Player Matchup

Jormungandr
Jormungandr
DR Roachbomber
Jormungandr
Level 109
God Stats
2W - 0L
1,753 SR
Queue Stats
8W - 4L
1,571 Elo+
Party 2
Atlas
Atlas
Incedible wolf
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,512 Elo+
Party 2
Hercules
Hercules
Lonelaws
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,641 Elo+
Party 2
Chang'e
Chang'e
Meek Kitsune
Chang'e
Level 122
God Stats
2W - 0L
1,477 SR
Queue Stats
15W - 13L
1,608 Elo+
Party 2
Anhur
Anhur
RosebudAzn
Anhur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,294 Elo+
Party 2
Team Averages
Level 105
1,546 SR
1,525 Elo+

VS

Team Averages
Level 49
1,470 SR
1,459 Elo+
Medusa
Medusa
BigJxffa_
Medusa
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 74L
1,468 Elo+
Solo
Guan Yu
Guan Yu
I23456789
Guan Yu
Level 140
God Stats
2W - 2L
1,505 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Scylla
Scylla
KidKaylo
Scylla
Level 34
God Stats
6W - 9L
1,284 SR
Queue Stats
32W - 44L
1,463 Elo+
Solo
Hachiman
Hachiman
WaddupMyNeCrow
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
lRiCaNxHaVoCl
Loki
Level 26
God Stats
3W - 4L
1,561 SR
Queue Stats
8W - 15L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DR Roachbomber
Jormungandr
16
7 / 1 / 8
8,991
817
9,369
6,011
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 10
9,526
866
6,213
10,569
9,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Lonelaws
Hercules
14
3 / 2 / 11
8,128
739
2,882
9,352
6,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Meek Kitsune
Chang'e
16
3 / 0 / 8
8,867
806
9,482
4,492
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
14
3 / 1 / 7
8,083
735
3,529
5,893
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigJxffa_
Medusa
12
2 / 6 / 0
6,944
631
3,860
6,493
1,512
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
I23456789
Guan Yu
13
0 / 6 / 4
7,341
667
7,048
11,851
9,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
KidKaylo
Scylla
13
0 / 2 / 2
7,301
664
2,835
4,092
1,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
0 / 2 / 1
6,443
586
2,564
3,215
1,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 1
7,917
720
4,709
9,847
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
21
Kills
5
5
Deaths
21
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigJxffa_
Medusa
2
6
0
0.33
W
Jormungandr
DR Roachbomber
Jormungandr
7
1
8
11
L
Guan Yu
I23456789
Guan Yu
0
6
4
0.33
W
5
1
10
10
L
Scylla
KidKaylo
Scylla
0
2
2
0.5
W
Hercules
Lonelaws
Hercules
3
2
11
4.25
W
Chang'e
Meek Kitsune
Chang'e
3
0
8
7
W
Anhur
3
1
7
6.5
L
Hachiman
0
2
1
0.25
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
21,016
36,317
Taken
35,498
22,979
Mitigated
15,477
11,308
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigJxffa_
Medusa
3,860
937
0
0
6,493
1,512
144
4,535
1,838
0
10,036
W
Jormungandr
DR Roachbomber
Jormungandr
9,369
1,816
0
1,234
6,011
2,595
1,472
851
5,160
26,288
0
L
Guan Yu
I23456789
Guan Yu
7,048
1,575
1,041
2,727
11,851
9,097
0
8,404
3,164
0
18,018
W
6,213
3,093
0
2,583
10,569
9,438
293
408
10,161
21,355
0
L
Scylla
KidKaylo
Scylla
2,835
140
0
432
4,092
1,160
0
2,761
1,297
18,546
0
W
Hercules
Lonelaws
Hercules
2,882
940
0
1,704
9,352
6,902
336
501
8,851
0
16,532
W
Chang'e
Meek Kitsune
Chang'e
9,482
864
2,109
2,076
4,492
1,861
1,131
149
4,343
37,733
0
W
Anhur
3,529
2,033
0
1,602
5,893
2,183
3,051
926
4,967
0
25,332
L
Hachiman
2,564
1,688
0
300
3,215
1,008
0
2,010
1,205
0
4,600
L
4,709
1,025
0
613
9,847
2,700
0
6,787
2,930
0
16,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
35,946
199
Minions Killed
121
0
Camps Cleared
0
1,133,513
Distance Traveled
846,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,944
631
16
1
0
136,967
1
W
Jormungandr
8,991
817
45
4
0
241,296
0
L
Guan Yu
7,341
667
29
3
0
200,788
2
W
Atlas
9,526
866
25
2
0
219,367
0
L
Scylla
7,301
664
46
4
0
195,466
0
W
Hercules
8,128
739
18
2
0
239,091
0
W
Chang'e
8,867
806
78
7
0
232,480
1
W
Anhur
8,083
735
33
3
0
201,279
2
L
Hachiman
6,443
586
6
1
0
110,487
1
L
Loki
7,917
720
24
2
0
202,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role