Player Matchup

Fenrir
Fenrir
GmanWhoa
Fenrir
Level 108
God Stats
62W - 52L
1,606 SR
Queue Stats
210W - 193L
1,450 Elo+
Solo
Aphrodite
Aphrodite
Honeybee223
Aphrodite
Level 92
God Stats
22W - 19L
1,503 SR
Queue Stats
458W - 520L
1,430 Elo+
Party 2
Scylla
Scylla
Th3seus
Scylla
Level 126
God Stats
8W - 10L
1,338 SR
Queue Stats
107W - 135L
1,352 Elo+
Solo
Artemis
Artemis
chestbalanque
Artemis
Level 107
God Stats
3W - 1L
1,791 SR
Queue Stats
335W - 323L
1,457 Elo+
Solo
Shiva
Shiva
starkiller4179
Shiva
Level 88
God Stats
2W - 1L
1,590 SR
Queue Stats
144W - 159L
1,430 Elo+
Party 2
Team Averages
Level 104
1,566 SR
1,424 Elo+

VS

Team Averages
Level 58
1,426 SR
1,292 Elo+
Chernobog
Chernobog
Eqkaz
Chernobog
Level 65
God Stats
9W - 12L
1,478 SR
Queue Stats
53W - 111L
1,307 Elo+
Party 1
Sobek
Sobek
JURUSOTISE
Sobek
Level 18
God Stats
3W - 7L
1,268 SR
Queue Stats
7W - 31L
1,095 Elo+
Party 1
Rama
Rama
Meliodas_22_
Rama
Level 59
God Stats
11W - 8L
1,473 SR
Queue Stats
48W - 90L
1,332 Elo+
Party 1
Chaac
Chaac
Naturraly
Chaac
Level 102
God Stats
7W - 6L
1,401 SR
Queue Stats
66W - 66L
1,403 Elo+
Solo
Kali
Kali
junioros_10
Kali
Level 48
God Stats
1W - 2L
1,512 SR
Queue Stats
53W - 102L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GmanWhoa
Fenrir
11
3 / 1 / 2
6,368
490
3,712
7,149
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Honeybee223
Aphrodite
11
2 / 3 / 5
6,436
495
5,282
5,472
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
Th3seus
Scylla
13
3 / 0 / 1
7,574
583
4,652
3,689
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
11
4 / 2 / 5
6,898
531
8,481
6,569
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 0
7,228
556
6,516
8,779
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Eqkaz
Chernobog
11
2 / 3 / 2
7,098
546
2,108
8,333
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
10
0 / 5 / 4
6,075
467
1,409
11,237
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 3
6,514
501
4,786
7,075
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Naturraly
Chaac
13
1 / 1 / 0
7,629
587
6,066
10,669
5,818
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 1
6,737
518
3,130
8,372
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
13
Kills
7
7
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Eqkaz
Chernobog
2
3
2
1
W
Fenrir
GmanWhoa
Fenrir
3
1
2
4
W
Aphrodite
Honeybee223
Aphrodite
2
3
5
1.5
L
Sobek
0
5
4
0.4
L
3
3
3
1.5
L
Chaac
Naturraly
Chaac
1
1
0
1
W
Scylla
Th3seus
Scylla
3
0
1
3.5
W
Artemis
4
2
5
3.25
L
1
1
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,643
Damage
17,499
31,658
Taken
45,686
15,797
Mitigated
21,147
11,960
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Eqkaz
Chernobog
2,108
1,031
0
1,676
8,333
2,690
1,350
3,438
4,895
0
41,673
W
Fenrir
GmanWhoa
Fenrir
3,712
481
181
1,410
7,149
4,646
331
292
6,857
0
26,203
W
Aphrodite
Honeybee223
Aphrodite
5,282
1,257
2,484
2,466
5,472
2,140
386
740
4,732
27,667
0
L
Sobek
1,409
29
166
1,526
11,237
7,552
161
3,769
7,468
9,328
0
L
4,786
3,483
209
1,878
7,075
1,790
248
1,952
5,123
0
30,514
L
Chaac
Naturraly
Chaac
6,066
1,726
0
3,765
10,669
5,818
0
0
10,101
0
49,945
W
Scylla
Th3seus
Scylla
4,652
91
0
672
3,689
1,069
165
0
3,689
47,897
0
W
Artemis
8,481
4,504
0
1,221
6,569
1,788
720
377
6,192
0
35,457
L
3,130
926
0
2,894
8,372
3,297
0
775
7,257
0
50,307
W
6,516
2,118
0
3,526
8,779
6,154
0
0
8,779
0
44,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,504
Gold Earned
34,053
347
Minions Killed
377
0
Camps Cleared
0
1,323,794
Distance Traveled
1,263,119
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,098
546
92
7
0
237,253
1
W
Fenrir
6,368
490
44
3
0
311,280
6
W
Aphrodite
6,436
495
56
4
0
232,232
0
L
Sobek
6,075
467
12
1
0
237,272
0
L
Rama
6,514
501
66
5
0
212,847
0
L
Chaac
7,629
587
121
9
0
292,338
3
W
Scylla
7,574
583
92
7
0
269,066
7
W
Artemis
6,898
531
55
4
0
235,188
1
L
Kali
6,737
518
86
7
0
283,409
0
W
Shiva
7,228
556
100
8
0
276,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role