Player Matchup

Ymir
Ymir
Froskr
Ymir
Level 6
God Stats
0W - 5L
1,082 SR
Queue Stats
0W - 8L
940 Elo+
Party 1
Nemesis
Nemesis
GonzOliver
Nemesis
Level 73
God Stats
4W - 9L
1,141 SR
Queue Stats
155W - 186L
1,382 Elo+
Solo
Nu Wa
Nu Wa
MoriGedo
Nu Wa
Level 24
God Stats
11W - 23L
1,405 SR
Queue Stats
155W - 199L
1,217 Elo+
Party 1
Merlin
Merlin
hysterical-kin1
Merlin
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
237W - 291L
1,340 Elo+
Party 1
Izanami
Izanami
lele1591
Izanami
Level 61
God Stats
4W - 10L
1,147 SR
Queue Stats
17W - 23L
1,024 Elo+
Party 1
Team Averages
Level 55
1,255 SR
1,181 Elo+

VS

Team Averages
Level 59
1,431 SR
1,370 Elo+
Aphrodite
Aphrodite
ACC LOAFIN
Aphrodite
Level 60
God Stats
2W - 2L
1,459 SR
Queue Stats
32W - 39L
1,433 Elo+
Solo
Thanatos
Thanatos
DemonTimez_ytis
Thanatos
Level 79
God Stats
4W - 5L
1,829 SR
Queue Stats
323W - 369L
1,412 Elo+
Solo
Ah Puch
Ah Puch
Gemini_Birdy
Ah Puch
Level 59
God Stats
14W - 19L
1,360 SR
Queue Stats
162W - 173L
1,299 Elo+
Solo
Izanami
Izanami
L0rd-R1ZEN
Izanami
Level 54
God Stats
10W - 11L
1,245 SR
Queue Stats
120W - 141L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
minionbob419
Gilgamesh
Level 41
God Stats
1W - 3L
1,262 SR
Queue Stats
109W - 120L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Froskr
Ymir
6
0 / 4 / 0
4,255
426
458
6,117
1,904
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
GonzOliver
Nemesis
8
2 / 1 / 1
5,418
542
4,271
6,782
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
MoriGedo
Nu Wa
10
1 / 2 / 1
5,951
595
7,158
4,390
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 3 / 0
5,291
529
1,987
5,339
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
lele1591
Izanami
6
0 / 5 / 0
4,612
461
945
5,232
1,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ACC LOAFIN
Aphrodite
10
1 / 0 / 10
6,568
657
2,390
4,025
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
10
2 / 3 / 0
5,900
590
1,187
9,225
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Gemini_Birdy
Ah Puch
11
1 / 0 / 0
6,107
611
3,158
3,711
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
L0rd-R1ZEN
Izanami
12
10 / 0 / 1
7,131
713
8,240
4,537
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
minionbob419
Gilgamesh
10
1 / 1 / 1
6,022
602
3,853
8,416
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ACC LOAFIN
Aphrodite
1
0
10
6
W
Thanatos
2
3
0
0.67
L
Ymir
Froskr
Ymir
0
4
0
0
W
Ah Puch
Gemini_Birdy
Ah Puch
1
0
0
1
L
Nemesis
GonzOliver
Nemesis
2
1
1
2.5
W
Izanami
L0rd-R1ZEN
Izanami
10
0
1
10.5
L
Nu Wa
MoriGedo
Nu Wa
1
2
1
0.75
L
1
3
0
0.33
L
Izanami
lele1591
Izanami
0
5
0
0
W
Gilgamesh
minionbob419
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,819
Damage
18,828
27,860
Taken
29,914
7,518
Mitigated
9,736
3,695
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ACC LOAFIN
Aphrodite
2,390
223
1,448
2,367
4,025
1,953
391
1,014
2,973
11,520
0
W
Thanatos
1,187
39
0
5,519
9,225
2,636
0
1,352
7,341
0
20,904
L
Ymir
Froskr
Ymir
458
268
0
0
6,117
1,904
0
737
5,380
8,579
0
W
Ah Puch
Gemini_Birdy
Ah Puch
3,158
0
0
1,081
3,711
967
498
1,193
2,398
30,535
0
L
Nemesis
GonzOliver
Nemesis
4,271
1,470
0
2,333
6,782
2,167
0
1,189
5,467
0
27,353
W
Izanami
L0rd-R1ZEN
Izanami
8,240
6,860
0
1,163
4,537
1,320
1,759
584
3,925
0
48,964
L
Nu Wa
MoriGedo
Nu Wa
7,158
3,528
0
753
4,390
1,063
556
0
4,390
31,209
0
L
1,987
114
0
361
5,339
1,323
0
2,009
3,144
21,617
0
L
Izanami
lele1591
Izanami
945
429
0
248
5,232
1,061
501
1,259
3,931
0
16,364
W
Gilgamesh
minionbob419
Gilgamesh
3,853
1,300
0
2,790
8,416
2,860
460
5,210
3,206
0
31,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
31,728
209
Minions Killed
304
0
Camps Cleared
0
908,574
Distance Traveled
989,048
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,568
657
23
2
0
184,411
2
W
Thanatos
5,900
590
57
6
0
223,250
0
L
Ymir
4,255
426
14
1
0
168,502
0
W
Ah Puch
6,107
611
67
7
0
197,001
0
L
Nemesis
5,418
542
40
4
0
223,455
7
W
Izanami
7,131
713
96
10
0
183,229
2
L
Nu Wa
5,951
595
65
7
0
192,461
0
L
Merlin
5,291
529
48
5
0
184,069
0
L
Izanami
4,612
461
42
4
0
140,087
0
W
Gilgamesh
6,022
602
61
6
0
201,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role