Player Matchup

Baba Yaga
Baba Yaga
Cupid dash
Baba Yaga
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 3L
2,151 Elo+
Party 1
Ymir
Ymir
Identifyables
Ymir
Level 129
God Stats
4W - 0L
1,631 SR
Queue Stats
183W - 99L
1,710 Elo+
Party 1
Heimdallr
Heimdallr
xKingMeIo
Heimdallr
Level 149
God Stats
9W - 2L
1,821 SR
Queue Stats
25W - 9L
1,756 Elo+
Party 1
Team Averages
Level 101
1,651 SR
1,872 Elo+

VS

Team Averages
Level 78
1,471 SR
1,616 Elo+
Cliodhna
Cliodhna
BabyYodaWithAGun
Cliodhna
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,737 Elo+
Solo
Ra
Ra
WheresKakarot
Ra
Level 108
God Stats
0W - 1L
1,266 SR
Queue Stats
24W - 31L
1,558 Elo+
Party 2
Sobek
Sobek
gunsesf2
Sobek
Level 65
God Stats
10W - 8L
1,647 SR
Queue Stats
23W - 29L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cupid dash
Baba Yaga
17
12 / 4 / 7
13,353
785
15,057
13,536
6,126
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 4 / 13
12,766
751
11,921
18,708
27,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
xKingMeIo
Heimdallr
18
6 / 1 / 13
13,174
775
24,431
15,680
6,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 2
12,125
713
14,468
16,685
4,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 10 / 4
11,780
693
7,781
17,833
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
gunsesf2
Sobek
16
1 / 3 / 3
11,194
658
7,351
23,830
29,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
24
Kills
9
9
Deaths
24
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
11
2
0.55
W
Baba Yaga
Cupid dash
Baba Yaga
12
4
7
3.88
W
6
4
13
3.13
L
3
10
4
0.5
L
Sobek
gunsesf2
Sobek
1
3
3
0.83
W
Heimdallr
xKingMeIo
Heimdallr
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,409
Damage
29,600
47,924
Taken
58,348
39,898
Mitigated
38,805
11,898
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,468
2,253
0
699
16,685
4,438
0
9,736
6,949
0
36,944
W
Baba Yaga
Cupid dash
Baba Yaga
15,057
1,178
365
3,774
13,536
6,126
128
3,776
9,760
56,434
0
W
11,921
3,410
432
3,010
18,708
27,068
104
6,192
12,516
29,036
0
L
7,781
677
689
2,194
17,833
5,128
0
7,712
10,118
40,815
0
L
Sobek
gunsesf2
Sobek
7,351
609
0
4,150
23,830
29,239
0
9,824
14,006
26,264
0
W
Heimdallr
xKingMeIo
Heimdallr
24,431
8,662
0
4,317
15,680
6,704
1,849
5,829
9,851
0
66,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
35,099
180
Minions Killed
143
10
Camps Cleared
5
840,856
Distance Traveled
920,715
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,125
713
44
3
4
267,338
0
W
Baba Yaga
13,353
785
59
3
5
277,145
0
W
Ymir
12,766
751
35
2
2
260,092
0
L
Ra
11,780
693
68
4
1
306,124
1
L
Sobek
11,194
658
31
2
0
347,253
3
W
Heimdallr
13,174
775
86
5
3
303,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role