Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IraTe Shadow
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,776 Elo+
Solo
Bacchus
Bacchus
SeniorTaaco
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 234L
1,522 Elo+
Solo
Hades
Hades
Siliquity
Hades
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TheJoke420
Hou Yi
Level 114
God Stats
1W - 4L
1,295 SR
Queue Stats
151W - 169L
1,540 Elo+
Solo
Team Averages
Level 84
1,459 SR
1,568 Elo+

VS

Team Averages
Level 77
1,536 SR
1,468 Elo+
Baron Samedi
Baron Samedi
DeltaHoudini
Baron Samedi
Level 89
God Stats
5W - 1L
1,700 SR
Queue Stats
193W - 198L
1,480 Elo+
Solo
Hera
Hera
DemonButler697
Hera
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,406 Elo+
Solo
Nox
Nox
Eagledangers1
Nox
Level 103
God Stats
4W - 0L
1,500 SR
Queue Stats
177W - 139L
1,509 Elo+
Party 1
Bakasura
Bakasura
ImOOFING
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 139L
1,534 Elo+
Party 1
Janus
Janus
WillyWipeOut570
Janus
Level 124
God Stats
15W - 20L
1,478 SR
Queue Stats
953W - 1,006L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
3 / 6 / 8
11,479
675
19,303
23,283
18,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 8
10,417
613
7,857
21,768
27,894
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
SeniorTaaco
Bacchus
17
2 / 8 / 9
10,579
622
11,872
24,359
51,318
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Siliquity
Hades
19
5 / 3 / 8
11,334
667
14,148
19,862
25,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
TheJoke420
Hou Yi
17
5 / 5 / 6
10,882
640
15,175
15,253
7,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeltaHoudini
Baron Samedi
20
6 / 2 / 19
12,281
722
18,574
14,949
18,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 6 / 17
10,283
605
15,189
14,870
7,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 16
12,977
763
21,883
14,148
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ImOOFING
Bakasura
18
2 / 3 / 19
11,776
693
10,187
26,925
35,139
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 4 / 11
12,785
752
23,455
12,951
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
109
17
Kills
27
27
Deaths
17
39
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
6
8
1.17
W
Baron Samedi
DeltaHoudini
Baron Samedi
6
2
19
7.75
W
0
6
17
1.42
W
10
2
16
9
W
Bakasura
ImOOFING
Bakasura
2
3
19
3.83
L
2
5
8
1.2
L
Bacchus
SeniorTaaco
Bacchus
2
8
9
0.81
L
Hades
Siliquity
Hades
5
3
8
3
L
Hou Yi
TheJoke420
Hou Yi
5
5
6
1.6
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,355
Damage
89,288
104,525
Taken
83,843
131,103
Mitigated
74,951
41,628
Healing
46,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
19,303
2,735
7,403
10,111
23,283
18,144
588
17,595
4,749
49,175
0
W
Baron Samedi
DeltaHoudini
Baron Samedi
18,574
1,713
12,178
6,637
14,949
18,148
523
10,181
4,768
33,623
0
W
15,189
4,715
1,165
2,481
14,870
7,422
563
11,228
3,642
24,418
0
W
21,883
1,547
3,076
2,883
14,148
7,226
1,269
9,563
4,585
34,232
0
W
Bakasura
ImOOFING
Bakasura
10,187
6,963
4,163
10,261
26,925
35,139
697
13,446
13,479
0
8,127
L
7,857
1,437
1,079
3,018
21,768
27,894
377
14,620
5,987
23,784
0
L
Bacchus
SeniorTaaco
Bacchus
11,872
1,326
3,282
2,149
24,359
51,318
183
16,125
7,120
26,529
0
L
Hades
Siliquity
Hades
14,148
504
1,713
7,549
19,862
25,748
144
16,741
2,805
32,585
0
L
Hou Yi
TheJoke420
Hou Yi
15,175
4,632
1,702
3,622
15,253
7,999
428
12,987
1,939
0
26,187
W
23,455
1,553
1,719
1,781
12,951
7,016
2,316
8,762
4,189
54,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
60,102
165
Minions Killed
161
0
Camps Cleared
0
1,305,021
Distance Traveled
1,521,354
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,479
675
51
3
0
236,253
4
W
Baron Samedi
12,281
722
27
2
0
281,768
0
W
Hera
10,283
605
20
1
0
257,093
2
W
Nox
12,977
763
22
1
0
347,381
1
W
Bakasura
11,776
693
24
1
0
340,907
1
L
Ymir
10,417
613
37
2
0
232,464
2
L
Bacchus
10,579
622
21
1
0
263,988
0
L
Hades
11,334
667
36
2
0
291,053
1
L
Hou Yi
10,882
640
20
1
0
281,263
1
W
Janus
12,785
752
68
4
0
294,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role