Player Matchup

Atlas
Atlas
 
Atlas
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LemonSoda9017
Artemis
Level 46
God Stats
7W - 8L
1,874 SR
Queue Stats
271W - 315L
1,524 Elo+
Solo
Chang'e
Chang'e
MogNug
Chang'e
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 38L
1,407 Elo+
Solo
Odin
Odin
arod031
Odin
Level 46
God Stats
10W - 13L
1,327 SR
Queue Stats
270W - 273L
1,472 Elo+
Solo
Hades
Hades
dada7600
Hades
Level 104
God Stats
108W - 96L
1,421 SR
Queue Stats
172W - 170L
1,406 Elo+
Solo
Team Averages
Level 75
1,524 SR
1,462 Elo+

VS

Team Averages
Level 42
1,431 SR
1,434 Elo+
Kukulkan
Kukulkan
DaRkSiiReN
Kukulkan
Level 47
God Stats
43W - 52L
1,385 SR
Queue Stats
141W - 166L
1,448 Elo+
Solo
Kali
Kali
Misterbuttcheeks
Kali
Level 33
God Stats
2W - 6L
1,567 SR
Queue Stats
236W - 241L
1,458 Elo+
Solo
Ganesha
Ganesha
Pauly_Poundstone
Ganesha
Level 44
God Stats
0W - 2L
1,203 SR
Queue Stats
21W - 33L
1,360 Elo+
Party 1
Cliodhna
Cliodhna
hibaringd
Cliodhna
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,500 Elo+
Solo
Neith
Neith
tolerant_nomad5
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
7 / 0 / 22
12,917
1,292
12,330
9,034
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
18
8 / 2 / 20
13,056
1,306
26,443
11,827
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
MogNug
Chang'e
18
0 / 0 / 22
11,088
1,109
8,876
5,478
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
arod031
Odin
18
8 / 0 / 20
11,835
1,184
16,006
15,039
12,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
dada7600
Hades
18
13 / 1 / 14
12,816
1,282
17,448
7,777
4,857
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

284

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaRkSiiReN
Kukulkan
15
1 / 6 / 1
10,735
1,074
10,339
15,188
4,557
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 11 / 3
9,789
979
9,511
20,958
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 6 / 3
10,062
1,006
3,652
19,918
21,917
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
hibaringd
Cliodhna
15
1 / 9 / 1
9,960
996
12,692
15,910
5,643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 4 / 2
10,105
1,011
8,969
11,958
3,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
13
36
Kills
3
3
Deaths
36
98
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
0
22
18
L
Kukulkan
DaRkSiiReN
Kukulkan
1
6
1
0.25
W
Artemis
8
2
20
9
L
0
11
3
0.14
W
Chang'e
MogNug
Chang'e
0
0
22
11
L
0
6
3
0.25
W
Odin
arod031
Odin
8
0
20
18
W
Hades
dada7600
Hades
13
1
14
20
L
Cliodhna
hibaringd
Cliodhna
1
9
1
0.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,103
Damage
45,163
49,155
Taken
83,932
35,582
Mitigated
44,824
16,718
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,330
5,334
49
1,185
9,034
10,899
0
2,816
6,218
26,883
0
L
Kukulkan
DaRkSiiReN
Kukulkan
10,339
1,114
0
0
15,188
4,557
0
6,976
8,003
51,750
0
W
Artemis
26,443
14,459
0
4,308
11,827
4,497
0
2,657
9,170
0
47,210
L
9,511
4,329
0
2,064
20,958
9,194
0
10,555
10,184
0
14,958
W
Chang'e
MogNug
Chang'e
8,876
874
6,055
2,431
5,478
3,212
0
1,554
3,924
27,871
0
L
3,652
337
108
1,318
19,918
21,917
0
10,128
9,493
14,012
0
W
Odin
arod031
Odin
16,006
4,973
0
900
15,039
12,117
0
4,505
10,534
5,670
17,315
W
Hades
dada7600
Hades
17,448
1,395
558
1,232
7,777
4,857
0
2,459
5,318
27,381
0
L
Cliodhna
hibaringd
Cliodhna
12,692
1,719
0
203
15,910
5,643
0
9,131
6,552
0
28,166
L
8,969
2,644
0
680
11,958
3,513
0
5,342
6,466
0
18,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,712
Gold Earned
50,651
182
Minions Killed
192
5
Camps Cleared
4
1,005,431
Distance Traveled
827,090
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,917
1,292
20
2
0
203,621
1
L
Kukulkan
10,735
1,074
118
12
2
180,828
2
W
Artemis
13,056
1,306
60
6
2
157,115
1
L
Kali
9,789
979
11
1
1
154,335
0
W
Chang'e
11,088
1,109
53
5
1
215,397
4
L
Ganesha
10,062
1,006
0
0
0
169,546
0
W
Odin
11,835
1,184
23
2
2
234,200
0
W
Hades
12,816
1,282
26
3
0
195,098
0
L
Cliodhna
9,960
996
37
4
0
174,061
0
L
Neith
10,105
1,011
26
3
1
148,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role