Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ElEze62
Chiron
Level 126
God Stats
12W - 4L
1,729 SR
Queue Stats
846W - 850L
1,517 Elo+
Party 3
Bacchus
Bacchus
FeDelRey
Bacchus
Level 125
God Stats
42W - 39L
1,307 SR
Queue Stats
328W - 368L
1,500 Elo+
Party 1
Shiva
Shiva
VtuberDesventier
Shiva
Level 64
God Stats
4W - 15L
1,138 SR
Queue Stats
286W - 347L
1,452 Elo+
Party 3
Team Averages
Level 118
1,435 SR
1,494 Elo+

VS

Team Averages
Level 48
1,445 SR
1,415 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
P4P1T4s_F51T4s
Shiva
Level 26
God Stats
10W - 9L
1,309 SR
Queue Stats
85W - 98L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
el_chanque_12
Tsukuyomi
Level 46
God Stats
5W - 7L
1,418 SR
Queue Stats
80W - 94L
1,449 Elo+
Party 2
Cerberus
Cerberus
linteoezio
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,450 Elo+
Party 2
Jing Wei
Jing Wei
nehuencococcia11
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 3 / 4
9,691
606
11,801
13,656
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
 
Nu Wa
15
2 / 1 / 2
9,233
577
8,982
5,813
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
ElEze62
Chiron
17
4 / 1 / 1
9,753
610
11,664
10,293
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
FeDelRey
Bacchus
13
0 / 0 / 6
7,926
495
4,819
4,931
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 4 / 2
8,766
548
6,313
13,903
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 3 / 0
8,652
541
6,294
11,101
3,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 2
8,762
548
11,309
17,352
14,856
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
el_chanque_12
Tsukuyomi
13
2 / 4 / 0
7,397
462
5,756
9,916
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
linteoezio
Cerberus
11
0 / 1 / 1
7,108
444
4,009
11,218
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 0
6,634
415
2,621
9,487
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
9
9
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
4
1.33
W
Nu Wa
 
Nu Wa
2
1
2
3
L
Poseidon
 
Poseidon
3
3
0
1
W
Chiron
ElEze62
Chiron
4
1
1
4.5
W
Bacchus
FeDelRey
Bacchus
0
0
6
3
L
4
1
2
5
W
5
4
2
1.5
L
Tsukuyomi
el_chanque_12
Tsukuyomi
2
4
0
0.5
L
Cerberus
linteoezio
Cerberus
0
1
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,579
Damage
29,989
48,596
Taken
59,074
22,007
Mitigated
30,690
23,862
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,801
5,253
0
8,937
13,656
5,288
486
1,163
12,493
60,730
7,624
W
Nu Wa
 
Nu Wa
8,982
3,309
0
2,262
5,813
1,994
1,095
2,629
3,184
70,072
0
L
Poseidon
 
Poseidon
6,294
1,788
0
3,742
11,101
3,098
0
4,816
6,011
69,435
0
W
Chiron
ElEze62
Chiron
11,664
5,455
60
5,044
10,293
3,317
1,716
3,978
6,315
0
95,127
W
Bacchus
FeDelRey
Bacchus
4,819
195
0
1,228
4,931
5,009
87
1,583
3,348
17,135
0
L
11,309
1,068
0
3,949
17,352
14,856
0
8,407
8,883
0
53,164
W
6,313
847
504
5,827
13,903
6,399
0
825
13,078
0
46,012
L
Tsukuyomi
el_chanque_12
Tsukuyomi
5,756
1,313
0
416
9,916
3,470
0
4,532
5,198
0
49,643
L
Cerberus
linteoezio
Cerberus
4,009
275
0
2,282
11,218
7,163
0
1,806
9,346
24,957
5,897
L
2,621
1,692
0
1,408
9,487
2,103
0
3,758
5,649
0
29,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
38,553
540
Minions Killed
443
0
Camps Cleared
0
1,612,795
Distance Traveled
1,671,547
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,691
606
136
9
0
296,678
8
W
Nu Wa
9,233
577
140
9
0
323,268
5
L
Poseidon
8,652
541
115
7
0
301,665
8
W
Chiron
9,753
610
157
10
0
291,150
7
W
Bacchus
7,926
495
29
2
0
363,489
6
L
Shiva
8,762
548
98
6
0
340,180
2
W
Shiva
8,766
548
78
5
0
338,210
6
L
Tsukuyomi
7,397
462
81
5
0
363,717
2
L
Cerberus
7,108
444
74
5
0
335,025
3
L
Jing Wei
6,634
415
75
5
0
330,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role