Player Matchup

Shiva
Shiva
Garsen12
Shiva
Level 77
God Stats
7W - 3L
1,554 SR
Queue Stats
14W - 17L
1,429 Elo+
Party 2
Hel
Hel
Johnny Page73
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Pele
Pele
PhonedBugle9893
Pele
Level 42
God Stats
5W - 3L
1,745 SR
Queue Stats
8W - 4L
1,672 Elo+
Party 2
Gilgamesh
Gilgamesh
cainlo14
Gilgamesh
Level 149
God Stats
4W - 1L
1,529 SR
Queue Stats
16W - 15L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
hannahsworld25
Nu Wa
Level 135
God Stats
3W - 3L
1,464 SR
Queue Stats
4W - 5L
1,452 Elo+
Solo
Team Averages
Level 110
1,558 SR
1,517 Elo+

VS

Team Averages
Level 32
1,319 SR
1,305 Elo+
Gilgamesh
Gilgamesh
DHG ZiggyZag
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
JaneyOwO
Scylla
Level 10
God Stats
24W - 16L
1,339 SR
Queue Stats
24W - 18L
1,162 Elo+
Party 1
Achilles
Achilles
Shmeegs iO
Achilles
Level 99
God Stats
1W - 3L
1,348 SR
Queue Stats
2W - 8L
1,315 Elo+
Party 3
Discordia
Discordia
StormGazer
Discordia
Level 31
God Stats
14W - 16L
1,141 SR
Queue Stats
344W - 387L
1,387 Elo+
Solo
Kali
Kali
Zenphre
Kali
Level 12
God Stats
17W - 8L
1,268 SR
Queue Stats
25W - 22L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Garsen12
Shiva
20
7 / 3 / 13
13,147
773
15,083
18,001
14,007
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

19
4 / 4 / 11
12,387
729
5,921
14,983
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 2 / 10
14,107
830
17,033
19,709
7,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
cainlo14
Gilgamesh
20
8 / 5 / 13
13,636
802
18,592
19,668
7,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 3 / 14
12,268
722
17,338
12,508
4,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DHG ZiggyZag
Gilgamesh
16
0 / 9 / 6
10,336
608
6,469
21,039
13,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
JaneyOwO
Scylla
20
7 / 5 / 3
12,880
758
15,409
13,635
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Shmeegs iO
Achilles
19
3 / 7 / 6
11,514
677
15,877
21,110
30,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
StormGazer
Discordia
19
3 / 10 / 4
11,776
693
18,554
17,300
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Zenphre
Kali
19
3 / 6 / 7
12,373
728
12,353
19,504
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
37
Kills
16
17
Deaths
37
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DHG ZiggyZag
Gilgamesh
0
9
6
0.33
W
Shiva
Garsen12
Shiva
7
3
13
4.5
L
Scylla
JaneyOwO
Scylla
7
5
3
1.7
W
4
4
11
2.38
W
15
2
10
10
L
Achilles
Shmeegs iO
Achilles
3
7
6
0.86
L
Discordia
StormGazer
Discordia
3
10
4
0.5
L
Kali
Zenphre
Kali
3
6
7
1.08
W
Gilgamesh
cainlo14
Gilgamesh
8
5
13
2.9
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,967
Damage
68,662
84,869
Taken
92,588
37,651
Mitigated
61,219
20,817
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DHG ZiggyZag
Gilgamesh
6,469
1,251
0
184
21,039
13,224
387
4,442
16,557
7,020
18,311
W
Shiva
Garsen12
Shiva
15,083
2,331
1,169
2,228
18,001
14,007
2,603
6,557
11,227
0
39,980
L
Scylla
JaneyOwO
Scylla
15,409
2,585
0
1,315
13,635
3,701
0
2,012
11,623
59,596
0
W
5,921
390
2,964
4,094
14,983
4,150
1,540
6,029
8,704
26,619
0
W
17,033
4,084
499
5,725
19,709
7,406
2,783
9,480
9,803
0
44,938
L
Achilles
Shmeegs iO
Achilles
15,877
2,365
0
1,967
21,110
30,247
102
5,333
15,619
5,427
30,772
L
Discordia
StormGazer
Discordia
18,554
1,958
257
2,280
17,300
4,840
466
4,185
13,027
50,648
0
L
Kali
Zenphre
Kali
12,353
5,055
0
3,242
19,504
9,207
0
6,825
12,503
0
42,992
W
Gilgamesh
cainlo14
Gilgamesh
18,592
4,713
0
1,416
19,668
7,935
2,814
9,997
9,470
0
53,007
W
17,338
5,479
1,023
1,699
12,508
4,153
1,330
5,456
6,974
43,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,545
Gold Earned
58,879
284
Minions Killed
269
0
Camps Cleared
0
1,719,499
Distance Traveled
1,499,736
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,336
608
25
1
0
294,859
0
W
Shiva
13,147
773
53
3
0
369,031
0
L
Scylla
12,880
758
91
5
0
294,593
1
W
Hel
12,387
729
58
3
0
308,871
0
W
Pele
14,107
830
50
3
0
383,781
1
L
Achilles
11,514
677
30
2
0
326,091
0
L
Discordia
11,776
693
59
3
0
263,595
1
L
Kali
12,373
728
64
4
0
320,598
2
W
Gilgamesh
13,636
802
68
4
0
339,346
0
W
Nu Wa
12,268
722
55
3
0
318,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role