Player Matchup

Khepri
Khepri
ASG Crucialist
Khepri
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 177L
1,451 Elo+
Solo
Thanatos
Thanatos
JayTerrel
Thanatos
Level 104
God Stats
7W - 7L
1,500 SR
Queue Stats
272W - 283L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nokia_return
Cu Chulainn
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 61L
1,463 Elo+
Solo
Ares
Ares
XX_Vinny21_XX
Ares
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,429 Elo+
Solo
Hou Yi
Hou Yi
XxxKing CeeZxxX
Hou Yi
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
47W - 55L
1,446 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,446 Elo+

VS

Team Averages
Level 60
1,500 SR
1,500 Elo+
Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Beck88
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
BigBamx420x
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
SinRotty
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Artio
Artio
code213
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 29
10,133
921
6,179
9,506
9,938
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
JayTerrel
Thanatos
16
8 / 3 / 20
10,024
911
13,736
10,781
5,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Nokia_return
Cu Chulainn
17
8 / 1 / 22
10,458
951
13,708
16,406
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 22
9,033
821
8,278
9,728
8,910
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

18
16 / 2 / 15
11,450
1,041
24,009
12,744
6,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 7 / 5
7,812
710
11,179
11,549
7,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Beck88
Achilles
14
1 / 10 / 7
8,086
735
4,781
21,335
22,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 7 / 6
8,237
749
8,002
15,561
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
SinRotty
Merlin
18
7 / 3 / 2
10,702
973
14,870
7,095
3,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
code213
Artio
14
2 / 9 / 4
7,918
720
3,511
20,205
20,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
35
35
Kills
11
11
Deaths
36
108
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
5
0.5
W
2
2
29
8.25
L
Achilles
Beck88
Achilles
1
10
7
0.45
L
0
7
6
0.43
W
Thanatos
JayTerrel
Thanatos
8
3
20
6
W
Cu Chulainn
Nokia_return
Cu Chulainn
8
1
22
19
L
Merlin
SinRotty
Merlin
7
3
2
2.67
W
1
3
22
4
W
16
2
15
11.75
L
Artio
code213
Artio
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,910
Damage
42,343
59,165
Taken
75,745
41,440
Mitigated
65,753
30,977
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,179
750
503
901
11,549
7,323
0
1,617
9,698
14,381
0
W
6,179
516
1,410
2,113
9,506
9,938
766
5,846
3,429
13,823
0
L
Achilles
Beck88
Achilles
4,781
1,500
0
708
21,335
22,728
0
3,899
17,210
0
12,297
L
8,002
3,302
275
1,129
15,561
12,070
0
2,097
13,117
23,835
0
W
Thanatos
JayTerrel
Thanatos
13,736
5,587
1,612
7,834
10,781
5,010
2,330
7,209
3,439
0
22,341
W
Cu Chulainn
Nokia_return
Cu Chulainn
13,708
2,825
1,244
7,072
16,406
11,410
376
8,670
7,565
1,764
32,370
L
Merlin
SinRotty
Merlin
14,870
1,265
276
1,225
7,095
3,082
0
1,628
5,306
34,478
0
W
8,278
872
1,038
1,239
9,728
8,910
953
5,899
3,453
13,125
0
W
24,009
11,192
1,280
6,135
12,744
6,172
1,844
9,389
3,201
0
44,789
L
Artio
code213
Artio
3,511
366
659
1,825
20,205
20,550
0
5,626
14,282
5,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,098
Gold Earned
42,755
116
Minions Killed
95
0
Camps Cleared
0
1,099,197
Distance Traveled
859,315
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,812
710
6
1
0
144,798
3
W
Khepri
10,133
921
15
1
0
223,063
0
L
Achilles
8,086
735
12
1
0
173,226
0
L
Atlas
8,237
749
30
3
0
173,569
0
W
Thanatos
10,024
911
11
1
0
223,719
0
W
Cu Chulainn
10,458
951
36
3
0
241,115
3
L
Merlin
10,702
973
43
4
0
194,037
0
W
Ares
9,033
821
7
1
0
209,408
0
W
Hou Yi
11,450
1,041
47
4
0
201,892
0
L
Artio
7,918
720
4
0
0
173,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role