Player Matchup

Sobek
Sobek
Silver I
Eytaru
Sobek
Silver I
Level 138
God Stats
1W - 1L
1,819 SR
Queue Stats
130W - 137L
1,147 MMR
Solo
Poseidon
Poseidon
Bronze III
Lost2Mind
Poseidon
Bronze III
Level 133
God Stats
4W - 4L
1,283 SR
Queue Stats
167W - 163L
1,158 MMR
Solo
Cupid
Cupid
Silver I
SaitanX
Cupid
Silver I
Level 160
God Stats
172W - 157L
1,453 SR
Queue Stats
1,030W - 1,061L
1,164 MMR
Solo
Achilles
Achilles
Bronze IV
TheHusky14
Achilles
Bronze IV
Level 45
God Stats
3W - 10L
1,440 SR
Queue Stats
238W - 238L
1,201 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ibylink
Tsukuyomi
Silver I
Level 140
God Stats
46W - 36L
1,565 SR
Queue Stats
365W - 391L
1,174 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,512 SR
1,169 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,491 SR
1,240 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver IV
Chickenskout
Vamana
Silver IV
Level 84
God Stats
8W - 4L
1,639 SR
Queue Stats
18W - 18L
1,266 MMR
Party 2
Apollo
Apollo
Gold V
GucciSnoopz
Apollo
Gold V
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 69L
1,262 MMR
Party 1
Olorun
Olorun
Silver III
MCButterGamez
Olorun
Silver III
Level 97
God Stats
5W - 9L
1,317 SR
Queue Stats
27W - 38L
1,048 MMR
Party 2
Khepri
Khepri
Silver II
thebubbleboy
Khepri
Silver II
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 56L
1,126 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eytaru
Sobek
16
1 / 3 / 3
10,188
425
4,400
24,253
32,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Lost2Mind
Poseidon
19
3 / 4 / 2
11,957
498
15,682
14,397
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
SaitanX
Cupid
17
0 / 4 / 1
10,443
435
13,781
20,798
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TheHusky14
Achilles
16
1 / 8 / 3
10,572
441
12,143
27,715
35,202
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
ibylink
Tsukuyomi
17
1 / 7 / 5
10,195
425
12,653
25,734
9,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaCliodhnaGilgameshThoth

VS

Bans
ArachneBastetGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 3 / 3
15,528
647
12,621
21,384
15,938
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
20
9 / 1 / 8
15,923
663
29,580
31,032
38,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
20
5 / 1 / 4
14,926
622
28,133
21,816
9,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 0 / 10
13,839
577
11,718
15,382
6,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
18
2 / 1 / 8
13,681
570
7,026
17,096
22,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
6
Kills
26
26
Deaths
6
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
3
3.5
W
Vamana
9
1
8
13
L
Sobek
Eytaru
Sobek
1
3
3
0.83
W
Apollo
5
1
4
7
L
Poseidon
Lost2Mind
Poseidon
3
4
2
1
W
1
0
10
6
L
Cupid
SaitanX
Cupid
0
4
1
0.13
L
Achilles
TheHusky14
Achilles
1
8
3
0.31
L
Tsukuyomi
ibylink
Tsukuyomi
1
7
5
0.5
W
Khepri
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,659
Damage
89,078
112,897
Taken
106,710
90,676
Mitigated
93,013
27,498
Healing
56,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,621
1,860
0
9,092
21,384
15,938
2,309
5,537
15,847
0
116,012
W
Vamana
29,580
15,682
0
12,606
31,032
38,411
873
5,964
24,672
0
110,561
L
Sobek
Eytaru
Sobek
4,400
493
711
5,632
24,253
32,546
174
5,796
18,457
27,618
0
W
Apollo
28,133
20,398
0
11,120
21,816
9,291
9,276
2,053
19,492
0
137,247
L
Poseidon
Lost2Mind
Poseidon
15,682
1,532
0
2,550
14,397
5,650
346
1,865
12,532
119,858
0
W
11,718
7,135
1,452
10,044
15,382
6,762
5,575
5,321
9,817
110,727
0
L
Cupid
SaitanX
Cupid
13,781
6,861
654
7,762
20,798
7,550
610
941
19,857
0
98,134
L
Achilles
TheHusky14
Achilles
12,143
1,674
0
3,474
27,715
35,202
1,213
1,300
26,415
0
59,833
L
Tsukuyomi
ibylink
Tsukuyomi
12,653
2,436
0
6,715
25,734
9,728
347
8,022
17,712
0
77,564
W
Khepri
7,026
86
6,210
6,429
17,096
22,611
303
4,557
12,539
26,475
6,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,355
Gold Earned
73,897
647
Minions Killed
688
0
Camps Cleared
0
2,198,016
Distance Traveled
2,445,285
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,528
647
164
7
0
554,942
4
W
Vamana
15,923
663
160
7
0
450,757
10
L
Sobek
10,188
425
55
2
0
472,629
5
W
Apollo
14,926
622
174
7
0
447,456
3
L
Poseidon
11,957
498
193
8
0
471,734
9
W
Olorun
13,839
577
160
7
0
488,549
6
L
Cupid
10,443
435
161
7
0
376,178
6
L
Achilles
10,572
441
111
5
0
437,840
2
L
Tsukuyomi
10,195
425
127
5
0
439,635
3
W
Khepri
13,681
570
30
1
0
503,581
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role