Player Matchup

Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ecsstacy
Neith
Level 32
God Stats
23W - 27L
1,710 SR
Queue Stats
131W - 128L
1,494 Elo+
Party 1
Poseidon
Poseidon
jjfridayy
Poseidon
Level 87
God Stats
7W - 7L
1,420 SR
Queue Stats
212W - 185L
1,479 Elo+
Party 1
Scylla
Scylla
xS0TAxSNiPAx
Scylla
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
160W - 158L
1,500 Elo+
Party 1
Team Averages
Level 64
1,526 SR
1,495 Elo+

VS

Team Averages
Level 81
1,430 SR
1,328 Elo+
Arachne
Arachne
Linus0097
Arachne
Level 82
God Stats
46W - 27L
1,544 SR
Queue Stats
612W - 650L
1,328 Elo+
Solo
Hachiman
Hachiman
MeerBogen295160
Hachiman
Level 65
God Stats
4W - 6L
1,630 SR
Queue Stats
664W - 672L
1,357 Elo+
Solo
Atlas
Atlas
Nyasyn RD
Atlas
Level 127
God Stats
8W - 2L
1,500 SR
Queue Stats
150W - 160L
1,359 Elo+
Solo
Ullr
Ullr
Xxunruly_voidxX
Ullr
Level 62
God Stats
6W - 11L
1,152 SR
Queue Stats
27W - 48L
1,272 Elo+
Solo
Shiva
Shiva
saute-chefmster
Shiva
Level 67
God Stats
82W - 63L
1,321 SR
Queue Stats
271W - 296L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 0 / 2
8,189
585
4,140
4,761
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
14
3 / 1 / 2
8,072
577
7,888
10,185
5,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Ecsstacy
Neith
13
5 / 4 / 7
8,072
577
8,635
7,785
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
jjfridayy
Poseidon
17
8 / 0 / 3
9,456
675
7,613
4,419
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
14
8 / 1 / 7
8,676
620
9,800
7,704
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Linus0097
Arachne
14
2 / 1 / 2
7,902
564
4,571
9,582
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
10
2 / 10 / 1
6,250
446
3,665
12,467
2,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Nyasyn RD
Atlas
11
1 / 8 / 4
6,840
489
4,553
15,864
11,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 0
6,884
492
755
4,741
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 0
7,033
502
4,206
11,524
7,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
25
Kills
6
6
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
2
2
W
Chaac
 
Chaac
3
1
2
4
W
Neith
Ecsstacy
Neith
5
4
7
2.13
L
Arachne
Linus0097
Arachne
2
1
2
3
L
Hachiman
2
10
1
0.25
L
Atlas
Nyasyn RD
Atlas
1
8
4
0.38
L
0
2
0
0
W
Poseidon
jjfridayy
Poseidon
8
0
3
9.5
L
1
4
0
0.25
W
Scylla
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,076
Damage
17,750
34,854
Taken
54,178
13,786
Mitigated
26,867
11,976
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,140
559
0
2,064
4,761
1,465
207
364
4,397
61,949
0
W
Chaac
 
Chaac
7,888
1,274
0
3,991
10,185
5,899
0
0
10,185
1,659
43,152
W
Neith
Ecsstacy
Neith
8,635
4,439
0
1,404
7,785
3,079
1,414
2,387
5,398
0
43,105
L
Arachne
Linus0097
Arachne
4,571
3,264
0
2,423
9,582
3,323
0
4,531
5,051
0
49,276
L
Hachiman
3,665
1,627
0
934
12,467
2,832
1,014
7,038
5,429
0
21,669
L
Atlas
Nyasyn RD
Atlas
4,553
798
232
2,171
15,864
11,588
0
6,000
9,864
26,418
0
L
755
158
0
331
4,741
1,851
3,048
2,919
1,822
0
35,351
W
Poseidon
jjfridayy
Poseidon
7,613
659
0
3,294
4,419
1,289
60
49
4,370
67,876
6,193
L
4,206
777
198
1,547
11,524
7,273
527
1,324
10,200
0
32,302
W
Scylla
9,800
1,296
61
1,162
7,704
2,054
0
1,753
5,951
39,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
34,909
461
Minions Killed
310
0
Camps Cleared
0
1,501,451
Distance Traveled
1,367,725
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,189
585
123
9
0
306,222
8
W
Chaac
8,072
577
64
5
0
311,738
1
W
Neith
8,072
577
73
5
0
248,180
3
L
Arachne
7,902
564
98
7
0
346,087
4
L
Hachiman
6,250
446
38
3
0
242,044
0
L
Atlas
6,840
489
33
2
0
260,829
1
L
Ullr
6,884
492
82
6
0
240,929
0
W
Poseidon
9,456
675
139
10
0
362,630
1
L
Shiva
7,033
502
59
4
0
277,836
0
W
Scylla
8,676
620
62
4
0
272,681
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role