Player Matchup

Ares
Ares
BACKPACKxJOE
Ares
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,302 Elo+
Party 3
Poseidon
Poseidon
BACPACxGARRETT
Poseidon
Level 127
God Stats
0W - 1L
1,687 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 3
Pele
Pele
POlSONAPPLE
Pele
Level 119
God Stats
0W - 4L
1,406 SR
Queue Stats
10W - 20L
1,291 Elo+
Party 3
Ra
Ra
RG0lden
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
SMITTY 23MC
Danzaburou
Level 49
God Stats
1W - 2L
1,153 SR
Queue Stats
1W - 7L
1,174 Elo+
Party 3
Team Averages
Level 96
1,449 SR
1,353 Elo+

VS

Team Averages
Level 81
1,463 SR
1,520 Elo+
Xbalanque
Xbalanque
IsTerrible
Xbalanque
Level 44
God Stats
6W - 2L
1,454 SR
Queue Stats
113W - 118L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
JayyReezyy
Zhong Kui
Level 68
God Stats
20W - 24L
1,572 SR
Queue Stats
26W - 24L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Sweatsnaz
Cthulhu
Level 64
God Stats
1W - 4L
1,290 SR
Queue Stats
91W - 91L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
ihendu
Amaterasu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,516 Elo+
Party 1
Raijin
Raijin
katarang0001
Raijin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 6
11,355
811
12,299
22,591
22,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
17
3 / 6 / 7
10,666
762
16,302
12,364
3,814
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 10 / 5
10,120
723
9,849
19,883
6,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 5
9,392
671
5,804
11,201
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
SMITTY 23MC
Danzaburou
16
1 / 10 / 5
9,341
667
8,454
17,509
5,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IsTerrible
Xbalanque
19
5 / 2 / 9
11,741
839
14,389
12,199
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
JayyReezyy
Zhong Kui
20
20 / 3 / 8
13,728
981
24,685
15,678
11,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Sweatsnaz
Cthulhu
18
2 / 4 / 20
12,286
878
11,032
20,083
20,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
ihendu
Amaterasu
19
5 / 2 / 14
12,622
902
10,992
16,756
12,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
18
4 / 5 / 14
11,387
813
10,475
14,916
7,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
16
Kills
36
36
Deaths
16
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
8
5
6
2.2
L
Poseidon
3
6
7
1.08
W
Xbalanque
IsTerrible
Xbalanque
5
2
9
4.75
W
Zhong Kui
JayyReezyy
Zhong Kui
20
3
8
8
L
3
10
5
0.55
L
1
5
5
0.7
L
Danzaburou
SMITTY 23MC
Danzaburou
1
10
5
0.35
W
Cthulhu
Sweatsnaz
Cthulhu
2
4
20
3
W
Amaterasu
ihendu
Amaterasu
5
2
14
6
W
Raijin
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,708
Damage
71,573
83,548
Taken
79,632
40,109
Mitigated
57,722
12,658
Healing
27,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,299
788
0
730
22,591
22,105
0
6,870
14,916
31,263
0
L
Poseidon
16,302
1,849
258
1,457
12,364
3,814
60
8,469
3,689
47,331
0
W
Xbalanque
IsTerrible
Xbalanque
14,389
8,947
0
4,717
12,199
5,584
7,893
6,537
5,662
0
60,345
W
Zhong Kui
JayyReezyy
Zhong Kui
24,685
1,152
219
5,414
15,678
11,560
2,404
5,598
10,080
46,222
0
L
9,849
1,520
427
5,491
19,883
6,490
0
11,732
7,810
0
40,824
L
5,804
430
1,307
1,455
11,201
2,366
0
9,342
1,673
17,579
0
L
Danzaburou
SMITTY 23MC
Danzaburou
8,454
3,906
0
1,533
17,509
5,334
62
8,497
8,846
0
25,100
W
Cthulhu
Sweatsnaz
Cthulhu
11,032
726
3,336
5,840
20,083
20,686
422
9,357
10,726
30,597
0
W
Amaterasu
ihendu
Amaterasu
10,992
4,389
1,880
5,007
16,756
12,715
992
5,462
11,294
0
42,199
W
Raijin
10,475
1,065
387
1,058
14,916
7,177
472
7,451
7,465
30,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
61,764
233
Minions Killed
281
0
Camps Cleared
0
1,279,418
Distance Traveled
1,442,384
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,355
811
41
3
0
275,306
1
L
Poseidon
10,666
762
57
4
0
245,466
0
W
Xbalanque
11,741
839
76
5
0
280,676
3
W
Zhong Kui
13,728
981
46
3
0
287,685
3
L
Pele
10,120
723
62
4
0
246,456
1
L
Ra
9,392
671
39
3
0
269,023
0
L
Danzaburou
9,341
667
34
2
0
243,167
1
W
Cthulhu
12,286
878
39
3
0
276,146
1
W
Amaterasu
12,622
902
58
4
0
328,624
2
W
Raijin
11,387
813
62
4
0
269,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role