Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DACOOPATROOPA
Shiva
Level 24
God Stats
1W - 1L
1,779 SR
Queue Stats
2W - 6L
1,480 Elo+
Party 2
Ymir
Ymir
KingKoala980
Ymir
Level 81
God Stats
6W - 3L
1,766 SR
Queue Stats
218W - 189L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
M1DMA1IN
Ah Puch
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
299W - 288L
1,560 Elo+
Party 2
Neith
Neith
Silverback1589
Neith
Level 107
God Stats
2W - 2L
1,505 SR
Queue Stats
134W - 159L
1,349 Elo+
Solo
Team Averages
Level 73
1,610 SR
1,477 Elo+

VS

Team Averages
Level 96
1,526 SR
1,492 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CrippledOrphan69
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 1
Hades
Hades
HVC Exile
Hades
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 84L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
ToastyWaffle123
Zhong Kui
Level 128
God Stats
25W - 32L
1,595 SR
Queue Stats
503W - 477L
1,565 Elo+
Party 1
Ares
Ares
WinterFresh44
Ares
Level 127
God Stats
25W - 27L
1,533 SR
Queue Stats
125W - 132L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 2 / 0
6,334
633
3,325
4,654
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 0
4,802
480
1,061
6,617
5,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 1
5,048
505
3,631
7,459
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
M1DMA1IN
Ah Puch
8
0 / 3 / 2
4,720
472
4,848
5,443
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 0
5,040
504
1,424
3,171
1,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
5 / 0 / 1
7,078
708
3,716
5,049
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
5,791
579
3,202
4,607
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
HVC Exile
Hades
10
1 / 2 / 2
5,877
588
3,930
6,056
3,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
ToastyWaffle123
Zhong Kui
12
3 / 0 / 1
7,046
705
2,959
2,851
2,742
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 1 / 1
5,208
521
3,054
8,862
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
2
0
2
W
Cliodhna
 
Cliodhna
5
0
1
5.5
W
0
1
1
0.5
L
0
3
0
0
W
Hades
HVC Exile
Hades
1
2
2
1
L
0
0
1
0.5
L
Ah Puch
M1DMA1IN
Ah Puch
0
3
2
0.33
L
0
1
0
0
W
Zhong Kui
ToastyWaffle123
Zhong Kui
3
0
1
3.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,289
Damage
16,861
27,344
Taken
27,425
12,627
Mitigated
13,719
7,258
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,325
262
0
2,222
4,654
1,167
0
1,042
3,612
41,945
0
W
Cliodhna
 
Cliodhna
3,716
619
0
722
5,049
1,701
0
1,190
3,859
0
43,487
W
3,202
1,699
0
2,070
4,607
1,502
1,266
1,403
3,204
0
35,401
L
1,061
73
0
777
6,617
5,127
0
2,657
3,960
0
19,511
W
Hades
HVC Exile
Hades
3,930
120
186
2,050
6,056
3,050
279
4,141
1,915
28,029
0
L
3,631
1,149
0
1,849
7,459
3,502
0
2,932
4,527
15,283
0
L
Ah Puch
M1DMA1IN
Ah Puch
4,848
159
0
1,237
5,443
1,609
0
3,067
2,376
22,032
0
L
1,424
726
124
1,049
3,171
1,222
0
245
2,926
0
29,523
W
Zhong Kui
ToastyWaffle123
Zhong Kui
2,959
406
0
2,052
2,851
2,742
540
373
2,478
38,283
0
W
3,054
93
0
2,406
8,862
4,724
24
4,697
4,165
14,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
31,000
268
Minions Killed
327
0
Camps Cleared
0
909,115
Distance Traveled
982,778
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,334
633
100
10
0
213,814
1
W
Cliodhna
7,078
708
86
9
0
259,897
2
W
Hachiman
5,791
579
73
7
0
153,225
2
L
Shiva
4,802
480
36
4
0
171,894
0
W
Hades
5,877
588
62
6
0
189,978
4
L
Ymir
5,048
505
27
3
0
183,572
5
L
Ah Puch
4,720
472
33
3
0
177,491
1
L
Neith
5,040
504
72
7
0
162,344
2
W
Zhong Kui
7,046
705
96
10
0
195,838
3
W
Ares
5,208
521
10
1
0
183,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role