Player Matchup

Geb
Geb
Gold IV
ASAP-SLK
Geb
Gold IV
Level 88
God Stats
7W - 8L
1,704 SR
Queue Stats
69W - 64L
1,487 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
RjxSnow
Gilgamesh
Gold III
Level 127
God Stats
3W - 3L
1,653 SR
Queue Stats
80W - 78L
1,508 MMR
Party 1
Merlin
Merlin
Gold V
tmuggastacks14
Merlin
Gold V
Level 89
God Stats
77W - 67L
1,556 SR
Queue Stats
82W - 77L
1,242 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,638 SR
1,412 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,413 SR
1,104 MMR
Loki
Loki
Bronze V
ActiveSnagz
Loki
Bronze V
Level 45
God Stats
3W - 12L
1,218 SR
Queue Stats
13W - 61L
730 MMR
Party 2
Nox
Nox
Silver III
JuvenilePanda3
Nox
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,437 MMR
Party 2
Cthulhu
Cthulhu
Silver II
ReaperMONKIE
Cthulhu
Silver II
Level 73
God Stats
3W - 5L
1,521 SR
Queue Stats
43W - 67L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 11
14,568
767
15,627
19,558
28,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
RjxSnow
Gilgamesh
18
5 / 2 / 10
13,224
696
14,589
21,909
24,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 6 / 7
13,436
707
24,050
14,845
7,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ZeusThothBacchusAo KuangBastet

VS

Bans
DiscordiaMedusaHeraChaacHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 1
12,259
645
7,616
18,234
7,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 8 / 3
11,673
614
9,955
17,882
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ReaperMONKIE
Cthulhu
17
0 / 2 / 5
11,898
626
17,116
25,755
29,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
7
8
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
5
7
1
0.79
L
2
8
3
0.44
L
Cthulhu
ReaperMONKIE
Cthulhu
0
2
5
1.25
W
Gilgamesh
RjxSnow
Gilgamesh
5
2
10
5
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,266
Damage
34,687
56,312
Taken
61,871
60,497
Mitigated
43,922
19,144
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,627
685
1,302
7,621
19,558
28,180
88
9,977
9,581
45,447
0
L
7,616
955
74
1,664
18,234
7,579
0
11,556
6,341
0
26,852
L
9,955
0
809
2,488
17,882
7,343
669
12,876
4,751
42,795
0
L
Cthulhu
ReaperMONKIE
Cthulhu
17,116
720
1,191
5,991
25,755
29,000
0
17,549
7,582
51,637
0
W
Gilgamesh
RjxSnow
Gilgamesh
14,589
1,534
494
5,616
21,909
24,808
704
8,844
13,065
7,562
30,650
W
24,050
1,009
353
3,758
14,845
7,509
1,867
8,488
6,357
68,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
35,830
195
Minions Killed
171
4
Camps Cleared
11
1,055,489
Distance Traveled
978,768
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,568
767
31
2
0
396,784
3
L
Loki
12,259
645
37
2
3
307,592
3
L
Nox
11,673
614
62
3
3
293,177
1
L
Cthulhu
11,898
626
72
4
5
377,999
0
W
Gilgamesh
13,224
696
58
3
0
379,135
3
W
Merlin
13,436
707
106
6
4
279,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role