Player Matchup

Nemesis
Nemesis
AegisDSilver
Nemesis
Level 57
God Stats
0W - 1L
1,272 SR
Queue Stats
113W - 128L
1,382 Elo+
Solo
Bastet
Bastet
Angurvail
Bastet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LIGHT_KNIGHT_98
Erlang Shen
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 28L
1,472 Elo+
Solo
Hel
Hel
MrWalkUmDown995
Hel
Level 80
God Stats
2W - 3L
1,694 SR
Queue Stats
153W - 140L
1,401 Elo+
Solo
Athena
Athena
RiKOshay iB
Athena
Level 63
God Stats
25W - 16L
1,822 SR
Queue Stats
764W - 825L
1,495 Elo+
Solo
Team Averages
Level 77
1,558 SR
1,450 Elo+

VS

Team Averages
Level 95
1,514 SR
1,344 Elo+
Hel
Hel
Danni_AtTAGirl
Hel
Level 141
God Stats
2W - 2L
1,498 SR
Queue Stats
210W - 252L
1,427 Elo+
Solo
Fenrir
Fenrir
Rockingar
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,276 Elo+
Solo
Ymir
Ymir
SASUKE 1780
Ymir
Level 69
God Stats
4W - 1L
1,581 SR
Queue Stats
46W - 61L
1,422 Elo+
Solo
Geb
Geb
TacoD_Chicharron
Geb
Level 139
God Stats
11W - 8L
1,715 SR
Queue Stats
469W - 481L
1,474 Elo+
Solo
Rama
Rama
XGrimReaverX569
Rama
Level 63
God Stats
1W - 2L
1,274 SR
Queue Stats
85W - 96L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AegisDSilver
Nemesis
19
2 / 6 / 3
11,799
590
14,597
20,416
18,352
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
Angurvail
Bastet
19
4 / 4 / 5
11,570
579
20,727
17,878
7,896
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
LIGHT_KNIGHT_98
Erlang Shen
19
1 / 7 / 7
11,502
575
13,188
28,320
28,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 8 / 5
11,836
592
32,168
19,233
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Athena
20
1 / 2 / 9
12,590
630
20,254
34,930
30,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 20
12,809
640
18,356
13,769
6,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Rockingar
Fenrir
20
9 / 2 / 17
13,400
670
18,572
31,526
24,397
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 2 / 22
13,010
651
21,977
33,929
21,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 2 / 20
12,465
623
18,161
26,044
29,539
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 5 / 14
13,938
697
28,668
21,373
8,870
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
13
Kills
27
27
Deaths
13
29
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AegisDSilver
Nemesis
2
6
3
0.58
L
Bastet
Angurvail
Bastet
4
4
5
1.63
W
3
2
20
6.5
L
Erlang Shen
LIGHT_KNIGHT_98
Erlang Shen
1
7
7
0.64
L
5
8
5
0.94
L
Athena
1
2
9
2.75
W
Fenrir
Rockingar
Fenrir
9
2
17
8.75
W
3
2
22
7
W
3
2
20
6.5
W
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,934
Damage
105,734
120,777
Taken
126,641
92,881
Mitigated
91,048
49,768
Healing
78,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AegisDSilver
Nemesis
14,597
5,284
3,486
4,226
20,416
18,352
0
13,170
7,246
0
28,356
L
Bastet
Angurvail
Bastet
20,727
5,304
706
2,595
17,878
7,896
948
8,980
8,898
0
30,610
W
18,356
1,608
27,633
8,559
13,769
6,606
426
5,580
8,189
45,107
0
L
Erlang Shen
LIGHT_KNIGHT_98
Erlang Shen
13,188
3,074
1,454
5,579
28,320
28,410
0
11,730
16,590
0
30,143
L
32,168
6,626
8,737
4,203
19,233
8,220
27
9,414
9,819
54,622
0
L
Athena
20,254
2,200
1,674
17,108
34,930
30,003
68
15,294
19,636
35,560
0
W
Fenrir
Rockingar
Fenrir
18,572
4,573
0
11,811
31,526
24,397
280
9,544
21,982
94
23,813
W
21,977
2,509
4,740
13,963
33,929
21,636
218
17,821
16,108
48,502
0
W
18,161
1,184
3,475
4,203
26,044
29,539
42
8,456
17,588
26,085
0
W
28,668
21,713
1,956
2,281
21,373
8,870
3,550
11,021
10,352
0
57,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,297
Gold Earned
65,622
151
Minions Killed
214
0
Camps Cleared
0
1,792,336
Distance Traveled
1,960,622
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,799
590
27
1
0
333,964
0
L
Bastet
11,570
579
24
1
0
386,054
0
W
Hel
12,809
640
40
2
0
381,287
0
L
Erlang Shen
11,502
575
31
2
0
363,671
4
L
Hel
11,836
592
49
2
0
293,284
0
L
Athena
12,590
630
20
1
0
415,363
0
W
Fenrir
13,400
670
14
1
0
429,825
0
W
Ymir
13,010
651
68
3
0
390,611
0
W
Geb
12,465
623
22
1
0
441,206
0
W
Rama
13,938
697
70
4
0
317,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role