Player Matchup

Ra
Ra
BLapJohnson21
Ra
Level 88
God Stats
3W - 2L
1,447 SR
Queue Stats
13W - 18L
1,699 Elo+
Party 2
Shiva
Shiva
DanteGoesBerserk
Shiva
Level 107
God Stats
5W - 4L
1,763 SR
Queue Stats
196W - 268L
1,485 Elo+
Party 3
Atlas
Atlas
KILLER_LD_DEATH
Atlas
Level 86
God Stats
1W - 1L
1,701 SR
Queue Stats
38W - 45L
1,403 Elo+
Party 3
Neith
Neith
M1N10N 597
Neith
Level 87
God Stats
9W - 9L
1,741 SR
Queue Stats
131W - 177L
1,404 Elo+
Party 2
Awilix
Awilix
OldDirtyNomad
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 149L
1,609 Elo+
Party 2
Team Averages
Level 99
1,630 SR
1,520 Elo+

VS

Team Averages
Level 125
1,534 SR
1,405 Elo+
Danzaburou
Danzaburou
BurstSet
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,271 Elo+
Party 1
Cliodhna
Cliodhna
DecSev
Cliodhna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 114L
1,392 Elo+
Solo
Kukulkan
Kukulkan
ShaggyMTastic93
Kukulkan
Level 125
God Stats
10W - 10L
1,488 SR
Queue Stats
16W - 17L
1,416 Elo+
Party 1
Shiva
Shiva
Unlucky5iren
Shiva
Level 100
God Stats
5W - 3L
1,422 SR
Queue Stats
235W - 276L
1,428 Elo+
Solo
Bacchus
Bacchus
zamirlv
Bacchus
Level 160
God Stats
4W - 2L
1,761 SR
Queue Stats
179W - 181L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 6
14,201
592
10,449
19,930
10,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 6 / 8
16,923
705
29,250
38,367
55,345
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 9 / 7
14,658
611
12,480
39,432
49,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
20
5 / 5 / 8
16,195
675
19,753
21,760
8,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 8 / 2
15,877
662
12,366
28,328
11,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurstSet
Danzaburou
20
4 / 7 / 11
16,426
684
19,210
23,975
10,977
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
DecSev
Cliodhna
20
14 / 2 / 15
18,794
783
33,478
19,721
10,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
20
8 / 1 / 14
18,159
757
25,388
8,612
4,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 8 / 16
16,531
689
26,157
29,523
42,004
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bacchus
zamirlv
Bacchus
20
5 / 0 / 18
16,976
707
24,304
25,083
51,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
18
Kills
37
37
Deaths
18
31
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
Danzaburou
BurstSet
Danzaburou
4
7
11
1.36
L
7
6
8
1.83
W
Cliodhna
DecSev
Cliodhna
14
2
15
10.75
L
2
9
7
0.61
L
Neith
5
5
8
1.8
L
4
8
2
0.63
W
Kukulkan
8
1
14
15
W
6
8
16
1.75
W
Bacchus
zamirlv
Bacchus
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,298
Damage
128,537
147,817
Taken
106,914
134,941
Mitigated
119,850
24,905
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,449
753
2,818
2,333
19,930
10,591
168
11,300
8,630
55,163
0
W
Danzaburou
BurstSet
Danzaburou
19,210
10,011
406
7,820
23,975
10,977
6,581
5,408
18,275
0
55,253
L
29,250
4,872
284
4,432
38,367
55,345
1,180
9,950
28,183
783
76,185
W
Cliodhna
DecSev
Cliodhna
33,478
5,470
425
3,024
19,721
10,472
170
3,905
15,474
0
87,639
L
12,480
5,662
282
6,715
39,432
49,746
72
12,508
26,924
32,964
988
L
Neith
19,753
7,320
0
5,034
21,760
8,196
1,517
6,253
15,507
0
80,876
L
12,366
5,304
0
3,007
28,328
11,063
243
9,447
18,881
0
58,555
W
Kukulkan
25,388
552
0
1,491
8,612
4,885
1,451
1,123
7,381
100,341
0
W
26,157
4,428
722
1,637
29,523
42,004
217
7,345
21,357
0
65,642
W
Bacchus
zamirlv
Bacchus
24,304
1,776
0
2,249
25,083
51,512
0
5,120
19,439
71,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,854
Gold Earned
86,886
425
Minions Killed
465
0
Camps Cleared
0
2,153,899
Distance Traveled
2,459,929
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,201
592
94
4
0
416,530
0
W
Danzaburou
16,426
684
69
3
0
425,671
0
L
Shiva
16,923
705
97
4
0
458,852
2
W
Cliodhna
18,794
783
87
4
0
539,465
1
L
Atlas
14,658
611
42
2
0
374,126
2
L
Neith
16,195
675
125
5
0
433,448
3
L
Awilix
15,877
662
67
3
0
470,943
0
W
Kukulkan
18,159
757
170
7
0
507,696
3
W
Shiva
16,531
689
68
3
0
463,015
0
W
Bacchus
16,976
707
71
3
0
524,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role