Player Matchup

Tiamat
Tiamat
Boitson
Tiamat
Level 99
God Stats
4W - 1L
1,627 SR
Queue Stats
175W - 128L
1,673 Elo+
Party 3
Ravana
Ravana
Doomsday4
Ravana
Level 145
God Stats
21W - 10L
1,720 SR
Queue Stats
242W - 156L
1,613 Elo+
Party 2
Izanami
Izanami
Sojilerboy
Izanami
Level 24
God Stats
8W - 4L
1,662 SR
Queue Stats
79W - 33L
1,617 Elo+
Party 2
Sylvanus
Sylvanus
ToasterTime
Sylvanus
Level 22
God Stats
17W - 5L
1,608 SR
Queue Stats
156W - 94L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
hunkulestrash69
Gilgamesh
Level 28
God Stats
17W - 9L
1,608 SR
Queue Stats
105W - 65L
1,642 Elo+
Party 3
Team Averages
Level 64
1,645 SR
1,632 Elo+

VS

Team Averages
Level 64
1,609 SR
1,562 Elo+
Bellona
Bellona
 
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Biffcakes
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,530 Elo+
Party 1
Da Ji
Da Ji
Cbasus
Da Ji
Level 38
God Stats
5W - 7L
1,862 SR
Queue Stats
319W - 267L
1,644 Elo+
Party 4
Discordia
Discordia
Frijoll
Discordia
Level 108
God Stats
3W - 4L
1,681 SR
Queue Stats
255W - 210L
1,621 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Swindlеr
Morgan Le Fay
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 87L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Boitson
Tiamat
14
5 / 1 / 4
8,438
603
7,400
7,210
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Doomsday4
Ravana
14
2 / 2 / 0
7,856
561
3,324
6,516
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Sojilerboy
Izanami
15
6 / 1 / 2
9,469
676
6,928
7,698
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ToasterTime
Sylvanus
14
4 / 0 / 10
8,252
589
3,946
8,511
7,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
hunkulestrash69
Gilgamesh
13
3 / 0 / 2
8,246
589
6,597
9,322
6,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 5 / 0
6,347
453
7,298
8,950
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Biffcakes
Artemis
10
0 / 6 / 2
6,057
433
2,329
5,786
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Cbasus
Da Ji
12
1 / 4 / 2
7,137
510
3,746
9,608
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Frijoll
Discordia
13
3 / 2 / 1
7,668
548
6,035
6,945
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Swindlеr
Morgan Le Fay
12
0 / 3 / 0
6,582
470
1,952
7,976
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
4
4
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
0
0
L
Artemis
Biffcakes
Artemis
0
6
2
0.17
W
Tiamat
Boitson
Tiamat
5
1
4
7
L
Da Ji
Cbasus
Da Ji
1
4
2
0.5
W
Ravana
Doomsday4
Ravana
2
2
0
1
L
Discordia
Frijoll
Discordia
3
2
1
1.75
W
Izanami
Sojilerboy
Izanami
6
1
2
7
L
Morgan Le Fay
Swindlеr
Morgan Le Fay
0
3
0
0
W
Sylvanus
ToasterTime
Sylvanus
4
0
10
9
W
Gilgamesh
hunkulestrash69
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
21,360
39,257
Taken
39,265
22,106
Mitigated
13,976
18,787
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,298
2,779
0
1,506
8,950
6,224
582
1,621
6,815
0
30,174
L
Artemis
Biffcakes
Artemis
2,329
967
0
35
5,786
1,303
0
1,058
4,728
0
22,020
W
Tiamat
Boitson
Tiamat
7,400
1,199
0
2,760
7,210
3,200
260
3,234
3,976
51,799
0
L
Da Ji
Cbasus
Da Ji
3,746
387
0
410
9,608
2,847
0
1,951
7,657
0
33,667
W
Ravana
Doomsday4
Ravana
3,324
733
0
2,477
6,516
2,332
567
1,748
4,768
0
49,614
L
Discordia
Frijoll
Discordia
6,035
601
0
1,607
6,945
1,510
0
3,936
3,009
47,827
0
W
Izanami
Sojilerboy
Izanami
6,928
4,987
0
4,591
7,698
2,598
748
851
6,847
0
73,572
L
Morgan Le Fay
Swindlеr
Morgan Le Fay
1,952
416
0
2,334
7,976
2,092
714
2,284
5,572
44,925
0
W
Sylvanus
ToasterTime
Sylvanus
3,946
1,223
1,793
4,443
8,511
7,537
503
1,665
6,846
29,358
19,382
W
Gilgamesh
hunkulestrash69
Gilgamesh
6,597
1,776
0
2,723
9,322
6,439
824
489
8,833
0
43,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
33,791
506
Minions Killed
372
0
Camps Cleared
0
1,379,762
Distance Traveled
1,284,845
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,347
453
81
6
0
236,142
3
L
Artemis
6,057
433
44
3
0
195,593
4
W
Tiamat
8,438
603
104
7
0
277,186
3
L
Da Ji
7,137
510
68
5
0
301,968
3
W
Ravana
7,856
561
92
7
0
312,942
1
L
Discordia
7,668
548
94
7
0
279,919
6
W
Izanami
9,469
676
144
10
0
258,794
2
L
Morgan Le Fay
6,582
470
85
6
0
271,223
4
W
Sylvanus
8,252
589
74
5
0
246,474
2
W
Gilgamesh
8,246
589
92
7
0
284,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role