Player Matchup

Skadi
Skadi
Nikki-Blonsky
Skadi
Level 99
God Stats
4W - 2L
1,522 SR
Queue Stats
308W - 295L
1,446 Elo+
Party 2
Athena
Athena
RootedGaming
Athena
Level 77
God Stats
1W - 1L
1,406 SR
Queue Stats
36W - 28L
1,576 Elo+
Party 2
Shiva
Shiva
Zerachiel_XII
Shiva
Level 102
God Stats
59W - 59L
1,556 SR
Queue Stats
371W - 421L
1,482 Elo+
Party 2
Chaac
Chaac
devilspider619
Chaac
Level 159
God Stats
88W - 74L
1,544 SR
Queue Stats
480W - 489L
1,503 Elo+
Solo
He Bo
He Bo
shdussi
He Bo
Level 99
God Stats
6W - 2L
1,500 SR
Queue Stats
400W - 378L
1,491 Elo+
Party 2
Team Averages
Level 107
1,506 SR
1,500 Elo+

VS

Team Averages
Level 102
1,427 SR
1,513 Elo+
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BlacknG0ld
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 1
Sol
Sol
Sir Nomads
Sol
Level 77
God Stats
7W - 7L
1,219 SR
Queue Stats
475W - 488L
1,542 Elo+
Party 1
Shiva
Shiva
TensaZenMiamitsu
Shiva
Level 143
God Stats
21W - 30L
1,417 SR
Queue Stats
1,164W - 1,009L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,232
623
2,135
3,617
977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
1 / 0 / 2
5,846
585
2,053
6,196
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 3
6,329
633
4,666
5,875
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 0
6,921
692
5,539
7,879
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
shdussi
He Bo
11
3 / 1 / 3
6,572
657
5,555
4,552
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 2 / 1
5,610
561
2,273
7,015
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
 
Agni
9
2 / 6 / 1
5,324
532
3,628
6,520
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
BlacknG0ld
Susano
8
0 / 0 / 1
4,752
475
1,767
5,131
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 0
5,675
568
3,195
3,063
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 0
5,161
516
3,481
9,671
2,760
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
1
0.75
L
Agni
 
Agni
2
6
1
0.42
L
Susano
BlacknG0ld
Susano
0
0
1
0.5
W
1
0
1
1.5
W
Athena
1
0
2
2
L
0
0
0
0
L
1
5
0
0.2
W
3
2
3
2.25
W
5
1
0
5
W
He Bo
shdussi
He Bo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,948
Damage
14,344
28,119
Taken
31,400
12,282
Mitigated
9,037
9,705
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,273
1,032
0
2,025
7,015
2,837
0
2,564
4,369
0
17,712
L
Agni
 
Agni
3,628
250
0
429
6,520
1,394
0
3,419
2,881
28,128
0
L
Susano
BlacknG0ld
Susano
1,767
114
0
1,787
5,131
1,249
0
582
4,486
0
17,429
W
2,135
1,074
0
893
3,617
977
550
1,698
1,919
0
41,307
W
Athena
2,053
845
125
1,896
6,196
3,148
0
1,820
4,376
17,588
0
L
3,195
1,374
0
1,481
3,063
797
0
105
2,958
38,864
0
L
3,481
1,139
0
1,087
9,671
2,760
0
612
8,626
0
20,420
W
4,666
572
256
2,038
5,875
2,459
0
1,112
4,763
0
26,848
W
5,539
987
0
3,914
7,879
4,535
210
728
7,151
0
37,582
W
He Bo
shdussi
He Bo
5,555
96
0
583
4,552
1,163
0
1,465
3,087
35,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
26,522
327
Minions Killed
245
0
Camps Cleared
0
1,089,986
Distance Traveled
1,017,319
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,610
561
30
3
0
214,553
3
L
Agni
5,324
532
46
5
0
184,860
3
L
Susano
4,752
475
46
5
0
233,166
0
W
Skadi
6,232
623
80
8
0
203,028
2
W
Athena
5,846
585
38
4
0
236,890
1
L
Sol
5,675
568
90
9
0
177,997
4
L
Shiva
5,161
516
33
3
0
206,743
0
W
Shiva
6,329
633
57
6
0
249,930
0
W
Chaac
6,921
692
87
9
0
198,316
0
W
He Bo
6,572
657
65
7
0
201,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role