Player Matchup

Thoth
Thoth
 
Thoth
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
OrdinaryLettuce
Sylvanus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 166L
1,586 Elo+
Solo
Shiva
Shiva
bhdh
Shiva
Level 155
God Stats
24W - 4L
1,791 SR
Queue Stats
327W - 129L
1,702 Elo+
Party 1
Jing Wei
Jing Wei
jupinlyf12
Jing Wei
Level 25
God Stats
3W - 0L
1,864 SR
Queue Stats
321W - 68L
1,702 Elo+
Party 1
Amaterasu
Amaterasu
xRitchiee
Amaterasu
Level 120
God Stats
11W - 2L
2,018 SR
Queue Stats
43W - 18L
1,766 Elo+
Party 1
Team Averages
Level 98
1,735 SR
1,651 Elo+

VS

Team Averages
Level 115
1,641 SR
1,575 Elo+
Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GrabMeDaddy
Fenrir
Level 115
God Stats
13W - 18L
1,874 SR
Queue Stats
666W - 631L
1,581 Elo+
Party 2
Vulcan
Vulcan
MangySeaCow
Vulcan
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
445W - 435L
1,553 Elo+
Party 2
Rama
Rama
Unwant3dPhantom
Rama
Level 46
God Stats
2W - 2L
1,866 SR
Queue Stats
212W - 200L
1,643 Elo+
Solo
Thanatos
Thanatos
jtrash
Thanatos
Level 157
God Stats
4W - 4L
1,465 SR
Queue Stats
175W - 172L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
7 / 0 / 8
7,456
621
11,183
7,238
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
10
1 / 1 / 9
6,014
501
3,817
5,943
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
bhdh
Shiva
14
11 / 3 / 4
8,401
700
9,255
8,726
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
jupinlyf12
Jing Wei
13
1 / 0 / 1
7,067
589
4,001
7,188
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
xRitchiee
Amaterasu
13
3 / 4 / 6
7,225
602
5,613
10,980
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 6 / 0
7,326
611
10,390
12,238
9,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
8
0 / 2 / 0
5,645
470
3,529
10,301
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
11
3 / 6 / 1
6,554
546
5,774
7,485
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 0
6,386
532
3,474
6,936
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
jtrash
Thanatos
9
0 / 8 / 3
5,533
461
3,493
9,185
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
23
Kills
8
8
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
0
8
11
L
Bellona
 
Bellona
5
6
0
0.83
L
Fenrir
0
2
0
0
L
Vulcan
3
6
1
0.58
W
Sylvanus
1
1
9
5.5
L
0
1
0
0
W
Shiva
bhdh
Shiva
11
3
4
4.33
L
Thanatos
jtrash
Thanatos
0
8
3
0.19
W
Jing Wei
jupinlyf12
Jing Wei
1
0
1
1.5
W
Amaterasu
xRitchiee
Amaterasu
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,869
Damage
26,660
40,075
Taken
46,145
21,223
Mitigated
19,320
11,304
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,183
918
0
250
7,238
2,803
103
1,996
5,070
43,696
0
L
Bellona
 
Bellona
10,390
5,746
0
3,265
12,238
9,527
586
1,185
11,053
0
40,293
L
Fenrir
3,529
495
0
2,467
10,301
5,052
0
4,192
6,109
0
13,463
L
Vulcan
5,774
1,092
0
999
7,485
1,567
0
3,535
3,950
29,969
0
W
Sylvanus
3,817
1,018
2,046
2,827
5,943
4,568
0
1,631
4,228
18,256
9,421
L
3,474
2,107
0
2,769
6,936
1,421
0
1,822
5,114
0
47,888
W
Shiva
bhdh
Shiva
9,255
2,944
0
650
8,726
4,289
0
661
7,985
0
47,193
L
Thanatos
jtrash
Thanatos
3,493
1,131
0
3,084
9,185
1,753
0
3,564
5,621
0
25,608
W
Jing Wei
jupinlyf12
Jing Wei
4,001
3,120
0
1,745
7,188
2,248
0
528
6,592
0
49,807
W
Amaterasu
xRitchiee
Amaterasu
5,613
3,146
0
3,786
10,980
7,315
0
532
10,426
0
37,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,163
Gold Earned
31,444
392
Minions Killed
302
0
Camps Cleared
0
1,278,790
Distance Traveled
1,180,637
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,456
621
77
6
0
281,663
2
L
Bellona
7,326
611
77
6
0
232,852
1
L
Fenrir
5,645
470
15
1
0
253,074
3
L
Vulcan
6,554
546
64
5
0
231,661
3
W
Sylvanus
6,014
501
48
4
0
227,448
1
L
Rama
6,386
532
102
9
0
239,580
3
W
Shiva
8,401
700
83
7
0
259,371
1
L
Thanatos
5,533
461
44
4
0
223,470
1
W
Jing Wei
7,067
589
114
10
0
262,401
3
W
Amaterasu
7,225
602
70
6
0
247,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role