Player Matchup

Vamana
Vamana
 
Vamana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Blue4502
Charybdis
Level 89
God Stats
2W - 4L
1,285 SR
Queue Stats
93W - 67L
1,501 Elo+
Party 1
Fafnir
Fafnir
Cambarrr
Fafnir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 53L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
E3soldier18
Tsukuyomi
Level 114
God Stats
1W - 4L
1,598 SR
Queue Stats
72W - 79L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
KnighttHood
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 18L
1,672 Elo+
Party 1
Team Averages
Level 91
1,477 SR
1,557 Elo+

VS

Team Averages
Level 104
1,522 SR
1,515 Elo+
Vamana
Vamana
 
Vamana
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
EmperorGayLips
Skadi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,540 Elo+
Party 2
Agni
Agni
F-Gangsta187
Agni
Level 108
God Stats
19W - 12L
1,612 SR
Queue Stats
1,125W - 1,154L
1,448 Elo+
Solo
Athena
Athena
JARHEADIUS REX
Athena
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
296W - 298L
1,461 Elo+
Solo
Sobek
Sobek
staldorn1224
Sobek
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
4 / 6 / 12
11,368
669
12,982
24,751
31,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Blue4502
Charybdis
18
2 / 7 / 12
11,677
687
11,975
17,358
5,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Cambarrr
Fafnir
20
6 / 4 / 12
13,065
769
20,035
22,406
39,300
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
E3soldier18
Tsukuyomi
17
3 / 9 / 6
10,800
635
11,646
15,984
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
KnighttHood
Hun Batz
19
7 / 8 / 10
12,238
720
24,657
18,013
6,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 4 / 8
10,157
597
5,534
16,614
12,013
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 3 / 12
13,192
776
21,552
16,064
7,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 6 / 13
12,922
760
30,591
15,366
6,637
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 5 / 15
13,205
777
15,673
26,322
34,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 4 / 24
12,344
726
14,594
25,896
40,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
106
22
Kills
34
34
Deaths
22
52
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
6
12
1.67
W
Vamana
 
Vamana
1
4
8
1.25
L
Charybdis
Blue4502
Charybdis
2
7
12
1.14
L
Fafnir
Cambarrr
Fafnir
6
4
12
3
L
Tsukuyomi
E3soldier18
Tsukuyomi
3
9
6
0.67
W
10
3
12
5.33
W
8
6
13
2.42
W
11
5
15
3.7
L
Hun Batz
KnighttHood
Hun Batz
7
8
10
1.5
W
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,295
Damage
87,944
98,512
Taken
100,262
89,842
Mitigated
100,497
30,911
Healing
33,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,982
5,049
298
6,645
24,751
31,906
336
13,094
11,286
0
24,716
W
Vamana
 
Vamana
5,534
2,345
0
3,779
16,614
12,013
1,020
4,335
11,910
0
10,492
L
Charybdis
Blue4502
Charybdis
11,975
7,306
883
3,517
17,358
5,825
894
13,518
3,742
0
32,044
L
Fafnir
Cambarrr
Fafnir
20,035
7,415
1,844
9,615
22,406
39,300
176
11,508
10,505
30,986
0
L
Tsukuyomi
E3soldier18
Tsukuyomi
11,646
2,430
3,076
1,743
15,984
6,174
0
10,132
5,488
0
21,386
W
21,552
10,569
2,445
4,353
16,064
7,472
2,798
2,482
13,506
0
47,972
W
30,591
1,046
2,802
2,455
15,366
6,637
499
1,960
13,276
58,092
0
W
15,673
2,920
4,231
3,943
26,322
34,166
222
5,191
20,775
27,899
0
L
Hun Batz
KnighttHood
Hun Batz
24,657
6,264
1,188
2,102
18,013
6,637
0
10,977
6,633
0
41,891
W
14,594
1,087
2,539
7,290
25,896
40,209
547
6,067
19,462
23,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,148
Gold Earned
61,820
146
Minions Killed
159
0
Camps Cleared
0
1,435,829
Distance Traveled
1,571,270
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,368
669
30
2
0
293,320
2
W
Vamana
10,157
597
8
0
0
344,683
3
L
Charybdis
11,677
687
48
3
0
248,665
1
L
Fafnir
13,065
769
20
1
0
315,246
3
L
Tsukuyomi
10,800
635
9
1
0
295,492
0
W
Skadi
13,192
776
45
3
0
316,152
0
W
Agni
12,922
760
52
3
0
276,812
2
W
Athena
13,205
777
24
1
0
324,091
3
L
Hun Batz
12,238
720
39
2
0
283,106
1
W
Sobek
12,344
726
30
2
0
309,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role