Player Matchup

Rama
Rama
ADeck01
Rama
Level 28
God Stats
4W - 6L
1,892 SR
Queue Stats
72W - 99L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
BPDCOOCHI
Danzaburou
Level 12
God Stats
3W - 6L
1,418 SR
Queue Stats
3W - 11L
1,285 Elo+
Party 3
Hera
Hera
CLEANWHELP41446
Hera
Level 89
God Stats
11W - 21L
1,577 SR
Queue Stats
66W - 105L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
VaNe_Geo
Cliodhna
Level 124
God Stats
0W - 1L
1,211 SR
Queue Stats
18W - 20L
1,550 Elo+
Solo
Ymir
Ymir
WhoTheHeckAreYou
Ymir
Level 29
God Stats
3W - 6L
1,443 SR
Queue Stats
11W - 16L
1,439 Elo+
Party 3
Team Averages
Level 56
1,509 SR
1,445 Elo+

VS

Team Averages
Level 62
1,420 SR
1,403 Elo+
Agni
Agni
DiabloHades999
Agni
Level 7
God Stats
1W - 1L
1,254 SR
Queue Stats
29W - 49L
1,197 Elo+
Solo
Thanatos
Thanatos
LukeVodkita
Thanatos
Level 26
God Stats
19W - 23L
1,396 SR
Queue Stats
49W - 55L
1,455 Elo+
Solo
Zeus
Zeus
Ociffer
Zeus
Level 141
God Stats
6W - 2L
1,679 SR
Queue Stats
262W - 262L
1,438 Elo+
Solo
Bacchus
Bacchus
ShockTrouble
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,394 Elo+
Party 2
Charybdis
Charybdis
snowflake7462
Charybdis
Level 108
God Stats
13W - 12L
1,270 SR
Queue Stats
289W - 317L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ADeck01
Rama
15
2 / 3 / 4
8,644
720
3,793
9,967
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
BPDCOOCHI
Danzaburou
14
0 / 7 / 1
7,959
663
4,293
11,914
4,649
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 3
8,958
747
4,437
7,340
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
VaNe_Geo
Cliodhna
14
3 / 8 / 2
8,290
691
11,246
12,436
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 1 / 6
8,845
737
5,166
10,248
9,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
8,642
720
4,700
5,990
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
LukeVodkita
Thanatos
16
8 / 1 / 3
9,739
812
7,678
8,548
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Ociffer
Zeus
15
1 / 3 / 6
8,637
720
10,132
6,223
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ShockTrouble
Bacchus
14
1 / 3 / 8
8,795
733
5,199
9,932
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
snowflake7462
Charybdis
17
11 / 1 / 4
10,494
875
18,328
11,165
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
10
Kills
22
22
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
ADeck01
Rama
2
3
4
1.33
L
Danzaburou
BPDCOOCHI
Danzaburou
0
7
1
0.07
L
3
3
3
1.5
W
1
3
6
1.33
W
Thanatos
LukeVodkita
Thanatos
8
1
3
9.5
W
Zeus
Ociffer
Zeus
1
3
6
1.33
W
Bacchus
ShockTrouble
Bacchus
1
3
8
1.67
L
Cliodhna
VaNe_Geo
Cliodhna
3
8
2
0.5
L
2
1
6
5
W
Charybdis
snowflake7462
Charybdis
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
46,037
51,905
Taken
41,858
24,729
Mitigated
24,121
4,644
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ADeck01
Rama
3,793
3,107
0
2,051
9,967
3,427
406
5,693
4,274
0
21,778
L
Danzaburou
BPDCOOCHI
Danzaburou
4,293
1,373
0
805
11,914
4,649
615
3,535
8,379
0
21,483
L
4,437
1,568
99
1,276
7,340
2,591
295
3,464
3,876
36,467
0
W
4,700
507
128
581
5,990
1,819
0
1,535
3,432
18,980
0
W
Thanatos
LukeVodkita
Thanatos
7,678
1,638
0
5,615
8,548
3,879
751
1,653
6,895
0
23,170
W
Zeus
Ociffer
Zeus
10,132
1,230
0
0
6,223
1,624
858
376
5,847
31,937
0
W
Bacchus
ShockTrouble
Bacchus
5,199
262
0
965
9,932
12,400
248
3,303
6,629
15,201
0
L
Cliodhna
VaNe_Geo
Cliodhna
11,246
1,116
0
51
12,436
4,801
0
3,262
9,174
0
23,899
L
5,166
1,064
0
362
10,248
9,261
0
4,077
6,171
11,448
0
W
Charybdis
snowflake7462
Charybdis
18,328
8,807
0
4,593
11,165
4,399
1,493
2,736
8,429
0
51,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,696
Gold Earned
46,307
202
Minions Killed
204
0
Camps Cleared
0
1,196,250
Distance Traveled
1,256,134
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,644
720
34
3
0
224,648
2
L
Danzaburou
7,959
663
46
4
0
210,840
1
L
Hera
8,958
747
84
7
0
230,185
4
W
Agni
8,642
720
32
3
0
238,037
1
W
Thanatos
9,739
812
32
3
0
299,167
1
W
Zeus
8,637
720
55
5
0
221,354
1
W
Bacchus
8,795
733
12
1
0
251,422
0
L
Cliodhna
8,290
691
31
3
0
257,116
2
L
Ymir
8,845
737
7
1
0
273,461
3
W
Charybdis
10,494
875
73
6
0
246,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role