Player Matchup

Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ForeverBronze5
Gilgamesh
Level 49
God Stats
26W - 19L
1,719 SR
Queue Stats
230W - 191L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
GABE99 210
Heimdallr
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 187L
1,487 Elo+
Party 3
Sylvanus
Sylvanus
RayKernan
Sylvanus
Level 128
God Stats
3W - 3L
1,170 SR
Queue Stats
331W - 298L
1,643 Elo+
Party 1
Kukulkan
Kukulkan
Sgt Hydro
Kukulkan
Level 42
God Stats
15W - 24L
1,342 SR
Queue Stats
69W - 110L
1,429 Elo+
Party 3
Team Averages
Level 92
1,446 SR
1,542 Elo+

VS

Team Averages
Level 82
1,569 SR
1,583 Elo+
Janus
Janus
Bansheequa
Janus
Level 67
God Stats
2W - 3L
1,293 SR
Queue Stats
101W - 98L
1,576 Elo+
Party 2
Bastet
Bastet
Caitniss
Bastet
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,552 Elo+
Solo
Shiva
Shiva
Darklights204
Shiva
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Getthepbout
Ah Muzen Cab
Level 128
God Stats
17W - 6L
1,773 SR
Queue Stats
104W - 98L
1,594 Elo+
Party 2
Kuzenbo
Kuzenbo
Zombie2517
Kuzenbo
Level 39
God Stats
26W - 21L
1,780 SR
Queue Stats
154W - 140L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 17 / 18
22,641
666
26,544
44,243
26,120
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
ForeverBronze5
Gilgamesh
20
6 / 8 / 23
24,776
729
46,969
60,922
69,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
GABE99 210
Heimdallr
20
12 / 9 / 19
24,764
728
47,814
42,017
21,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
RayKernan
Sylvanus
20
10 / 6 / 15
24,331
716
21,352
51,952
97,332
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Sgt Hydro
Kukulkan
20
15 / 15 / 21
25,603
753
43,793
45,959
22,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
12 / 6 / 19
24,406
718
30,167
18,758
8,543
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Caitniss
Bastet
20
10 / 10 / 27
24,150
710
28,471
47,738
35,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 14 / 19
21,876
643
24,756
52,755
66,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
Getthepbout
Ah Muzen Cab
20
16 / 12 / 22
27,061
796
69,168
47,846
17,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
Zombie2517
Kuzenbo
20
13 / 7 / 30
25,759
758
54,512
57,071
112,847
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
172
49
Kills
55
55
Deaths
49
96
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
17
18
0.88
L
Janus
12
6
19
3.58
L
Bastet
Caitniss
Bastet
10
10
27
2.35
L
4
14
19
0.96
W
Gilgamesh
ForeverBronze5
Gilgamesh
6
8
23
2.19
W
Heimdallr
GABE99 210
Heimdallr
12
9
19
2.39
L
Ah Muzen Cab
Getthepbout
Ah Muzen Cab
16
12
22
2.25
W
Sylvanus
RayKernan
Sylvanus
10
6
15
2.92
W
Kukulkan
Sgt Hydro
Kukulkan
15
15
21
1.7
L
Kuzenbo
Zombie2517
Kuzenbo
13
7
30
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,472
Damage
207,074
245,093
Taken
224,168
237,634
Mitigated
240,964
52,767
Healing
48,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
26,544
3,784
0
2,506
44,243
26,120
523
16,134
27,712
0
71,794
L
Janus
30,167
2,273
0
236
18,758
8,543
2,090
4,541
13,926
119,255
0
L
Bastet
Caitniss
Bastet
28,471
4,253
1,498
11,244
47,738
35,526
1,463
10,933
36,307
0
89,223
L
24,756
4,626
1,018
12,847
52,755
66,405
275
16,261
35,860
0
81,833
W
Gilgamesh
ForeverBronze5
Gilgamesh
46,969
10,865
0
9,004
60,922
69,737
995
21,299
38,900
0
136,060
W
Heimdallr
GABE99 210
Heimdallr
47,814
20,280
0
5,527
42,017
21,557
4,455
12,518
29,339
0
164,162
L
Ah Muzen Cab
Getthepbout
Ah Muzen Cab
69,168
26,011
0
11,844
47,846
17,643
5,571
13,267
34,402
818
160,526
W
Sylvanus
RayKernan
Sylvanus
21,352
4,607
8,690
12,716
51,952
97,332
914
18,759
30,364
65,589
14,825
W
Kukulkan
Sgt Hydro
Kukulkan
43,793
6,211
479
13,845
45,959
22,888
1,932
13,166
32,381
147,695
0
L
Kuzenbo
Zombie2517
Kuzenbo
54,512
10,420
0
10,011
57,071
112,847
1,002
18,425
37,775
105,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

122,115
Gold Earned
123,252
676
Minions Killed
580
0
Camps Cleared
0
2,968,947
Distance Traveled
3,360,476
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
22,641
666
87
3
0
520,754
4
L
Janus
24,406
718
169
5
0
596,402
1
L
Bastet
24,150
710
75
2
0
736,809
3
L
Shiva
21,876
643
82
2
0
562,408
1
W
Gilgamesh
24,776
729
156
5
0
692,047
1
W
Heimdallr
24,764
728
169
5
0
631,933
3
L
Ah Muzen Cab
27,061
796
175
5
0
664,011
1
W
Sylvanus
24,331
716
101
3
0
579,215
0
W
Kukulkan
25,603
753
163
5
0
544,998
4
L
Kuzenbo
25,759
758
79
2
0
800,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role