Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
CaperucitaNegra
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 1
Loki
Loki
cheecho22
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,318 Elo+
Party 3
Achilles
Achilles
zDiablo
Achilles
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,432 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,414 Elo+

VS

Team Averages
Level 137
1,529 SR
1,501 Elo+
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Cloud_Olavo
Susano
Level 159
God Stats
5W - 5L
1,621 SR
Queue Stats
708W - 730L
1,536 Elo+
Party 2
Ah Puch
Ah Puch
Tsunav
Ah Puch
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
155W - 144L
1,473 Elo+
Solo
Sobek
Sobek
diazfabiom
Sobek
Level 128
God Stats
3W - 4L
1,524 SR
Queue Stats
460W - 480L
1,469 Elo+
Solo
Anubis
Anubis
egngabaldo
Anubis
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
612W - 613L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 3 / 4
5,925
741
3,681
7,876
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
11
1 / 2 / 0
5,851
731
2,540
6,905
2,528
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 3 / 2
5,343
668
1,990
4,098
1,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
12
1 / 3 / 1
5,903
738
1,993
4,841
1,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
zDiablo
Achilles
11
2 / 2 / 2
5,804
726
4,436
6,226
4,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 1 / 9
7,499
937
3,561
4,019
1,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
14
4 / 0 / 8
7,915
989
5,280
7,417
3,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
Tsunav
Ah Puch
13
2 / 1 / 9
7,428
929
6,395
2,936
1,039
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
10
0 / 1 / 12
6,705
838
4,118
6,251
7,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
egngabaldo
Anubis
14
5 / 1 / 6
8,185
1,023
7,773
3,520
1,428
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
4
Kills
13
13
Deaths
4
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
4
0.67
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
W
Rama
 
Rama
2
1
9
6.5
L
0
3
2
0.33
W
Susano
4
0
8
8
W
Ah Puch
Tsunav
Ah Puch
2
1
9
6.5
L
Loki
1
3
1
0.5
W
Sobek
0
1
12
6
W
Anubis
egngabaldo
Anubis
5
1
6
8
L
Achilles
zDiablo
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,640
Damage
27,127
29,946
Taken
24,143
17,156
Mitigated
15,203
6,948
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,681
1,550
101
865
7,876
7,275
0
5,356
2,397
5,394
0
L
Erlang Shen
 
Erlang Shen
2,540
537
507
2,790
6,905
2,528
0
3,381
3,207
0
9,875
W
Rama
 
Rama
3,561
1,817
349
1,567
4,019
1,352
1,673
1,022
2,997
0
13,150
L
1,990
332
32
240
4,098
1,177
0
2,077
1,875
0
2,676
W
Susano
5,280
304
412
4,023
7,417
3,631
501
1,559
5,667
0
9,279
W
Ah Puch
Tsunav
Ah Puch
6,395
493
542
498
2,936
1,039
869
196
2,666
17,584
0
L
Loki
1,993
251
30
919
4,841
1,861
0
3,348
1,315
0
8,507
W
Sobek
4,118
113
1,018
2,687
6,251
7,753
308
1,235
4,948
7,910
0
W
Anubis
egngabaldo
Anubis
7,773
163
513
854
3,520
1,428
1,593
963
2,526
25,062
0
L
Achilles
zDiablo
Achilles
4,436
415
177
1,287
6,226
4,315
0
3,694
2,290
3,042
6,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,826
Gold Earned
37,732
38
Minions Killed
97
0
Camps Cleared
0
745,184
Distance Traveled
774,328
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,925
741
4
1
0
147,136
1
L
Erlang Shen
5,851
731
15
2
0
153,450
2
W
Rama
7,499
937
27
3
0
148,527
1
L
Da Ji
5,343
668
1
0
0
157,111
1
W
Susano
7,915
989
11
1
0
180,679
1
W
Ah Puch
7,428
929
23
3
0
160,743
5
L
Loki
5,903
738
8
1
0
156,809
0
W
Sobek
6,705
838
5
1
0
143,376
1
W
Anubis
8,185
1,023
31
4
0
141,003
0
L
Achilles
5,804
726
10
1
0
130,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role