Player Matchup

Zeus
Zeus
FutureSaboteur
Zeus
Level 89
God Stats
3W - 2L
1,466 SR
Queue Stats
3W - 4L
1,219 Elo+
Party 1
Hercules
Hercules
GeneralG00DZ
Hercules
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,190 Elo+
Party 1
Neith
Neith
The Good Thief
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,007 Elo+
Party 1
Team Averages
Level 107
1,489 SR
1,139 Elo+

VS

Team Averages
Level 72
1,316 SR
1,334 Elo+
Tiamat
Tiamat
LeBigCheese
Tiamat
Level 56
God Stats
15W - 35L
1,471 SR
Queue Stats
65W - 129L
1,297 Elo+
Party 2
Neith
Neith
kjconn
Neith
Level 78
God Stats
10W - 21L
1,033 SR
Queue Stats
104W - 175L
1,433 Elo+
Party 2
Chaac
Chaac
leviathon77
Chaac
Level 81
God Stats
7W - 12L
1,443 SR
Queue Stats
124W - 214L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 0
11,648
582
18,600
16,435
3,951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GeneralG00DZ
Hercules
14
0 / 7 / 2
11,674
584
13,175
39,566
39,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 4 / 1
12,109
605
13,229
14,060
4,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
6 / 0 / 14
14,052
703
23,805
17,380
12,178
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
kjconn
Neith
20
10 / 1 / 10
14,607
730
19,235
15,587
6,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 2 / 12
14,099
705
18,584
24,013
30,509
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
24
24
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
13
0
0.15
L
Hercules
GeneralG00DZ
Hercules
0
7
2
0.14
W
Tiamat
6
0
14
13
L
1
4
1
0.38
W
Neith
kjconn
Neith
10
1
10
15
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,004
Damage
61,624
70,061
Taken
56,980
47,722
Mitigated
48,982
20,976
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,600
2,263
590
612
16,435
3,951
0
3,762
12,673
54,567
0
L
Hercules
GeneralG00DZ
Hercules
13,175
2,670
0
16,539
39,566
39,119
0
14,620
24,946
9,804
20,242
W
Tiamat
23,805
2,502
650
6,517
17,380
12,178
728
8,174
9,206
63,765
0
L
13,229
2,712
741
2,494
14,060
4,652
108
5,678
8,382
0
59,489
W
Neith
kjconn
Neith
19,235
7,668
0
3,972
15,587
6,295
2,116
6,097
9,490
0
66,736
W
18,584
2,332
424
10,308
24,013
30,509
306
8,063
15,950
162
40,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
42,758
215
Minions Killed
200
4
Camps Cleared
9
929,010
Distance Traveled
1,167,033
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,648
582
73
4
4
254,792
13
L
Hercules
11,674
584
32
2
0
339,217
2
W
Tiamat
14,052
703
76
4
7
396,276
2
L
Neith
12,109
605
110
6
0
335,001
1
W
Neith
14,607
730
92
5
2
360,328
5
W
Chaac
14,099
705
32
2
0
410,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role