Player Matchup

Chang'e
Chang'e
The-Wet-Koala
Chang'e
Level 117
God Stats
6W - 2L
1,500 SR
Queue Stats
124W - 128L
1,485 Elo+
Party 2
Bastet
Bastet
aussiefella_FrAG
Bastet
Level 114
God Stats
8W - 5L
1,694 SR
Queue Stats
72W - 80L
1,444 Elo+
Party 2
Bacchus
Bacchus
prfssnl
Bacchus
Level 129
God Stats
109W - 95L
1,526 SR
Queue Stats
210W - 290L
1,448 Elo+
Solo
Team Averages
Level 120
1,574 SR
1,459 Elo+

VS

Team Averages
Level 56
1,626 SR
1,595 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Blur 907
Osiris
Level 81
God Stats
6W - 5L
1,487 SR
Queue Stats
61W - 57L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
LORDxGAPPYx
Tsukuyomi
Level 26
God Stats
1W - 2L
1,892 SR
Queue Stats
4W - 7L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
6 / 2 / 9
8,359
836
7,706
8,367
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 13
7,854
785
8,042
7,116
2,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
prfssnl
Bacchus
12
7 / 1 / 7
8,170
817
5,971
10,613
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 3 / 2
7,222
722
8,732
6,697
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Blur 907
Osiris
10
0 / 5 / 3
6,258
626
6,055
9,308
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
LORDxGAPPYx
Tsukuyomi
9
2 / 7 / 3
6,521
652
4,770
9,541
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
15
Kills
5
5
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
3
2
1.33
L
Osiris
Blur 907
Osiris
0
5
3
0.3
L
Tsukuyomi
LORDxGAPPYx
Tsukuyomi
2
7
3
0.5
W
Chang'e
6
2
9
5.25
W
2
2
13
4.25
W
Bacchus
prfssnl
Bacchus
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,719
Damage
19,557
26,096
Taken
25,546
18,189
Mitigated
12,890
12,618
Healing
1,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,732
138
0
974
6,697
2,385
0
3,629
3,033
29,589
0
L
Osiris
Blur 907
Osiris
6,055
2,365
0
609
9,308
6,609
0
5,052
3,923
0
15,781
L
Tsukuyomi
LORDxGAPPYx
Tsukuyomi
4,770
1,310
0
200
9,541
3,896
0
4,720
4,666
0
10,760
W
Chang'e
7,706
404
2,973
5,058
8,367
3,002
679
3,256
5,111
24,417
0
W
8,042
1,955
240
2,349
7,116
2,604
354
1,873
5,243
0
22,743
W
Bacchus
prfssnl
Bacchus
5,971
517
73
1,925
10,613
12,583
477
3,893
6,720
12,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
20,001
93
Minions Killed
105
4
Camps Cleared
5
573,945
Distance Traveled
501,975
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,222
722
54
5
1
178,237
2
L
Osiris
6,258
626
28
3
2
166,545
1
L
Tsukuyomi
6,521
652
23
2
2
157,193
0
W
Chang'e
8,359
836
42
4
0
185,828
0
W
Bastet
7,854
785
37
4
4
197,727
4
W
Bacchus
8,170
817
14
1
0
190,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role