Player Matchup

Terra
Terra
GB DubEye
Terra
Level 93
God Stats
5W - 4L
1,500 SR
Queue Stats
304W - 339L
1,355 Elo+
Party 2
Thanatos
Thanatos
ItsJustCrow
Thanatos
Level 66
God Stats
3W - 3L
1,207 SR
Queue Stats
79W - 81L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Robbylo2891
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,430 Elo+
Solo
Osiris
Osiris
YEA jeRM
Osiris
Level 119
God Stats
4W - 0L
1,392 SR
Queue Stats
78W - 81L
1,412 Elo+
Party 2
Nike
Nike
o EastEnd o
Nike
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 132L
1,426 Elo+
Party 2
Team Averages
Level 106
1,420 SR
1,424 Elo+

VS

Team Averages
Level 57
1,504 SR
1,458 Elo+
Kuzenbo
Kuzenbo
Jakenbake07
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,499 Elo+
Party 3
Terra
Terra
Jamelia312
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,460 Elo+
Party 3
Achilles
Achilles
L337-R0Y4L
Achilles
Level 67
God Stats
15W - 11L
1,500 SR
Queue Stats
845W - 899L
1,394 Elo+
Party 1
Hachiman
Hachiman
ohJayyo
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,531 Elo+
Party 3
Osiris
Osiris
varikas_loki
Osiris
Level 89
God Stats
3W - 4L
1,519 SR
Queue Stats
1,278W - 1,372L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GB DubEye
Terra
20
5 / 4 / 23
12,418
730
13,097
20,691
32,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thanatos
ItsJustCrow
Thanatos
20
15 / 5 / 16
13,896
817
24,978
22,278
11,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 7 / 21
12,314
724
26,953
16,650
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
YEA jeRM
Osiris
20
9 / 5 / 17
13,022
766
17,895
25,800
29,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 2 / 22
13,070
769
14,007
27,826
35,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jakenbake07
Kuzenbo
19
4 / 10 / 14
12,140
714
22,088
26,499
27,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
19
1 / 6 / 14
11,448
673
17,716
22,607
19,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
L337-R0Y4L
Achilles
20
5 / 9 / 9
12,577
740
16,886
25,893
35,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
ohJayyo
Hachiman
19
11 / 9 / 4
12,856
756
24,691
17,935
6,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
18
2 / 8 / 10
10,945
644
11,504
19,371
9,946
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
74
42
Kills
23
23
Deaths
42
99
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Terra
GB DubEye
Terra
5
4
23
4.13
W
Thanatos
ItsJustCrow
Thanatos
15
5
16
4.6
L
Kuzenbo
Jakenbake07
Kuzenbo
4
10
14
1.1
L
Terra
1
6
14
1.33
L
Achilles
L337-R0Y4L
Achilles
5
9
9
1.06
W
4
7
21
2.07
W
Osiris
YEA jeRM
Osiris
9
5
17
3.5
W
9
2
22
10
L
Hachiman
ohJayyo
Hachiman
11
9
4
1.44
L
Osiris
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,930
Damage
92,885
113,245
Taken
112,305
117,288
Mitigated
98,822
53,868
Healing
24,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
GB DubEye
Terra
13,097
2,631
9,320
6,168
20,691
32,417
213
8,242
12,152
26,217
0
W
Thanatos
ItsJustCrow
Thanatos
24,978
5,062
1,114
13,159
22,278
11,744
2,494
9,655
12,400
0
37,324
L
Kuzenbo
Jakenbake07
Kuzenbo
22,088
4,543
885
1,553
26,499
27,818
0
11,112
14,942
38,648
0
L
Terra
17,716
701
2,994
5,356
22,607
19,018
224
6,697
15,483
34,043
0
L
Achilles
L337-R0Y4L
Achilles
16,886
5,091
1,033
4,524
25,893
35,616
0
8,431
17,158
0
31,708
W
26,953
7,108
2,599
1,961
16,650
8,226
1,615
5,824
10,704
56,358
0
W
Osiris
YEA jeRM
Osiris
17,895
11,873
1,865
8,158
25,800
29,873
807
6,912
18,642
0
36,694
W
14,007
2,721
2,853
6,671
27,826
35,028
512
9,171
18,225
0
26,998
L
Hachiman
ohJayyo
Hachiman
24,691
12,600
323
2,707
17,935
6,424
1,589
6,735
11,153
0
40,762
L
Osiris
11,504
3,143
2,347
2,839
19,371
9,946
1,125
5,662
13,519
0
36,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,720
Gold Earned
59,966
154
Minions Killed
153
0
Camps Cleared
0
1,530,261
Distance Traveled
1,400,057
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,418
730
21
1
0
309,767
1
W
Thanatos
13,896
817
26
2
0
332,189
3
L
Kuzenbo
12,140
714
29
2
0
288,135
0
L
Terra
11,448
673
35
2
0
318,085
0
L
Achilles
12,577
740
25
1
0
290,395
0
W
Nu Wa
12,314
724
56
3
0
246,149
1
W
Osiris
13,022
766
28
2
0
322,238
0
W
Nike
13,070
769
23
1
0
319,918
0
L
Hachiman
12,856
756
27
2
0
225,332
0
L
Osiris
10,945
644
37
2
0
278,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role