
17,901
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
84
19
Kills
52
52
Deaths
22
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Danzaburou
Aqtrix
Danzaburou
0
12
2
0.08
L
Nu Wa
HlaTFW
Nu Wa
4
8
12
1.25
L
6
9
9
1.17
W
Sylvanus
LayLay202
Sylvanus
4
6
11
1.58
W
Ao Kuang
Lªzy
Ao Kuang
17
4
2
4.5
L
Cliodhna
NarutoTFW
Cliodhna
9
13
8
1
W
Thanatos
NoeWayOut
Thanatos
5
4
7
2.13
W
Charybdis
Sensatiοnal
Charybdis
20
3
2
7
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,004
Damage
95,001
114,566
Taken
136,435
46,604
Mitigated
79,220
19,532
Healing
77,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,400
466
553
2,806
15,094
9,976
70
4,825
10,269
32,969
0
L
Danzaburou
Aqtrix
Danzaburou
4,376
954
0
1,826
18,120
4,012
310
6,171
11,949
0
55,979
L
Nu Wa
HlaTFW
Nu Wa
16,293
5,570
41
1,394
15,435
3,099
99
4,521
10,914
60,691
0
L
17,440
3,271
372
7,127
31,340
18,446
227
19,634
11,706
12,288
66,916
W
Sylvanus
LayLay202
Sylvanus
16,314
5,015
1,542
11,359
30,524
33,952
0
6,130
24,002
109,398
36,078
W
Ao Kuang
Lªzy
Ao Kuang
31,423
12,006
0
24,390
38,300
17,079
7,198
4,891
33,127
235,795
0
L
Cliodhna
NarutoTFW
Cliodhna
31,495
5,372
0
5,413
34,577
11,071
0
12,252
22,325
0
95,661
W
Thanatos
NoeWayOut
Thanatos
9,121
3,133
55
18,171
20,770
11,582
2,008
3,128
17,320
0
86,636
W
Charybdis
Sensatiοnal
Charybdis
22,048
13,020
0
18,842
28,940
11,475
4,552
6,518
22,216
0
286,232
W
16,095
10,603
0
2,665
17,901
5,132
5,001
2,741
14,848
0
56,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,125
Gold Earned
97,338
497
Minions Killed
990
0
Camps Cleared
0
2,378,197
Distance Traveled
2,626,221
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,286
310
52
2
0
429,152
1
L
Danzaburou
10,442
348
113
4
0
454,860
0
L
Nu Wa
13,808
460
112
4
0
439,393
1
L
Shiva
14,491
483
123
4
0
527,581
0
W
Sylvanus
17,383
579
142
5
0
483,702
5
W
Ao Kuang
22,859
762
299
10
0
527,298
6
L
Cliodhna
15,098
503
97
3
0
527,211
0
W
Thanatos
17,439
581
155
5
0
560,475
3
W
Charybdis
23,398
780
313
10
0
527,735
4
W
Artemis
16,259
542
81
3
0
527,011
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role