Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DJM3737
Osiris
Level 86
God Stats
5W - 3L
1,644 SR
Queue Stats
66W - 60L
1,508 Elo+
Solo
Nox
Nox
JjaMarcusS
Nox
Level 123
God Stats
3W - 5L
1,280 SR
Queue Stats
227W - 240L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
MonsterXxKilxX
Kumbhakarna
Level 84
God Stats
1W - 2L
1,296 SR
Queue Stats
773W - 817L
1,593 Elo+
Solo
Da Ji
Da Ji
Olenhol
Da Ji
Level 148
God Stats
3W - 1L
1,535 SR
Queue Stats
163W - 157L
1,485 Elo+
Solo
Team Averages
Level 120
1,451 SR
1,511 Elo+

VS

Team Averages
Level 98
1,430 SR
1,438 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ItsSiKa
Ra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
MajstroHraj
Chaac
Level 146
God Stats
5W - 8L
1,193 SR
Queue Stats
73W - 75L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Rogranger
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 52L
1,217 Elo+
Solo
Bakasura
Bakasura
jet-ax
Bakasura
Level 154
God Stats
15W - 18L
1,455 SR
Queue Stats
107W - 109L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
7 / 0 / 13
9,626
875
12,488
5,867
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
DJM3737
Osiris
15
2 / 0 / 8
8,570
779
5,778
10,954
11,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 4 / 11
9,234
839
8,367
6,935
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MonsterXxKilxX
Kumbhakarna
14
1 / 5 / 10
8,509
774
3,580
13,863
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Olenhol
Da Ji
18
12 / 0 / 10
10,378
943
15,802
8,677
4,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 6 / 3
7,510
683
4,906
9,342
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 4
7,265
660
5,799
8,388
3,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 2
7,821
711
7,079
14,452
15,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Rogranger
Baron Samedi
12
1 / 4 / 3
7,094
645
3,001
5,557
2,150
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
jet-ax
Bakasura
15
4 / 6 / 0
8,266
751
7,475
11,836
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
27
Kills
9
9
Deaths
27
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
13
13.5
L
Kukulkan
 
Kukulkan
1
6
3
0.42
W
Osiris
DJM3737
Osiris
2
0
8
6
L
1
7
4
0.43
W
5
4
11
2.63
L
2
4
2
0.75
W
Kumbhakarna
MonsterXxKilxX
Kumbhakarna
1
5
10
1.2
W
Da Ji
Olenhol
Da Ji
12
0
10
17
L
Baron Samedi
Rogranger
Baron Samedi
1
4
3
0.63
L
Bakasura
jet-ax
Bakasura
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,015
Damage
28,260
46,296
Taken
49,575
34,358
Mitigated
29,356
12,774
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,488
5,987
565
2,921
5,867
2,950
3,152
2,449
3,418
0
39,959
L
Kukulkan
 
Kukulkan
4,906
513
119
1,011
9,342
3,329
0
2,327
7,015
23,131
0
W
Osiris
DJM3737
Osiris
5,778
1,982
0
2,773
10,954
11,259
1,453
2,149
8,059
0
33,730
L
5,799
873
495
412
8,388
3,030
0
3,277
5,111
15,996
0
W
8,367
960
150
665
6,935
3,082
0
1,302
5,202
33,282
0
L
7,079
772
0
4,624
14,452
15,313
0
3,006
11,446
0
20,446
W
Kumbhakarna
MonsterXxKilxX
Kumbhakarna
3,580
323
397
3,300
13,863
12,568
0
6,132
7,646
10,100
0
W
Da Ji
Olenhol
Da Ji
15,802
4,083
0
2,003
8,677
4,499
0
1,674
6,863
0
35,738
L
Baron Samedi
Rogranger
Baron Samedi
3,001
518
257
426
5,557
2,150
0
1,312
4,245
10,602
0
L
Bakasura
jet-ax
Bakasura
7,475
4,955
0
2,759
11,836
5,534
0
2,025
9,811
0
18,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,317
Gold Earned
37,956
221
Minions Killed
171
0
Camps Cleared
0
1,138,288
Distance Traveled
939,468
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,626
875
79
7
0
225,866
0
L
Kukulkan
7,510
683
44
4
0
184,829
0
W
Osiris
8,570
779
46
4
0
237,754
2
L
Ra
7,265
660
19
2
0
183,131
1
W
Nox
9,234
839
54
5
0
204,035
2
L
Chaac
7,821
711
27
2
0
216,450
5
W
Kumbhakarna
8,509
774
9
1
0
227,286
1
W
Da Ji
10,378
943
33
3
0
243,347
2
L
Baron Samedi
7,094
645
21
2
0
135,906
1
L
Bakasura
8,266
751
60
5
0
219,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role