Player Matchup

Ah Puch
Ah Puch
FreezingCloud_
Ah Puch
Level 132
God Stats
6W - 2L
1,656 SR
Queue Stats
166W - 177L
1,500 Elo+
Party 1
Bakasura
Bakasura
Jphans5
Bakasura
Level 124
God Stats
1W - 2L
1,572 SR
Queue Stats
78W - 81L
1,459 Elo+
Party 1
Discordia
Discordia
ShadowBlaze40
Discordia
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 78L
1,404 Elo+
Party 1
Susano
Susano
WeebPlugger
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 33L
1,807 Elo+
Solo
Athena
Athena
tryharddwarf720
Athena
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 168L
1,603 Elo+
Solo
Team Averages
Level 96
1,546 SR
1,554 Elo+

VS

Team Averages
Level 97
1,500 SR
1,534 Elo+
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Th3WRLD
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,668 Elo+
Solo
Amaterasu
Amaterasu
Y4ngA
Amaterasu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,508 Elo+
Solo
Hades
Hades
YG_StankWeezul
Hades
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 295L
1,529 Elo+
Solo
Cerberus
Cerberus
Yluisv
Cerberus
Level 126
God Stats
5W - 9L
1,500 SR
Queue Stats
640W - 687L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 7
7,804
1,561
12,027
4,278
1,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Jphans5
Bakasura
10
2 / 1 / 10
6,083
1,217
2,614
3,476
1,678
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ShadowBlaze40
Discordia
12
4 / 1 / 11
6,709
1,342
5,194
2,197
921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
11
1 / 1 / 14
6,380
1,276
4,632
5,642
4,187
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 2 / 13
6,308
1,262
2,633
5,914
5,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 4 / 5
5,550
1,110
1,972
6,292
3,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hercules
Th3WRLD
Hercules
5
0 / 1 / 0
4,364
873
0
1,117
1,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Y4ngA
Amaterasu
12
2 / 4 / 3
5,761
1,152
3,131
7,251
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 1
5,214
1,043
2,405
7,538
6,575
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Yluisv
Cerberus
9
0 / 4 / 3
5,197
1,039
2,211
7,788
5,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
18
Kills
5
6
Deaths
18
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
5
0.88
W
10
1
7
13.5
W
Bakasura
Jphans5
Bakasura
2
1
10
7
W
Discordia
ShadowBlaze40
Discordia
4
1
11
9.5
L
Hercules
Th3WRLD
Hercules
0
1
0
0
W
Susano
1
1
14
8
L
Amaterasu
Y4ngA
Amaterasu
2
4
3
0.88
L
2
5
1
0.5
L
Cerberus
Yluisv
Cerberus
0
4
3
0.38
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
9,719
21,507
Taken
29,986
13,639
Mitigated
18,856
9,219
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,972
131
0
351
6,292
3,141
0
4,897
1,255
3,767
0
W
12,027
1,116
389
1,440
4,278
1,815
962
1,482
2,768
22,456
0
W
Bakasura
Jphans5
Bakasura
2,614
1,741
686
799
3,476
1,678
2,021
1,239
2,237
0
4,949
W
Discordia
ShadowBlaze40
Discordia
5,194
1,007
784
163
2,197
921
1,021
842
1,323
8,974
0
L
Hercules
Th3WRLD
Hercules
0
0
0
0
1,117
1,054
0
583
534
0
0
W
Susano
4,632
1,123
1,775
1,917
5,642
4,187
515
1,212
4,371
0
8,080
L
Amaterasu
Y4ngA
Amaterasu
3,131
382
103
1,235
7,251
2,553
0
5,215
2,036
0
6,359
L
2,405
235
137
294
7,538
6,575
0
4,770
2,578
3,897
0
L
Cerberus
Yluisv
Cerberus
2,211
203
0
443
7,788
5,533
0
4,389
2,924
9,026
0
W
2,633
770
366
900
5,914
5,038
191
1,632
4,220
4,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,284
Gold Earned
26,086
54
Minions Killed
25
0
Camps Cleared
0
548,590
Distance Traveled
332,183
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,550
1,110
5
1
0
72,121
0
W
Ah Puch
7,804
1,561
18
4
0
127,139
3
W
Bakasura
6,083
1,217
15
3
0
113,236
0
W
Discordia
6,709
1,342
8
2
0
90,789
1
L
Hercules
4,364
873
0
0
0
13,534
0
W
Susano
6,380
1,276
9
2
0
109,788
2
L
Amaterasu
5,761
1,152
9
2
0
108,650
0
L
Hades
5,214
1,043
4
1
0
65,517
0
L
Cerberus
5,197
1,039
7
1
0
72,361
0
W
Athena
6,308
1,262
4
1
0
107,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role