Player Matchup

Zeus
Zeus
ChrisM361
Zeus
Level 29
God Stats
74W - 46L
1,537 SR
Queue Stats
85W - 61L
1,484 Elo+
Party 1
Discordia
Discordia
DonBoscoSSJ
Discordia
Level 47
God Stats
1W - 4L
1,315 SR
Queue Stats
201W - 220L
1,324 Elo+
Solo
Bellona
Bellona
GHOSTMODE 66
Bellona
Level 5
God Stats
2W - 3L
1,332 SR
Queue Stats
2W - 4L
1,333 Elo+
Party 1
Ne Zha
Ne Zha
Icybeastman85
Ne Zha
Level 102
God Stats
9W - 7L
1,674 SR
Queue Stats
263W - 199L
1,601 Elo+
Party 1
Osiris
Osiris
koreanjesus04
Osiris
Level 108
God Stats
7W - 8L
1,351 SR
Queue Stats
428W - 347L
1,605 Elo+
Party 1
Team Averages
Level 58
1,442 SR
1,469 Elo+

VS

Team Averages
Level 66
1,529 SR
1,531 Elo+
Danzaburou
Danzaburou
NMRichelieu
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,444 Elo+
Party 3
Baron Samedi
Baron Samedi
Sickjacken5150
Baron Samedi
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
260W - 148L
1,761 Elo+
Party 2
Apollo
Apollo
TKS Ragnarok
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
V3LOC7YJUNK13Z
Shiva
Level 29
God Stats
1W - 3L
1,375 SR
Queue Stats
2W - 8L
1,210 Elo+
Solo
Nu Wa
Nu Wa
viviwan
Nu Wa
Level 23
God Stats
61W - 33L
1,768 SR
Queue Stats
200W - 138L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
7 / 3 / 12
11,586
772
17,432
8,705
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
DonBoscoSSJ
Discordia
19
5 / 4 / 7
10,978
732
6,086
8,888
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
GHOSTMODE 66
Bellona
15
0 / 5 / 8
8,983
599
3,938
11,187
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 3 / 9
12,636
842
18,510
14,756
4,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 3 / 12
11,631
775
13,517
17,778
14,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NMRichelieu
Danzaburou
18
4 / 5 / 8
11,347
756
11,958
17,692
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Sickjacken5150
Baron Samedi
19
10 / 3 / 3
11,653
777
15,333
12,882
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
15
1 / 5 / 7
9,388
626
1,774
12,589
4,074
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 8 / 7
9,464
631
6,350
15,411
8,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
viviwan
Nu Wa
17
3 / 5 / 10
10,488
699
14,517
12,300
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
53
26
Kills
18
18
Deaths
26
48
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
3
12
4.33
W
Discordia
DonBoscoSSJ
Discordia
5
4
7
2.13
W
Bellona
GHOSTMODE 66
Bellona
0
5
8
0.8
W
9
3
9
4.5
L
Danzaburou
NMRichelieu
Danzaburou
4
5
8
1.6
L
Baron Samedi
Sickjacken5150
Baron Samedi
10
3
3
3.83
L
Apollo
1
5
7
0.9
L
0
8
7
0.44
W
5
3
12
3.67
L
Nu Wa
viviwan
Nu Wa
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,483
Damage
49,932
61,314
Taken
70,874
33,026
Mitigated
28,454
17,919
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,432
1,514
20
2,388
8,705
2,761
69
3,504
5,201
41,845
0
W
Discordia
DonBoscoSSJ
Discordia
6,086
524
0
2,111
8,888
2,922
498
5,201
3,687
42,763
0
W
Bellona
GHOSTMODE 66
Bellona
3,938
324
0
2,310
11,187
8,308
37
3,893
7,294
3,408
6,135
W
18,510
3,219
0
4,855
14,756
4,903
908
8,778
5,978
0
52,049
L
Danzaburou
NMRichelieu
Danzaburou
11,958
3,617
0
4,952
17,692
6,783
696
5,470
11,730
0
66,568
L
Baron Samedi
Sickjacken5150
Baron Samedi
15,333
627
1,617
3,334
12,882
5,420
401
3,510
9,037
46,885
0
L
Apollo
1,774
1,159
0
1,712
12,589
4,074
363
4,558
7,775
0
10,522
L
6,350
2,010
0
345
15,411
8,996
0
6,057
8,678
0
25,308
W
13,517
4,700
0
6,235
17,778
14,132
104
8,474
9,304
0
43,029
L
Nu Wa
viviwan
Nu Wa
14,517
2,895
0
1,096
12,300
3,181
730
3,550
8,485
31,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,814
Gold Earned
52,340
288
Minions Killed
254
0
Camps Cleared
0
1,433,333
Distance Traveled
1,345,685
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,586
772
81
5
0
269,222
2
W
Discordia
10,978
732
63
4
0
257,755
1
W
Bellona
8,983
599
13
1
0
267,358
0
W
Ne Zha
12,636
842
68
5
0
332,168
1
L
Danzaburou
11,347
756
84
6
0
249,358
3
L
Baron Samedi
11,653
777
83
6
0
291,000
3
L
Apollo
9,388
626
23
2
0
251,598
2
L
Shiva
9,464
631
29
2
0
288,227
3
W
Osiris
11,631
775
63
4
0
306,830
1
L
Nu Wa
10,488
699
35
2
0
265,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role