Player Matchup

Tsukuyomi
Tsukuyomi
DiabloHades999
Tsukuyomi
Level 7
God Stats
0W - 4L
1,216 SR
Queue Stats
29W - 49L
1,212 Elo+
Solo
Terra
Terra
Sycorpio
Terra
Level 24
God Stats
4W - 6L
1,344 SR
Queue Stats
61W - 76L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
TwiztidGener8ion
Danzaburou
Level 17
God Stats
8W - 9L
1,382 SR
Queue Stats
23W - 25L
1,428 Elo+
Solo
Tiamat
Tiamat
dave trance
Tiamat
Level 3
God Stats
1W - 2L
1,714 SR
Queue Stats
4W - 16L
1,377 Elo+
Solo
Shiva
Shiva
seiend
Shiva
Level 29
God Stats
1W - 4L
1,159 SR
Queue Stats
72W - 87L
1,347 Elo+
Party 2
Team Averages
Level 16
1,363 SR
1,344 Elo+

VS

Team Averages
Level 47
1,652 SR
1,451 Elo+
Nu Wa
Nu Wa
Azrael Black442
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
999 Elo+
Solo
Jormungandr
Jormungandr
EZJerry
Jormungandr
Level 51
God Stats
11W - 3L
1,859 SR
Queue Stats
232W - 161L
1,650 Elo+
Party 1
Fenrir
Fenrir
Swe3ts
Fenrir
Level 65
God Stats
17W - 5L
1,592 SR
Queue Stats
205W - 134L
1,704 Elo+
Party 1
Artemis
Artemis
TheGreatOne1412
Artemis
Level 63
God Stats
9W - 5L
1,590 SR
Queue Stats
436W - 343L
1,621 Elo+
Party 1
Janus
Janus
天命园中
Janus
Level 28
God Stats
3W - 5L
1,717 SR
Queue Stats
30W - 49L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiabloHades999
Tsukuyomi
16
3 / 6 / 1
8,580
715
7,540
12,666
5,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Sycorpio
Terra
13
0 / 5 / 7
8,208
684
5,613
19,227
13,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TwiztidGener8ion
Danzaburou
14
3 / 5 / 4
8,768
731
8,333
12,889
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
1 / 8 / 4
8,446
704
1,883
11,613
5,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
seiend
Shiva
15
5 / 6 / 6
9,486
791
13,053
17,975
14,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,831
736
3,195
6,657
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
EZJerry
Jormungandr
17
4 / 0 / 20
10,590
883
15,283
18,606
25,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Swe3ts
Fenrir
18
12 / 1 / 15
11,005
917
12,314
12,336
12,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
12 / 2 / 13
10,720
893
22,988
11,717
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 14
9,389
782
10,447
11,534
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
12
Kills
30
30
Deaths
12
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
1
6
7
0.75
L
Tsukuyomi
DiabloHades999
Tsukuyomi
3
6
1
0.58
W
Jormungandr
EZJerry
Jormungandr
4
0
20
14
W
Fenrir
Swe3ts
Fenrir
12
1
15
19.5
L
Terra
Sycorpio
Terra
0
5
7
0.7
W
12
2
13
9.25
L
Danzaburou
TwiztidGener8ion
Danzaburou
3
5
4
1
L
Tiamat
1
8
4
0.38
L
Shiva
seiend
Shiva
5
6
6
1.33
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,422
Damage
64,227
74,370
Taken
60,850
43,145
Mitigated
52,954
14,960
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,195
1,154
0
0
6,657
4,260
2,059
316
6,341
13,974
0
L
Tsukuyomi
DiabloHades999
Tsukuyomi
7,540
1,685
0
1,671
12,666
5,341
0
2,912
9,728
0
29,077
W
Jormungandr
EZJerry
Jormungandr
15,283
4,165
430
4,136
18,606
25,988
513
2,448
16,158
44,979
0
W
Fenrir
Swe3ts
Fenrir
12,314
3,044
0
1,724
12,336
12,409
1,314
1,939
10,397
784
25,594
L
Terra
Sycorpio
Terra
5,613
353
3,297
4,397
19,227
13,585
0
8,595
10,384
11,187
0
W
22,988
12,703
0
4,462
11,717
5,936
4,098
1,660
10,057
0
39,149
L
Danzaburou
TwiztidGener8ion
Danzaburou
8,333
3,251
0
1,459
12,889
4,906
0
4,511
8,289
0
30,029
L
Tiamat
1,883
441
0
1,026
11,613
5,233
0
4,757
6,615
9,621
0
L
Shiva
seiend
Shiva
13,053
1,903
720
2,390
17,975
14,080
0
7,273
10,429
0
27,523
W
10,447
239
0
1,334
11,534
4,361
1,209
1,133
10,401
36,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
50,535
126
Minions Killed
218
0
Camps Cleared
0
1,081,655
Distance Traveled
1,210,563
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,831
736
29
2
0
158,279
0
L
Tsukuyomi
8,580
715
43
4
0
217,237
2
W
Jormungandr
10,590
883
54
5
0
255,148
3
W
Fenrir
11,005
917
30
3
0
287,082
1
L
Terra
8,208
684
13
1
0
248,183
3
W
Artemis
10,720
893
35
3
0
248,361
0
L
Danzaburou
8,768
731
35
3
0
208,588
2
L
Tiamat
8,446
704
12
1
0
173,937
0
L
Shiva
9,486
791
23
2
0
233,710
2
W
Janus
9,389
782
70
6
0
261,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role