Player Matchup

Shiva
Shiva
ArisToldMe
Shiva
Level 82
God Stats
1W - 0L
1,228 SR
Queue Stats
27W - 37L
1,471 Elo+
Party 2
Sobek
Sobek
JEdu1921
Sobek
Level 99
God Stats
3W - 4L
1,840 SR
Queue Stats
38W - 39L
1,464 Elo+
Party 2
Merlin
Merlin
teco474
Merlin
Level 123
God Stats
2W - 0L
1,538 SR
Queue Stats
70W - 47L
1,640 Elo+
Party 2
Team Averages
Level 101
1,535 SR
1,525 Elo+

VS

Team Averages
Level 87
1,386 SR
1,394 Elo+
Shiva
Shiva
MrWhitRabbit
Shiva
Level 115
God Stats
1W - 5L
1,100 SR
Queue Stats
105W - 105L
1,372 Elo+
Party 1
Neith
Neith
RedLegionnaire0
Neith
Level 118
God Stats
2W - 4L
1,389 SR
Queue Stats
180W - 166L
1,537 Elo+
Party 1
Olorun
Olorun
SuriousBull
Olorun
Level 28
God Stats
1W - 1L
1,669 SR
Queue Stats
11W - 6L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
4 / 2 / 10
10,011
715
7,930
11,830
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
JEdu1921
Sobek
13
2 / 5 / 7
8,891
635
6,824
14,362
10,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
teco474
Merlin
17
8 / 0 / 5
11,330
809
18,255
8,330
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,750
625
9,030
13,669
13,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 3
9,534
681
14,028
12,048
3,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
12
1 / 9 / 3
8,193
585
4,073
12,551
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
7
7
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
2
10
4.5
W
Sobek
JEdu1921
Sobek
2
5
7
1.1
L
2
2
5
2.25
L
4
3
3
1.83
L
Olorun
1
9
3
0.28
W
Merlin
teco474
Merlin
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,009
Damage
27,131
34,522
Taken
38,268
24,823
Mitigated
19,719
8,638
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,930
1,144
1,095
4,086
11,830
11,107
289
949
10,881
0
17,132
W
Sobek
JEdu1921
Sobek
6,824
295
0
2,205
14,362
10,171
130
2,380
11,982
12,439
0
L
9,030
799
907
2,195
13,669
13,246
0
6,844
5,828
0
25,768
L
14,028
5,755
0
2,428
12,048
3,211
0
8,252
2,926
0
47,855
L
Olorun
4,073
2,662
0
1,570
12,551
3,262
61
8,306
3,572
13,403
1,911
W
Merlin
teco474
Merlin
18,255
806
0
1,252
8,330
3,545
331
737
7,593
70,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
26,477
168
Minions Killed
150
7
Camps Cleared
5
793,523
Distance Traveled
724,789
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,011
715
14
1
1
268,883
2
W
Sobek
8,891
635
15
1
0
256,225
3
L
Shiva
8,750
625
31
2
1
282,392
1
L
Neith
9,534
681
92
7
4
245,040
2
L
Olorun
8,193
585
27
2
0
197,357
1
W
Merlin
11,330
809
139
10
6
268,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role