Player Matchup

Chiron
Chiron
DoctorD3
Chiron
Level 145
God Stats
2W - 5L
1,604 SR
Queue Stats
124W - 95L
1,575 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GrandpasDrawers
Kumbhakarna
Level 160
God Stats
21W - 13L
1,500 SR
Queue Stats
501W - 385L
1,514 Elo+
Party 2
Chang'e
Chang'e
K3lvin is back
Chang'e
Level 99
God Stats
50W - 41L
1,608 SR
Queue Stats
198W - 216L
1,443 Elo+
Solo
Team Averages
Level 135
1,571 SR
1,511 Elo+

VS

Team Averages
Level 37
1,526 SR
1,501 Elo+
Scylla
Scylla
CHiLLeD1515
Scylla
Level 63
God Stats
10W - 12L
1,617 SR
Queue Stats
163W - 127L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
ForensicScopes
Xbalanque
Level 15
God Stats
0W - 2L
1,259 SR
Queue Stats
64W - 31L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ImDaBoardMan
Cabrakan
Level 34
God Stats
0W - 1L
1,701 SR
Queue Stats
8W - 8L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DoctorD3
Chiron
16
7 / 0 / 5
10,890
726
11,399
6,442
2,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
GrandpasDrawers
Kumbhakarna
16
5 / 0 / 6
11,293
753
6,265
17,790
21,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 10
9,878
659
5,194
7,605
2,259
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 2 / 0
8,437
562
6,539
5,570
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ForensicScopes
Xbalanque
13
0 / 4 / 0
8,083
539
5,450
7,760
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ImDaBoardMan
Cabrakan
9
1 / 8 / 0
8,141
543
4,734
12,012
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
14
Kills
1
1
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
0
0
W
Chiron
DoctorD3
Chiron
7
0
5
9.5
L
Xbalanque
ForensicScopes
Xbalanque
0
4
0
0
W
Kumbhakarna
GrandpasDrawers
Kumbhakarna
5
0
6
8
L
Cabrakan
ImDaBoardMan
Cabrakan
1
8
0
0.13
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
16,723
31,837
Taken
25,342
26,107
Mitigated
11,297
14,479
Healing
1,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,539
140
0
0
5,570
1,524
0
2,647
2,923
36,874
0
W
Chiron
DoctorD3
Chiron
11,399
3,238
1,298
1,316
6,442
2,595
1,624
1,647
4,715
0
55,583
L
Xbalanque
ForensicScopes
Xbalanque
5,450
2,323
0
587
7,760
2,639
0
3,277
4,483
0
17,158
W
Kumbhakarna
GrandpasDrawers
Kumbhakarna
6,265
1,041
0
4,680
17,790
21,253
266
5,170
12,314
19,383
0
L
Cabrakan
ImDaBoardMan
Cabrakan
4,734
654
0
446
12,012
7,134
0
5,720
6,292
11,098
0
W
5,194
165
3,001
4,184
7,605
2,259
225
4,510
2,895
28,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
24,661
183
Minions Killed
123
12
Camps Cleared
2
842,942
Distance Traveled
616,121
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,437
562
83
6
0
232,362
0
W
Chiron
10,890
726
117
8
9
274,566
1
L
Xbalanque
8,083
539
23
2
2
243,988
0
W
Kumbhakarna
11,293
753
22
1
0
297,153
1
L
Cabrakan
8,141
543
17
1
0
139,771
2
W
Chang'e
9,878
659
44
3
3
271,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role