Player Matchup

Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CQMoistBoi19
Thanatos
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
148W - 108L
1,638 Elo+
Party 1
Horus
Horus
Popeye3116
Horus
Level 119
God Stats
10W - 7L
1,736 SR
Queue Stats
144W - 118L
1,631 Elo+
Party 1
Thoth
Thoth
ThiccyRicky69
Thoth
Level 151
God Stats
8W - 4L
1,500 SR
Queue Stats
183W - 141L
1,690 Elo+
Party 1
Ymir
Ymir
mitchminer
Ymir
Level 17
God Stats
10W - 4L
1,891 SR
Queue Stats
10W - 4L
1,920 Elo+
Party 1
Team Averages
Level 107
1,625 SR
1,676 Elo+

VS

Team Averages
Level 21
1,232 SR
1,326 Elo+
Gilgamesh
Gilgamesh
Karma309508
Gilgamesh
Level 27
God Stats
4W - 14L
933 SR
Queue Stats
38W - 104L
1,208 Elo+
Party 2
Thanatos
Thanatos
PootieWuTang424
Thanatos
Level 51
God Stats
0W - 3L
1,113 SR
Queue Stats
18W - 64L
1,162 Elo+
Party 2
Discordia
Discordia
Tinkiepoo4405
Discordia
Level 16
God Stats
5W - 11L
1,113 SR
Queue Stats
16W - 42L
1,262 Elo+
Party 2
Hades
Hades
deathdespair667
Hades
Level 5
God Stats
0W - 7L
1,500 SR
Queue Stats
2W - 19L
1,500 Elo+
Party 2
Ares
Ares
lilstiltz
Ares
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
16 / 0 / 10
12,826
987
17,501
8,024
3,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thanatos
CQMoistBoi19
Thanatos
19
16 / 4 / 18
12,044
926
21,246
12,504
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
17
8 / 2 / 23
11,163
859
14,953
12,746
13,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 0 / 13
11,935
918
14,824
3,412
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 22
10,397
800
4,363
11,146
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Karma309508
Gilgamesh
16
3 / 8 / 1
9,997
769
5,395
17,386
8,032
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
14
1 / 12 / 2
8,154
627
4,319
15,947
4,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Tinkiepoo4405
Discordia
14
1 / 8 / 1
8,262
636
4,920
11,814
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 11 / 4
8,228
633
8,099
16,520
4,671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
2 / 11 / 4
9,775
752
3,206
22,550
21,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
19
50
Kills
7
7
Deaths
50
86
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
16
0
10
21
W
Thanatos
CQMoistBoi19
Thanatos
16
4
18
6.25
L
Gilgamesh
Karma309508
Gilgamesh
3
8
1
0.44
L
Thanatos
1
12
2
0.17
W
Horus
8
2
23
9.75
W
8
0
13
14.5
L
Discordia
Tinkiepoo4405
Discordia
1
8
1
0.19
L
0
11
4
0.18
L
Ares
2
11
4
0.36
W
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,887
Damage
25,939
47,832
Taken
84,217
33,694
Mitigated
41,078
13,733
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,501
8,216
0
341
8,024
3,821
6,233
1,673
6,351
0
72,079
W
Thanatos
CQMoistBoi19
Thanatos
21,246
9,573
0
10,088
12,504
5,015
988
5,352
7,152
0
39,020
L
Gilgamesh
Karma309508
Gilgamesh
5,395
1,592
0
131
17,386
8,032
0
4,458
12,928
0
25,540
L
Thanatos
4,319
1,447
0
3,013
15,947
4,848
0
4,101
11,846
0
9,277
W
Horus
14,953
6,299
176
1,797
12,746
13,854
1,234
3,756
8,990
0
26,718
W
14,824
294
0
323
3,412
1,213
1,290
1,126
2,286
55,313
0
L
Discordia
Tinkiepoo4405
Discordia
4,920
522
0
156
11,814
2,241
0
1,141
10,673
18,349
0
L
8,099
1,066
223
1,030
16,520
4,671
0
5,103
11,417
17,703
0
L
Ares
3,206
616
0
458
22,550
21,286
0
4,384
18,166
14,994
0
W
4,363
434
0
1,008
11,146
9,791
139
4,136
6,828
6,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,365
Gold Earned
44,416
269
Minions Killed
103
0
Camps Cleared
0
1,456,972
Distance Traveled
1,101,080
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,826
987
116
9
0
285,171
0
W
Thanatos
12,044
926
27
2
0
326,629
2
L
Gilgamesh
9,997
769
33
3
0
261,639
0
L
Thanatos
8,154
627
8
1
0
207,745
1
W
Horus
11,163
859
16
1
0
305,012
0
W
Thoth
11,935
918
104
8
0
273,365
0
L
Discordia
8,262
636
22
2
0
228,146
0
L
Hades
8,228
633
24
2
0
208,298
1
L
Ares
9,775
752
16
1
0
195,252
0
W
Ymir
10,397
800
6
0
0
266,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role