Player Matchup

Khepri
Khepri
DFourV
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,610 Elo+
Party 1
Izanami
Izanami
Gutsu8
Izanami
Level 6
God Stats
6W - 11L
1,379 SR
Queue Stats
13W - 24L
1,152 Elo+
Party 1
Sol
Sol
rosiepeeps
Sol
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 122L
1,210 Elo+
Party 1
Team Averages
Level 34
1,460 SR
1,324 Elo+

VS

Team Averages
Level 72
1,477 SR
1,372 Elo+
Hun Batz
Hun Batz
Captainmcgrubin
Hun Batz
Level 85
God Stats
6W - 16L
1,415 SR
Queue Stats
80W - 112L
1,362 Elo+
Party 2
Shiva
Shiva
DurableClive
Shiva
Level 124
God Stats
8W - 6L
1,516 SR
Queue Stats
89W - 68L
1,418 Elo+
Party 2
Olorun
Olorun
FrozenFuture511
Olorun
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DFourV
Khepri
10
0 / 6 / 1
7,438
620
3,168
11,424
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gutsu8
Izanami
11
1 / 4 / 0
7,277
606
4,565
8,055
2,490
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 1
7,669
639
8,274
9,456
2,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
8 / 0 / 6
9,727
811
11,748
11,873
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 9
9,154
763
10,792
10,172
8,296
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
2 / 1 / 9
8,571
714
3,349
5,519
2,545
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
14
14
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
8
0
6
11
L
Khepri
DFourV
Khepri
0
6
1
0.08
W
4
0
9
8.5
W
2
1
9
6.5
L
Izanami
Gutsu8
Izanami
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,007
Damage
25,889
28,935
Taken
27,564
12,634
Mitigated
22,872
4,352
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
11,748
2,580
381
1,526
11,873
12,031
705
4,758
7,115
0
30,431
L
Khepri
DFourV
Khepri
3,168
298
0
707
11,424
7,424
11
1,957
9,088
6,715
0
W
10,792
1,862
971
1,223
10,172
8,296
426
4,146
6,026
0
37,477
W
3,349
1,841
390
595
5,519
2,545
856
3,393
2,126
13,065
0
L
Izanami
Gutsu8
Izanami
4,565
3,041
0
701
8,055
2,490
399
671
7,166
0
21,816
L
8,274
885
63
2,881
9,456
2,720
0
930
8,272
34,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,384
Gold Earned
27,452
118
Minions Killed
119
5
Camps Cleared
6
625,077
Distance Traveled
758,111
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,727
811
40
3
2
257,125
4
L
Khepri
7,438
620
15
1
0
208,596
0
W
Shiva
9,154
763
60
5
4
263,533
1
W
Olorun
8,571
714
19
2
0
237,453
0
L
Izanami
7,277
606
34
3
0
186,426
0
L
Sol
7,669
639
69
6
5
230,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role