Player Matchup

Raijin
Raijin
 
Raijin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DerpestStar
Danzaburou
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 91L
1,570 Elo+
Solo
Fenrir
Fenrir
Leiduey49
Fenrir
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
109W - 119L
1,673 Elo+
Solo
Ne Zha
Ne Zha
UncleJoey
Ne Zha
Level 128
God Stats
2W - 2L
1,815 SR
Queue Stats
302W - 238L
1,540 Elo+
Solo
Ah Puch
Ah Puch
darkskull243
Ah Puch
Level 156
God Stats
5W - 3L
1,715 SR
Queue Stats
358W - 398L
1,530 Elo+
Solo
Team Averages
Level 139
1,606 SR
1,563 Elo+

VS

Team Averages
Level 152
1,551 SR
1,545 Elo+
Cerberus
Cerberus
Gray_N_Juvia
Cerberus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 147L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
HouseOfPeace
Ah Puch
Level 149
God Stats
12W - 2L
1,500 SR
Queue Stats
691W - 713L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
henteyee
Gilgamesh
Level 160
God Stats
2W - 7L
1,474 SR
Queue Stats
263W - 196L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
tekdek34
Cernunnos
Level 141
God Stats
2W - 0L
1,755 SR
Queue Stats
26W - 29L
1,538 Elo+
Solo
Neith
Neith
yukiiuwu
Neith
Level 149
God Stats
3W - 1L
1,528 SR
Queue Stats
146W - 111L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 6 / 7
9,332
718
9,155
13,452
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DerpestStar
Danzaburou
17
3 / 6 / 7
10,261
789
7,856
15,355
6,397
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Leiduey49
Fenrir
17
3 / 5 / 5
10,190
784
7,245
16,221
20,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
UncleJoey
Ne Zha
15
2 / 7 / 8
10,243
788
9,178
20,614
19,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
darkskull243
Ah Puch
16
3 / 5 / 4
9,725
748
17,165
9,830
4,028
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gray_N_Juvia
Cerberus
19
5 / 3 / 20
11,054
850
12,206
16,432
19,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
HouseOfPeace
Ah Puch
20
12 / 2 / 16
12,384
953
23,473
12,464
6,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
henteyee
Gilgamesh
17
9 / 6 / 11
10,600
815
16,847
16,345
18,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
tekdek34
Cernunnos
15
2 / 3 / 12
9,403
723
7,495
12,531
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
yukiiuwu
Neith
16
1 / 1 / 20
9,512
732
8,115
7,133
3,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
12
Kills
29
29
Deaths
15
31
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
7
0.75
L
Danzaburou
DerpestStar
Danzaburou
3
6
7
1.08
W
Cerberus
Gray_N_Juvia
Cerberus
5
3
20
5
W
Ah Puch
HouseOfPeace
Ah Puch
12
2
16
10
L
Fenrir
Leiduey49
Fenrir
3
5
5
1.1
L
Ne Zha
UncleJoey
Ne Zha
2
7
8
0.86
L
Ah Puch
darkskull243
Ah Puch
3
5
4
1
W
Gilgamesh
henteyee
Gilgamesh
9
6
11
2.42
W
Cernunnos
tekdek34
Cernunnos
2
3
12
2.67
W
Neith
yukiiuwu
Neith
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,599
Damage
68,136
75,472
Taken
64,905
55,801
Mitigated
52,408
17,969
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,155
899
1,005
2,139
13,452
4,863
654
6,358
7,094
20,781
0
L
Danzaburou
DerpestStar
Danzaburou
7,856
3,696
290
4,031
15,355
6,397
3,894
8,123
7,232
0
23,399
W
Cerberus
Gray_N_Juvia
Cerberus
12,206
262
483
3,753
16,432
19,205
386
6,083
10,093
23,513
0
W
Ah Puch
HouseOfPeace
Ah Puch
23,473
1,053
1,477
4,522
12,464
6,011
1,101
5,174
7,216
50,407
0
L
Fenrir
Leiduey49
Fenrir
7,245
1,249
910
2,221
16,221
20,565
385
8,715
7,506
495
11,139
L
Ne Zha
UncleJoey
Ne Zha
9,178
1,606
0
4,841
20,614
19,948
278
8,543
12,071
0
18,925
L
Ah Puch
darkskull243
Ah Puch
17,165
223
1,639
893
9,830
4,028
671
3,940
5,890
34,886
0
W
Gilgamesh
henteyee
Gilgamesh
16,847
5,006
662
1,612
16,345
18,064
576
6,954
9,039
0
25,128
W
Cernunnos
tekdek34
Cernunnos
7,495
1,431
628
3,374
12,531
5,953
1,138
4,686
7,715
0
23,917
W
Neith
yukiiuwu
Neith
8,115
1,512
1,736
2,391
7,133
3,175
3,027
2,838
4,259
0
21,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
52,953
149
Minions Killed
194
0
Camps Cleared
0
1,088,502
Distance Traveled
1,138,323
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,332
718
32
2
0
193,387
5
L
Danzaburou
10,261
789
48
4
0
201,898
0
W
Cerberus
11,054
850
40
3
0
220,526
3
W
Ah Puch
12,384
953
55
4
0
246,420
0
L
Fenrir
10,190
784
8
1
0
238,082
2
L
Ne Zha
10,243
788
16
1
0
229,105
3
L
Ah Puch
9,725
748
45
3
0
226,030
1
W
Gilgamesh
10,600
815
20
2
0
215,375
1
W
Cernunnos
9,403
723
30
2
0
231,121
0
W
Neith
9,512
732
49
4
0
224,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role