Player Matchup

Da Ji
Da Ji
AtlasBorkk
Da Ji
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,736 Elo+
Party 1
Ra
Ra
Dershybag
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,682 Elo+
Party 1
Nox
Nox
PaulyB
Nox
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,682 Elo+
Party 1
Jing Wei
Jing Wei
Tunedah
Jing Wei
Level 105
God Stats
1W - 0L
1,731 SR
Queue Stats
42W - 23L
1,590 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rawgreg
Morgan Le Fay
Level 97
God Stats
3W - 0L
1,880 SR
Queue Stats
27W - 10L
1,671 Elo+
Party 1
Team Averages
Level 82
1,622 SR
1,672 Elo+

VS

Team Averages
Level 56
1,554 SR
1,523 Elo+
Guan Yu
Guan Yu
DarkPirate17
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 2
Thor
Thor
E1Kuernito
Thor
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 65L
1,424 Elo+
Party 3
Hun Batz
Hun Batz
E1_IF4NTASMA
Hun Batz
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,330 Elo+
Party 3
Artemis
Artemis
Juancho012098
Artemis
Level 27
God Stats
1W - 1L
1,769 SR
Queue Stats
11W - 6L
1,854 Elo+
Party 2
Ah Puch
Ah Puch
papitolovo2000
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
12 / 9 / 14
15,124
840
19,531
21,013
8,928
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 5 / 20
12,908
717
14,721
15,104
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
PaulyB
Nox
20
5 / 2 / 18
13,413
745
13,419
21,910
28,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Tunedah
Jing Wei
20
7 / 6 / 18
13,871
771
19,883
22,852
11,005
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
rawgreg
Morgan Le Fay
20
6 / 6 / 21
12,975
721
22,723
15,340
7,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkPirate17
Guan Yu
19
4 / 5 / 17
11,793
655
11,391
26,757
45,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 8 / 12
13,647
758
25,755
21,608
10,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
E1_IF4NTASMA
Hun Batz
17
2 / 8 / 11
10,601
589
6,179
17,187
10,828
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artemis
20
8 / 8 / 13
13,977
777
25,509
19,145
11,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 8 / 17
11,363
631
12,227
20,178
10,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
98
36
Kills
28
28
Deaths
37
91
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Da Ji
12
9
14
2.11
L
Guan Yu
DarkPirate17
Guan Yu
4
5
17
2.5
W
6
5
20
3.2
L
13
8
12
2.38
L
Hun Batz
E1_IF4NTASMA
Hun Batz
2
8
11
0.94
L
Artemis
8
8
13
1.81
W
Nox
PaulyB
Nox
5
2
18
7
W
Jing Wei
Tunedah
Jing Wei
7
6
18
2.67
L
1
8
17
1.19
W
Morgan Le Fay
rawgreg
Morgan Le Fay
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,277
Damage
81,061
96,219
Taken
104,875
64,204
Mitigated
87,733
33,935
Healing
31,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
19,531
3,238
1,246
4,786
21,013
8,928
364
1,800
19,018
0
24,516
L
Guan Yu
DarkPirate17
Guan Yu
11,391
709
7,189
10,002
26,757
45,146
220
13,136
13,621
0
18,640
W
14,721
939
7,746
3,176
15,104
7,813
1,034
2,995
11,815
32,844
0
L
25,755
2,393
3,125
2,412
21,608
10,343
167
7,378
14,230
0
39,329
L
Hun Batz
E1_IF4NTASMA
Hun Batz
6,179
1,701
617
287
17,187
10,828
1,072
9,536
7,651
0
24,334
L
Artemis
25,509
9,572
1,383
2,125
19,145
11,033
868
11,748
7,397
0
51,006
W
Nox
PaulyB
Nox
13,419
2,180
1,157
4,169
21,910
28,920
905
3,645
17,738
29,499
0
W
Jing Wei
Tunedah
Jing Wei
19,883
16,998
1,188
7,678
22,852
11,005
2,752
1,327
21,292
0
49,618
L
12,227
1,105
1,976
2,448
20,178
10,383
651
9,065
11,113
28,892
0
W
Morgan Le Fay
rawgreg
Morgan Le Fay
22,723
3,402
1,281
1,508
15,340
7,538
223
2,460
12,723
47,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,291
Gold Earned
61,381
200
Minions Killed
154
0
Camps Cleared
0
1,538,685
Distance Traveled
1,371,288
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,124
840
14
1
0
285,580
0
L
Guan Yu
11,793
655
8
0
0
324,720
0
W
Ra
12,908
717
37
2
0
316,776
2
L
Thor
13,647
758
20
1
0
264,802
3
L
Hun Batz
10,601
589
38
2
0
267,060
0
L
Artemis
13,977
777
57
3
0
238,789
0
W
Nox
13,413
745
40
2
0
323,307
0
W
Jing Wei
13,871
771
69
4
0
307,884
0
L
Ah Puch
11,363
631
31
2
0
275,917
0
W
Morgan Le Fay
12,975
721
40
2
0
305,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role