Player Matchup

Horus
Horus
BuddyKiller_6000
Horus
Level 97
God Stats
1W - 2L
1,291 SR
Queue Stats
36W - 30L
1,650 Elo+
Solo
Anubis
Anubis
FR33 Willyyy
Anubis
Level 103
God Stats
13W - 20L
1,428 SR
Queue Stats
334W - 371L
1,427 Elo+
Solo
Loki
Loki
M-O-M-A-S-E
Loki
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Persephone
Persephone
OfficiallyKam
Persephone
Level 122
God Stats
2W - 1L
1,451 SR
Queue Stats
82W - 100L
1,196 Elo+
Solo
Anhur
Anhur
SJ Shadow
Anhur
Level 103
God Stats
0W - 1L
1,616 SR
Queue Stats
19W - 33L
1,432 Elo+
Solo
Team Averages
Level 97
1,457 SR
1,441 Elo+

VS

Team Averages
Level 97
1,587 SR
1,527 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CuckGreener
Osiris
Level 61
God Stats
1W - 2L
1,443 SR
Queue Stats
27W - 22L
1,508 Elo+
Party 1
Persephone
Persephone
Ehrpercalipse
Persephone
Level 107
God Stats
4W - 1L
1,914 SR
Queue Stats
53W - 45L
1,547 Elo+
Party 1
Atlas
Atlas
Ermahgerddan
Atlas
Level 109
God Stats
4W - 2L
1,580 SR
Queue Stats
80W - 62L
1,529 Elo+
Party 1
Izanami
Izanami
iLikeFanGoing
Izanami
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 65L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,711
1,244
6,961
11,150
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
1 / 1 / 4
8,688
1,241
4,866
6,643
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
7,341
1,049
2,987
6,117
2,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
OfficiallyKam
Persephone
14
2 / 2 / 4
9,183
1,312
9,078
7,759
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
SJ Shadow
Anhur
14
0 / 3 / 3
8,220
1,174
2,067
8,089
2,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 3 / 5
9,330
1,333
7,001
6,083
2,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
14
5 / 1 / 7
9,400
1,343
8,226
8,366
7,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Ehrpercalipse
Persephone
14
1 / 2 / 11
8,635
1,234
5,861
4,322
1,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 12
9,272
1,325
7,762
5,725
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
14
3 / 0 / 10
9,085
1,298
8,137
5,061
1,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
6
Kills
16
16
Deaths
6
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
3
5
2.5
L
3
5
1
0.7
W
Osiris
5
1
7
8.5
W
Persephone
Ehrpercalipse
Persephone
1
2
11
3.25
W
2
0
12
8
L
Anubis
1
1
4
3
L
0
5
1
0.1
L
Persephone
OfficiallyKam
Persephone
2
2
4
2
L
Anhur
SJ Shadow
Anhur
0
3
3
0.5
W
Izanami
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,959
Damage
36,987
39,758
Taken
29,557
14,052
Mitigated
17,484
4,424
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,001
521
72
459
6,083
2,808
0
3,624
2,289
13,223
0
L
6,961
4,015
656
1,082
11,150
4,521
0
4,828
6,322
0
18,784
W
Osiris
8,226
3,234
0
0
8,366
7,762
0
3,259
4,780
0
10,798
W
Persephone
Ehrpercalipse
Persephone
5,861
263
0
539
4,322
1,064
0
1,693
2,417
27,509
0
W
7,762
2,127
0
842
5,725
4,467
0
1,566
3,967
16,577
0
L
Anubis
4,866
146
226
1,110
6,643
2,469
0
2,295
4,348
14,236
0
L
2,987
751
0
210
6,117
2,065
0
3,184
2,933
0
6,194
L
Persephone
OfficiallyKam
Persephone
9,078
91
0
759
7,759
2,603
0
4,559
3,198
26,644
0
L
Anhur
SJ Shadow
Anhur
2,067
651
0
381
8,089
2,394
0
5,757
2,332
0
20,695
W
Izanami
8,137
5,932
0
785
5,061
1,383
0
2,689
2,159
0
24,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,143
Gold Earned
45,722
139
Minions Killed
141
6
Camps Cleared
6
647,261
Distance Traveled
705,903
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,330
1,333
14
2
3
125,175
1
L
Horus
8,711
1,244
24
3
0
147,414
0
W
Osiris
9,400
1,343
3
0
1
163,173
0
W
Persephone
8,635
1,234
48
7
0
128,487
0
W
Atlas
9,272
1,325
29
4
0
150,079
0
L
Anubis
8,688
1,241
25
4
4
132,826
2
L
Loki
7,341
1,049
6
1
1
89,491
1
L
Persephone
9,183
1,312
45
6
0
142,055
0
L
Anhur
8,220
1,174
39
6
1
135,475
0
W
Izanami
9,085
1,298
47
7
2
138,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role