Player Matchup

Amaterasu
Amaterasu
Platinum V
 
Amaterasu
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
Kazgad
Rama
Gold IV
Level 158
God Stats
6W - 1L
1,570 SR
Queue Stats
51W - 32L
1,665 MMR
Solo
Sobek
Sobek
Platinum IV
RacinKing
Sobek
Platinum IV
Level 158
God Stats
2W - 1L
1,549 SR
Queue Stats
70W - 57L
1,664 MMR
Party 1
Agni
Agni
Platinum V
Wolf0fEloStreet
Agni
Platinum V
Level 108
God Stats
3W - 3L
1,478 SR
Queue Stats
50W - 42L
1,678 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,519 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,528 SR
1,609 MMR
Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
Idiotsmurfs
Achilles
Platinum V
Level 132
God Stats
6W - 10L
1,564 SR
Queue Stats
308W - 310L
1,632 MMR
Solo
Sol
Sol
Silver I
RadicalMayor
Sol
Silver I
Level 110
God Stats
3W - 2L
1,769 SR
Queue Stats
22W - 27L
1,604 MMR
Solo
Sylvanus
Sylvanus
Gold III
jdpedrozas
Sylvanus
Gold III
Level 148
God Stats
2W - 3L
1,310 SR
Queue Stats
168W - 161L
1,644 MMR
Solo
The Morrigan
The Morrigan
Gold I
xcoolgamer69420x
The Morrigan
Gold I
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
404W - 404L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 1 / 3
6,259
626
4,567
9,162
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
 
Hun Batz
11
3 / 0 / 3
6,255
626
3,067
4,826
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Kazgad
Rama
12
1 / 0 / 3
6,541
654
3,183
5,027
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
RacinKing
Sobek
9
3 / 0 / 2
5,993
599
2,774
6,149
3,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 0
6,581
658
4,059
3,223
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetCabrakanAtlas

VS

Bans
GebOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
4
0 / 0 / 0
3,865
387
184
2,457
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Idiotsmurfs
Achilles
7
0 / 3 / 0
4,353
435
2,876
6,574
3,169
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 2 / 0
4,827
483
1,952
4,575
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
jdpedrozas
Sylvanus
9
1 / 4 / 0
5,230
523
7,303
9,757
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
xcoolgamer69420x
The Morrigan
9
0 / 2 / 0
4,844
484
193
4,153
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
3
2.5
W
Hun Batz
 
Hun Batz
3
0
3
4.5
L
Mercury
 
Mercury
0
0
0
0
L
Achilles
Idiotsmurfs
Achilles
0
3
0
0
W
Rama
Kazgad
Rama
1
0
3
2.5
W
Sobek
RacinKing
Sobek
3
0
2
4
L
0
2
0
0
W
3
0
0
3
L
Sylvanus
jdpedrozas
Sylvanus
1
4
0
0.25
L
The Morrigan
xcoolgamer69420x
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
12,508
28,387
Taken
27,516
12,449
Mitigated
12,175
15,116
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,567
3,053
0
6,239
9,162
5,413
0
5,039
4,123
0
35,188
W
Hun Batz
 
Hun Batz
3,067
875
0
2,557
4,826
1,568
0
593
4,233
0
36,483
L
Mercury
 
Mercury
184
0
0
981
2,457
435
0
0
2,457
0
8,594
L
Achilles
Idiotsmurfs
Achilles
2,876
1,102
56
631
6,574
3,169
0
2,538
4,036
0
17,025
W
Rama
Kazgad
Rama
3,183
2,637
0
2,006
5,027
1,450
0
1,327
3,700
0
46,614
W
Sobek
RacinKing
Sobek
2,774
415
1,083
2,426
6,149
3,040
58
1,214
4,935
10,832
4,795
L
1,952
472
0
1,982
4,575
968
0
768
3,807
26,500
0
W
4,059
269
0
805
3,223
978
1,802
36
3,187
43,059
0
L
Sylvanus
jdpedrozas
Sylvanus
7,303
2,499
0
3,651
9,757
6,169
258
1,508
8,249
23,260
6,966
L
The Morrigan
xcoolgamer69420x
The Morrigan
193
40
0
616
4,153
1,434
0
1,546
2,607
24,319
3,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
23,119
405
Minions Killed
229
0
Camps Cleared
0
998,260
Distance Traveled
916,665
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,259
626
87
9
0
193,671
3
W
Hun Batz
6,255
626
91
9
0
234,847
1
L
Mercury
3,865
387
21
2
0
213,336
0
L
Achilles
4,353
435
31
3
0
179,098
1
W
Rama
6,541
654
111
11
0
177,917
4
W
Sobek
5,993
599
14
1
0
194,497
3
L
Sol
4,827
483
60
6
0
169,034
4
W
Agni
6,581
658
102
10
0
197,328
4
L
Sylvanus
5,230
523
54
5
0
144,135
1
L
The Morrigan
4,844
484
63
6
0
211,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role