Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
A_Need4Speed
Hercules
Level 68
God Stats
4W - 3L
1,409 SR
Queue Stats
76W - 82L
1,412 Elo+
Party 1
Eset
Eset
MonkeyDBuddha
Eset
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,814 Elo+
Party 1
Arachne
Arachne
Nyasyn RD
Arachne
Level 127
God Stats
25W - 14L
1,596 SR
Queue Stats
150W - 160L
1,350 Elo+
Solo
Hou Yi
Hou Yi
RxskAlt
Hou Yi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 12L
1,797 Elo+
Party 1
Team Averages
Level 108
1,501 SR
1,575 Elo+

VS

Team Averages
Level 73
1,421 SR
1,352 Elo+
Mercury
Mercury
Genova69
Mercury
Level 128
God Stats
4W - 4L
1,224 SR
Queue Stats
295W - 294L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
Larry_Provolone
Baron Samedi
Level 28
God Stats
1W - 3L
1,432 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 2
Tiamat
Tiamat
Low_Keyy007
Tiamat
Level 31
God Stats
3W - 3L
1,479 SR
Queue Stats
3W - 3L
1,436 Elo+
Solo
Ares
Ares
Okitaaaaaaan
Ares
Level 31
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 21L
1,118 Elo+
Solo
Apollo
Apollo
SVMMY SOSA
Apollo
Level 148
God Stats
1W - 5L
1,470 SR
Queue Stats
160W - 171L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 1 / 8
6,622
602
3,833
5,443
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
A_Need4Speed
Hercules
11
1 / 0 / 1
6,481
589
1,091
3,449
2,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 3
6,941
631
4,925
3,519
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Nyasyn RD
Arachne
11
5 / 4 / 3
6,820
620
6,603
7,670
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
RxskAlt
Hou Yi
13
8 / 0 / 3
7,756
705
7,051
6,065
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Genova69
Mercury
10
1 / 4 / 1
5,476
498
3,261
8,165
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
Larry_Provolone
Baron Samedi
8
1 / 5 / 1
4,939
449
1,422
5,937
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
8
1 / 4 / 0
5,106
464
2,122
5,234
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 0
5,025
457
2,217
6,875
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
SVMMY SOSA
Apollo
8
0 / 6 / 2
4,772
434
3,195
8,125
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
22
Kills
4
5
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
8
7
W
Hercules
A_Need4Speed
Hercules
1
0
1
1.5
L
Mercury
Genova69
Mercury
1
4
1
0.38
L
Baron Samedi
Larry_Provolone
Baron Samedi
1
5
1
0.3
L
Tiamat
1
4
0
0.25
W
5
0
3
6.5
W
Arachne
Nyasyn RD
Arachne
5
4
3
1.63
L
1
3
0
0.33
W
Hou Yi
RxskAlt
Hou Yi
8
0
3
9.5
L
Apollo
SVMMY SOSA
Apollo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
12,217
26,146
Taken
34,336
11,875
Mitigated
11,049
10,220
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,833
1,540
0
1,911
5,443
3,454
188
2,148
3,175
10,799
0
W
Hercules
A_Need4Speed
Hercules
1,091
741
0
2,232
3,449
2,100
826
635
2,720
0
31,907
L
Mercury
Genova69
Mercury
3,261
1,360
0
400
8,165
2,037
0
1,417
6,566
0
26,762
L
Baron Samedi
Larry_Provolone
Baron Samedi
1,422
88
142
1,146
5,937
1,818
0
2,770
3,029
18,139
0
L
Tiamat
2,122
297
20
610
5,234
1,937
0
221
5,013
18,828
0
W
4,925
233
231
596
3,519
1,042
698
471
2,974
41,746
0
W
Arachne
Nyasyn RD
Arachne
6,603
4,504
0
2,230
7,670
3,174
0
1,344
6,159
0
38,926
L
2,217
79
25
1,278
6,875
3,585
0
2,280
4,551
13,842
0
W
Hou Yi
RxskAlt
Hou Yi
7,051
3,823
0
3,020
6,065
2,105
240
690
5,357
0
55,394
L
Apollo
SVMMY SOSA
Apollo
3,195
1,960
0
465
8,125
1,672
0
1,654
6,419
0
21,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
25,318
373
Minions Killed
190
0
Camps Cleared
0
1,075,934
Distance Traveled
967,818
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,622
602
12
1
0
196,938
4
W
Hercules
6,481
589
88
8
0
230,355
3
L
Mercury
5,476
498
51
5
0
209,738
3
L
Baron Samedi
4,939
449
43
4
0
159,937
0
L
Tiamat
5,106
464
37
3
0
214,754
0
W
Eset
6,941
631
87
8
0
205,550
7
W
Arachne
6,820
620
74
7
0
248,576
2
L
Ares
5,025
457
18
2
0
199,828
6
W
Hou Yi
7,756
705
112
10
0
194,515
0
L
Apollo
4,772
434
41
4
0
183,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role