Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Babagamoosh
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,397 Elo+
Party 1
Awilix
Awilix
OnlineGemini
Awilix
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,613 Elo+
Party 3
Chang'e
Chang'e
SillyRabbit32
Chang'e
Level 27
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 4L
1,167 Elo+
Party 1
Anhur
Anhur
robxbaked
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,383 Elo+
Party 1
Team Averages
Level 51
1,535 SR
1,412 Elo+

VS

Team Averages
Level 80
1,443 SR
1,523 Elo+
Nike
Nike
A1exMqez96
Nike
Level 77
God Stats
1W - 0L
1,518 SR
Queue Stats
22W - 28L
1,438 Elo+
Solo
Ra
Ra
Unclehomenikka
Ra
Level 101
God Stats
2W - 3L
1,306 SR
Queue Stats
64W - 61L
1,570 Elo+
Party 2
Anubis
Anubis
WolfmanZz4540
Anubis
Level 87
God Stats
2W - 6L
1,199 SR
Queue Stats
172W - 191L
1,454 Elo+
Solo
Hachiman
Hachiman
Xalavus
Hachiman
Level 29
God Stats
2W - 0L
1,692 SR
Queue Stats
30W - 27L
1,624 Elo+
Party 2
Merlin
Merlin
daddyhomenigra
Merlin
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 89L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 4 / 5
9,615
801
12,502
12,618
4,409
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Babagamoosh
Cerberus
14
1 / 2 / 6
9,158
763
6,751
24,718
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
15
4 / 4 / 6
9,004
750
11,468
11,968
4,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
15
1 / 4 / 9
8,614
718
8,268
12,187
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
robxbaked
Anhur
16
3 / 2 / 7
9,040
753
5,945
9,908
3,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 11
9,732
811
9,111
19,317
19,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 2 / 8
10,209
851
8,271
8,966
3,916
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 1 / 8
9,255
771
9,211
5,520
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Xalavus
Hachiman
16
6 / 3 / 6
9,898
825
19,579
11,515
5,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 8
9,613
801
16,112
9,805
3,964
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
12
Kills
16
16
Deaths
12
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
5
1.38
W
1
4
11
1.63
L
Cerberus
Babagamoosh
Cerberus
1
2
6
2
L
Awilix
4
4
6
1.75
L
Chang'e
1
4
9
1.38
W
4
2
8
4
W
2
1
8
6
W
Hachiman
Xalavus
Hachiman
6
3
6
3
W
3
2
8
3.5
L
Anhur
robxbaked
Anhur
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,934
Damage
62,284
71,399
Taken
55,123
31,441
Mitigated
35,228
40,742
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,502
5,050
2,945
4,144
12,618
4,409
2,556
6,210
6,408
29,044
0
W
9,111
588
682
2,376
19,317
19,321
393
7,595
11,722
0
16,596
L
Cerberus
Babagamoosh
Cerberus
6,751
391
1,618
12,637
24,718
15,304
61
10,641
14,077
14,206
0
L
Awilix
11,468
3,424
799
1,454
11,968
4,481
187
4,522
7,446
0
15,324
L
Chang'e
8,268
657
8,763
4,633
12,187
3,672
426
7,544
4,643
19,030
0
W
8,271
1,339
5,465
1,954
8,966
3,916
817
5,208
3,758
28,603
0
W
9,211
326
959
280
5,520
2,942
1,275
3,318
2,202
19,773
0
W
Hachiman
Xalavus
Hachiman
19,579
8,952
251
1,714
11,515
5,085
1,701
6,392
5,123
0
28,808
W
16,112
666
2,132
1,504
9,805
3,964
866
5,008
4,797
34,507
0
L
Anhur
robxbaked
Anhur
5,945
1,508
2,728
1,021
9,908
3,575
552
4,677
5,231
0
17,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
48,707
112
Minions Killed
138
0
Camps Cleared
0
1,124,691
Distance Traveled
1,143,307
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,615
801
46
4
0
216,158
1
W
Nike
9,732
811
23
2
0
232,577
1
L
Cerberus
9,158
763
16
1
0
235,169
0
L
Awilix
9,004
750
1
0
0
217,355
0
L
Chang'e
8,614
718
32
3
0
229,174
5
W
Ra
10,209
851
45
4
0
251,642
0
W
Anubis
9,255
771
13
1
0
206,565
4
W
Hachiman
9,898
825
19
2
0
206,295
1
W
Merlin
9,613
801
38
3
0
246,228
0
L
Anhur
9,040
753
17
1
0
226,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role