Player Matchup

Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
GLOCKFULL-PR
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 168L
1,405 Elo+
Solo
Anhur
Anhur
KILLMASTER502
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
Raelance
Kukulkan
Level 43
God Stats
0W - 1L
1,596 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Amaterasu
Amaterasu
ScuF Hydra
Amaterasu
Level 108
God Stats
2W - 3L
1,550 SR
Queue Stats
5W - 7L
1,428 Elo+
Party 1
Team Averages
Level 69
1,529 SR
1,486 Elo+

VS

Team Averages
Level 114
1,379 SR
1,542 Elo+
Janus
Janus
Geb-Jungle
Janus
Level 48
God Stats
2W - 1L
1,345 SR
Queue Stats
14W - 10L
1,549 Elo+
Party 2
Bacchus
Bacchus
PygmyPinkPandas
Bacchus
Level 156
God Stats
1W - 1L
1,280 SR
Queue Stats
17W - 15L
1,712 Elo+
Party 2
Guan Yu
Guan Yu
Quaint_MF_bird
Guan Yu
Level 155
God Stats
1W - 1L
1,269 SR
Queue Stats
408W - 375L
1,606 Elo+
Party 2
Bastet
Bastet
TheSneakyJew22
Bastet
Level 121
God Stats
76W - 68L
1,502 SR
Queue Stats
329W - 345L
1,443 Elo+
Solo
Artemis
Artemis
TracerOneTrickA
Artemis
Level 91
God Stats
5W - 3L
1,500 SR
Queue Stats
94W - 112L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 2 / 0
4,438
444
443
3,351
990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
4,878
488
1,821
8,182
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 0
4,704
470
248
2,931
682
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Raelance
Kukulkan
8
0 / 6 / 0
4,725
473
1,818
5,536
1,488
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
ScuF Hydra
Amaterasu
7
1 / 6 / 0
4,700
470
3,382
9,279
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
6 / 0 / 0
7,585
759
3,533
3,173
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 4
5,728
573
1,702
2,132
1,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
7 / 1 / 2
7,131
713
9,070
8,352
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 1
5,885
589
1,836
6,037
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 0
5,860
586
2,304
1,856
481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
16
16
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
0
2
0
0
W
Janus
6
0
0
6
L
0
0
0
0
W
0
0
4
2
W
7
1
2
8
L
Kukulkan
Raelance
Kukulkan
0
6
0
0
L
Amaterasu
ScuF Hydra
Amaterasu
1
6
0
0.17
W
1
0
1
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,712
Damage
18,445
29,279
Taken
21,550
9,713
Mitigated
8,862
5,679
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
443
35
0
295
3,351
990
27
612
2,739
13,513
0
L
1,821
608
0
2,419
8,182
1,932
0
1,146
6,908
0
18,436
W
Janus
3,533
649
0
500
3,173
989
0
744
2,429
52,607
0
L
248
248
109
666
2,931
682
170
322
2,609
0
18,845
W
1,702
79
1,043
705
2,132
1,406
0
539
1,593
12,904
2,927
W
9,070
1,874
111
3,046
8,352
4,368
138
890
7,462
1,489
32,201
L
Kukulkan
Raelance
Kukulkan
1,818
154
0
0
5,536
1,488
0
3,267
2,198
19,583
0
L
Amaterasu
ScuF Hydra
Amaterasu
3,382
2,480
0
2,190
9,279
4,621
0
506
8,344
0
14,521
W
1,836
288
0
1,406
6,037
1,618
0
0
6,037
0
36,556
W
2,304
616
0
608
1,856
481
0
88
1,768
0
31,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,445
Gold Earned
32,189
198
Minions Killed
324
0
Camps Cleared
0
1,005,063
Distance Traveled
1,109,496
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,438
444
34
3
0
184,996
7
L
Kali
4,878
488
45
5
0
223,422
0
W
Janus
7,585
759
114
11
0
246,329
2
L
Anhur
4,704
470
39
4
0
200,457
2
W
Bacchus
5,728
573
18
2
0
207,943
6
W
Guan Yu
7,131
713
61
6
0
228,838
3
L
Kukulkan
4,725
473
42
4
0
189,406
0
L
Amaterasu
4,700
470
38
4
0
206,782
3
W
Bastet
5,885
589
71
7
0
221,551
0
W
Artemis
5,860
586
60
6
0
204,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role