Player Matchup

Jormungandr
Jormungandr
AriNahhh
Jormungandr
Level 62
God Stats
2W - 5L
1,178 SR
Queue Stats
53W - 53L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
BigBoyShad
Cliodhna
Level 142
God Stats
2W - 2L
1,254 SR
Queue Stats
200W - 201L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
G3TR34L
Baron Samedi
Level 60
God Stats
1W - 2L
1,447 SR
Queue Stats
66W - 69L
1,384 Elo+
Solo
Sobek
Sobek
MaKDelay
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,458 Elo+
Solo
Charybdis
Charybdis
NikkyThikc
Charybdis
Level 50
God Stats
2W - 2L
1,310 SR
Queue Stats
59W - 57L
1,484 Elo+
Party 1
Team Averages
Level 76
1,338 SR
1,481 Elo+

VS

Team Averages
Level 98
1,634 SR
1,453 Elo+
Scylla
Scylla
AegisDSilver
Scylla
Level 57
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 13L
1,427 Elo+
Party 2
Cernunnos
Cernunnos
CristinaVespucci
Cernunnos
Level 64
God Stats
7W - 3L
1,702 SR
Queue Stats
87W - 80L
1,530 Elo+
Party 2
Mercury
Mercury
Denzelle1989
Mercury
Level 159
God Stats
1W - 2L
1,780 SR
Queue Stats
71W - 85L
1,470 Elo+
Solo
Shiva
Shiva
REVZATERRA
Shiva
Level 83
God Stats
1W - 1L
1,836 SR
Queue Stats
25W - 53L
1,378 Elo+
Solo
Zeus
Zeus
TwoPacsOfEminems
Zeus
Level 127
God Stats
16W - 21L
1,567 SR
Queue Stats
72W - 104L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AriNahhh
Jormungandr
19
3 / 0 / 15
11,612
726
11,078
11,336
11,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
BigBoyShad
Cliodhna
20
14 / 3 / 7
13,618
851
20,339
17,526
8,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
G3TR34L
Baron Samedi
18
5 / 2 / 9
11,447
715
12,392
8,731
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
MaKDelay
Sobek
18
3 / 0 / 16
11,431
714
8,129
19,513
25,085
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
NikkyThikc
Charybdis
18
4 / 1 / 13
11,705
732
6,941
11,284
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 7 / 2
10,130
633
5,142
10,688
3,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
15
0 / 9 / 1
9,419
589
9,000
15,817
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Denzelle1989
Mercury
17
1 / 2 / 3
10,449
653
7,334
16,446
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
15
1 / 3 / 2
9,428
589
6,087
12,815
7,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

18
2 / 8 / 0
11,005
688
14,697
14,900
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
29
Kills
6
6
Deaths
29
60
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
7
2
0.43
W
Jormungandr
AriNahhh
Jormungandr
3
0
15
10.5
W
Cliodhna
BigBoyShad
Cliodhna
14
3
7
5.83
L
Cernunnos
0
9
1
0.06
L
Mercury
Denzelle1989
Mercury
1
2
3
1.25
W
Baron Samedi
G3TR34L
Baron Samedi
5
2
9
4.75
W
Sobek
MaKDelay
Sobek
3
0
16
11
W
Charybdis
NikkyThikc
Charybdis
4
1
13
10.5
L
Shiva
1
3
2
0.67
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,879
Damage
42,260
68,390
Taken
70,666
54,928
Mitigated
27,077
20,390
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,142
395
0
69
10,688
3,683
0
4,213
6,334
17,515
0
W
Jormungandr
AriNahhh
Jormungandr
11,078
1,991
380
235
11,336
11,547
1,302
4,210
7,012
39,994
0
W
Cliodhna
BigBoyShad
Cliodhna
20,339
2,727
0
2,288
17,526
8,469
1,176
4,532
12,768
0
65,423
L
Cernunnos
9,000
2,075
65
1,211
15,817
5,779
0
6,357
9,222
0
35,740
L
Mercury
Denzelle1989
Mercury
7,334
2,709
66
1,583
16,446
5,507
100
8,204
8,136
0
26,366
W
Baron Samedi
G3TR34L
Baron Samedi
12,392
443
3,428
3,045
8,731
4,341
1,834
1,490
7,078
37,539
0
W
Sobek
MaKDelay
Sobek
8,129
473
1,019
6,132
19,513
25,085
659
5,942
13,464
25,759
0
W
Charybdis
NikkyThikc
Charybdis
6,941
4,206
796
3,067
11,284
5,486
3,181
3,665
7,571
0
39,694
L
Shiva
6,087
745
0
680
12,815
7,270
115
7,231
5,391
0
19,089
L
14,697
588
336
2,002
14,900
4,838
0
4,732
9,984
58,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,813
Gold Earned
50,431
313
Minions Killed
223
0
Camps Cleared
0
1,674,038
Distance Traveled
1,339,401
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,130
633
27
2
0
215,597
0
W
Jormungandr
11,612
726
67
4
0
328,272
0
W
Cliodhna
13,618
851
104
7
0
351,087
3
L
Cernunnos
9,419
589
37
2
0
224,772
0
L
Mercury
10,449
653
40
3
0
364,258
0
W
Baron Samedi
11,447
715
43
3
0
344,554
10
W
Sobek
11,431
714
37
2
0
334,963
2
W
Charybdis
11,705
732
62
4
0
315,162
1
L
Shiva
9,428
589
34
2
0
255,842
3
L
Zeus
11,005
688
85
5
0
278,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role