Player Matchup

Cerberus
Cerberus
Jid954
Cerberus
Level 59
God Stats
2W - 3L
1,113 SR
Queue Stats
177W - 254L
1,443 Elo+
Party 1
Shiva
Shiva
MCKING02
Shiva
Level 86
God Stats
14W - 15L
1,498 SR
Queue Stats
370W - 475L
1,436 Elo+
Party 1
Poseidon
Poseidon
Sesh3735
Poseidon
Level 87
God Stats
33W - 52L
1,430 SR
Queue Stats
204W - 295L
1,384 Elo+
Party 1
Artemis
Artemis
Sway C3487
Artemis
Level 90
God Stats
6W - 4L
1,709 SR
Queue Stats
136W - 197L
1,441 Elo+
Party 1
Nemesis
Nemesis
fancy danny
Nemesis
Level 27
God Stats
22W - 40L
1,420 SR
Queue Stats
86W - 145L
1,426 Elo+
Party 1
Team Averages
Level 70
1,434 SR
1,426 Elo+

VS

Team Averages
Level 45
1,391 SR
1,323 Elo+
Bacchus
Bacchus
Gaibabbies
Bacchus
Level 27
God Stats
6W - 5L
1,474 SR
Queue Stats
17W - 34L
1,393 Elo+
Party 2
Vamana
Vamana
ParkSnow
Vamana
Level 55
God Stats
1W - 2L
1,203 SR
Queue Stats
68W - 100L
1,385 Elo+
Party 2
Neith
Neith
ThatStinkyDog
Neith
Level 53
God Stats
0W - 5L
1,054 SR
Queue Stats
43W - 59L
1,406 Elo+
Party 2
Khepri
Khepri
VertigOwl
Khepri
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 12L
1,050 Elo+
Party 2
Merlin
Merlin
imCutter-
Merlin
Level 86
God Stats
1W - 2L
1,723 SR
Queue Stats
5W - 8L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jid954
Cerberus
20
9 / 0 / 15
14,774
869
15,313
20,589
27,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
MCKING02
Shiva
19
2 / 1 / 16
12,428
731
12,507
15,127
19,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Sesh3735
Poseidon
19
7 / 5 / 6
12,994
764
19,372
17,538
5,728
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Sway C3487
Artemis
20
8 / 3 / 13
13,827
813
21,154
12,517
5,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
fancy danny
Nemesis
20
6 / 1 / 18
13,270
781
12,350
17,266
6,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gaibabbies
Bacchus
18
2 / 7 / 1
11,246
662
10,210
19,324
12,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ParkSnow
Vamana
19
1 / 3 / 2
11,187
658
11,032
24,077
29,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 4 / 5
12,136
714
13,911
17,111
8,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
VertigOwl
Khepri
16
0 / 9 / 2
10,008
589
4,517
17,484
22,586
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
imCutter-
Merlin
18
3 / 9 / 1
11,419
672
17,109
17,005
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
32
Kills
10
10
Deaths
32
68
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Gaibabbies
Bacchus
2
7
1
0.36
W
Cerberus
Jid954
Cerberus
9
0
15
16.5
W
Shiva
MCKING02
Shiva
2
1
16
10
L
Vamana
ParkSnow
Vamana
1
3
2
0.67
W
Poseidon
Sesh3735
Poseidon
7
5
6
2
W
Artemis
Sway C3487
Artemis
8
3
13
4.83
L
4
4
5
1.63
L
Khepri
VertigOwl
Khepri
0
9
2
0.11
W
Nemesis
fancy danny
Nemesis
6
1
18
15
L
Merlin
imCutter-
Merlin
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,696
Damage
56,779
83,037
Taken
95,001
65,607
Mitigated
78,768
22,683
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Gaibabbies
Bacchus
10,210
1,199
280
2,689
19,324
12,168
236
7,948
11,246
27,950
0
W
Cerberus
Jid954
Cerberus
15,313
980
0
8,631
20,589
27,925
905
5,385
14,512
54,084
0
W
Shiva
MCKING02
Shiva
12,507
828
1,192
2,867
15,127
19,474
629
4,778
9,445
3,543
32,455
L
Vamana
ParkSnow
Vamana
11,032
5,050
113
7,801
24,077
29,274
0
9,416
14,282
0
46,603
W
Poseidon
Sesh3735
Poseidon
19,372
5,497
0
5,495
17,538
5,728
926
4,337
12,706
51,917
0
W
Artemis
Sway C3487
Artemis
21,154
11,107
0
842
12,517
5,508
3,265
8,189
3,822
0
73,821
L
13,911
5,608
0
4,801
17,111
8,303
771
8,054
9,012
0
53,249
L
Khepri
VertigOwl
Khepri
4,517
295
0
0
17,484
22,586
99
6,414
10,986
13,196
0
W
Nemesis
fancy danny
Nemesis
12,350
7,956
0
3,656
17,266
6,972
3,764
7,279
9,576
0
35,189
L
Merlin
imCutter-
Merlin
17,109
111
86
1,184
17,005
6,437
1,035
4,301
12,704
46,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,293
Gold Earned
55,996
364
Minions Killed
272
0
Camps Cleared
0
1,808,259
Distance Traveled
1,524,465
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,246
662
44
3
0
329,991
1
W
Cerberus
14,774
869
124
7
0
398,880
1
W
Shiva
12,428
731
52
3
0
340,529
1
L
Vamana
11,187
658
70
4
0
340,020
3
W
Poseidon
12,994
764
47
3
0
380,068
0
W
Artemis
13,827
813
99
6
0
299,297
0
L
Neith
12,136
714
77
5
0
304,029
1
L
Khepri
10,008
589
15
1
0
284,715
0
W
Nemesis
13,270
781
42
2
0
389,485
1
L
Merlin
11,419
672
66
4
0
265,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role