Player Matchup

Odin
Odin
Diamond V
CL00TZ
Odin
Diamond V
Level 146
God Stats
6W - 3L
1,649 SR
Queue Stats
113W - 39L
2,046 MMR
Party 1
Sol
Sol
Diamond V
Firestalker77
Sol
Diamond V
Level 105
God Stats
15W - 3L
1,923 SR
Queue Stats
113W - 39L
2,046 MMR
Party 1
Sobek
Sobek
Diamond V
Floppycocoa
Sobek
Diamond V
Level 136
God Stats
29W - 8L
1,775 SR
Queue Stats
89W - 31L
2,046 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,782 SR
2,046 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,590 SR
1,533 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze IV
 
Horus
Bronze IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
GordonFknRamsay
Agni
Silver II
Level 149
God Stats
4W - 1L
1,770 SR
Queue Stats
5W - 5L
1,599 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CL00TZ
Odin
14
5 / 0 / 8
9,206
767
4,875
10,540
10,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 0 / 7
9,847
821
14,392
7,062
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 1 / 10
9,474
790
5,304
14,920
15,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ah Muzen CabThothBastetAthenaGilgamesh

VS

Bans
AtlasAchillesChironAresFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 4 / 0
7,398
617
11,908
8,793
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
 
Horus
10
0 / 5 / 1
6,818
568
2,887
11,730
11,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 0
6,970
581
8,562
7,068
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
L
Horus
 
Horus
0
5
1
0.1
W
Odin
CL00TZ
Odin
5
0
8
9
W
5
0
7
8.5
W
3
1
10
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,571
Damage
23,357
32,522
Taken
27,591
27,431
Mitigated
17,167
15,661
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,908
4,443
0
1,478
8,793
3,418
0
6,329
2,464
0
32,157
L
Horus
 
Horus
2,887
1,398
787
3,152
11,730
11,751
0
9,313
2,417
0
9,895
W
Odin
CL00TZ
Odin
4,875
853
827
4,461
10,540
10,077
195
3,073
7,467
0
17,514
W
14,392
7,143
0
3,862
7,062
2,149
2,746
2,330
4,732
66,250
0
W
5,304
620
0
6,511
14,920
15,205
193
3,988
10,932
17,189
0
L
8,562
538
0
250
7,068
1,998
0
4,228
2,840
23,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
21,186
138
Minions Killed
103
7
Camps Cleared
4
726,776
Distance Traveled
635,928
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,398
617
55
5
2
225,978
1
L
Horus
6,818
568
14
1
1
196,936
1
W
Odin
9,206
767
15
1
0
250,253
4
W
Sol
9,847
821
105
9
7
232,795
5
W
Sobek
9,474
790
18
2
0
243,728
5
L
Agni
6,970
581
34
3
1
213,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role